The irony of the fact I disapprove of hacky bloat-ware, but then write a tutorial on how to do it properly, and even link to sites with non-tracker files, is not lost on me
However, people are going to continue to try and do it anyway, and without knowing what they are doing they continue to create terrible quality audio.
I am a "teacher" not simply an "enabler" so I show all options and explain the pros and cons.
If you are going to do something, learn to do it properly.
Chamberly, I think the no-vocal version Paper found seems much more suitable as a backing track. What do you think ?
Perhaps suggest that to the person wanting the conversion, and see what they say ?
I'm always in favour of finding a compromise, and karaoke versions of songs tend to to be distributed amongst DJs so they can make remixes and mashups.
If this person is set on having it with vocals, then a copyright-free mashup will have to be found.
As I said, I will happily convert it, and will do it to the very best quality possible in the limitations of 8bit mono, but nothing illegal.
memsys, I can't say I'm not disappointed in the lack of general awareness of the option to ask someone at UnrealSP or OldUnreal for help with a tracker file.
Also many tracker sites and forums have been around longer than any Unreal site, as they have been a core part of the gaming, coding and demo-scenes, even since before most of the software companies that now exist.
All games and demos used tracker files for many years beyond the ability to use solid audio files, because they are still perfect for the genre.
Tracker files can contain multiple songs so save even more space, or so you can include fast action and slow tension music in the same file.
I do understand that people may wish for a specific track, but just because it is not available as a tracker or free version, does not make it OK to use the real thing without asking. It simply means you use something else (life is like that).
You will often find that artists on a small independent label are actually grateful for the exposure, and are quite happy for their work to be used in free projects or things such as student films.
Thankfully you can stop dreaming as high quality OGG support already came true (feel free to use it any time you like), and is widely supported because OpenAL is a default part of UEd2.1. It works the same as any other UT update. Install it and use twice as many channels of awesome audio that actually reacts to the map geometry.
If you make something that requires something, then you include it, or a link to DL it. This is the same as using any mod, or even the D3D9 and 10 renderers.