very easy i will make you a short tutorial with the basics
Tools:
Image editor: anything that can save a file as pcx (i will be using Adobe Photoshop CS FYI: normal texture size is 256x256)
UTSM: v2.4.1, v2.5 beta 6
Free Downloads:
http://oldapps.com/Paint_Shop_Pro.php
http://oldapps.com/old_version_PainDotNet.php
http://www.acordero.org/prog_proj_UTSM_Download.html
Step 1:
Open UTSM
![Image](http://i41.tinypic.com/wvebk5.gif)
Select File>New Project
![Image](http://i40.tinypic.com/ajldo6.jpg)
Select a Model
![Image](http://i41.tinypic.com/2ziso4k.jpg)
Save the file
![Image](http://i40.tinypic.com/2w3bcx2.jpg)
Rigth Click > New Skin
![Image](http://i40.tinypic.com/973exd.jpg)
Save name your skin similar to this
![Image](http://i43.tinypic.com/20ac388.jpg)
If you need a file to work from Open UnrealED
![Image](http://i43.tinypic.com/2lbc1e8.jpg)
Open Texture Browser
![Image](http://i43.tinypic.com/347d06r.jpg)
![Image](http://i42.tinypic.com/mcgm5c.jpg)
Select the soldierSkins.utx For example I am selecting one of ym previous skins
![Image](http://i39.tinypic.com/2vxn8nm.jpg)
Right Click on skin file (You will need a Chest, Legs, Face, Arms, and Talk Texture) > Export to PCX
![Image](http://i40.tinypic.com/1zo85lx.jpg)
Make sure the file is changed from Indexed so you can edit the texture (Change it back before saving or you will get a raindbow fuzzy picture)
![Image](http://i42.tinypic.com/x6ht7q.jpg)
Save the file as PCX
![Image](http://i43.tinypic.com/2cd9947.jpg)
Im UTSM Right click > Add Texture > Select File
![Image](http://i41.tinypic.com/2jer0d0.jpg)
![Image](http://i41.tinypic.com/2886znn.jpg)
![Image](http://i42.tinypic.com/2ztm7hc.jpg)
After you fufill all of the textures for each color the savign process is as follows
File > Save As
![Image](http://i43.tinypic.com/2w4llbm.jpg)
Then To Install Click actions and Compile
![Image](http://i40.tinypic.com/sesjzn.jpg)
And your done!
![Pfff :pfff:](./images/smilies/Pech.gif)