First Annual VM RX CTF Mapping Contest (Rules & Info)

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Re: First Annual VM RX CTF Mapping Contest (Rules & Info)

Post by ASLY »

Pie, can you post here a "Clan Logo" or a "Contest Logo" texture for the map?
pie
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Re: First Annual VM RX CTF Mapping Contest (Rules & Info)

Post by pie »

Sure. I'll have to make one first, lol. I don't map, so could you give me the requirements I need to follow for it to work as a texture in a map?
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Re: First Annual VM RX CTF Mapping Contest (Rules & Info)

Post by Dr.Flay »

Mapraider has a useful feature of letting you link related files and projects together.
It also mirrors your files on other sites, services and networks for you.

Other multi-mirroring systems; (the first 2 include upload to Filefront)
http://www.mirrorcreator.com
http://www.embedupload.com
http://flashmirrors.com

Or create your own mirrors with http://www.mirrorbrain.org
Don't forget Skydrive, if you have a MSN or Hotmail account.

Further resources
http://my.opera.com/dr-flay/blog/file-hosting
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Re: First Annual VM RX CTF Mapping Contest (Rules & Info)

Post by ASLY »

pie wrote:Sure. I'll have to make one first, lol. I don't map, so could you give me the requirements I need to follow for it to work as a texture in a map?
Sure okay, you need to make the texture file with .BMP extension, after you can import to UED
The size are for the logo I think 512x512 or 512x1024 but it's dependent from your logo
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Re: First Annual VM RX CTF Mapping Contest (Rules & Info)

Post by pie »

Alright, I'll see what I can do, and get it on here asap. =-]

Edit: Also, I know that you can set black to be transparent, right? Or is that only for splashes? Cause I know there's no transparency support with .bmp.
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Re: First Annual VM RX CTF Mapping Contest (Rules & Info)

Post by .:AE:.KiLLaH »

@Pie. There are several colors that are transparent, but black is common.
You know my email. Make the image on a transparent 512x512 file and I'll do the rest for you if you can't get it to work.
Image
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Re: First Annual VM RX CTF Mapping Contest (Rules & Info)

Post by pie »

Sounds good, KiLLaH. I'll just make it as a .png and then email it to you for you to change up. =-]
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Re: First Annual VM RX CTF Mapping Contest (Rules & Info)

Post by Acid.OMG »

Any color can be transparent. You have to set the last color in the 256 color table to the transparent color and when you import select masked
[/Awesome]
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Re: First Annual VM RX CTF Mapping Contest (Rules & Info)

Post by pie »

I didn't make it too fancy or anything. Basically just took things from the Contest Guidelines Flyer, as I liked the setup, and feel it works well for the contest. I've decided for it to have no transparencies. This is it:

Image
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Re: First Annual VM RX CTF Mapping Contest (Rules & Info)

Post by ASLY »

Perfect, thx
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Re: First Annual VM RX CTF Mapping Contest (Rules & Info)

Post by pie »

Anyone who's submitting a map needs to download the ReadMe I attached to this post. It needs to be filled out and included with your map before you submit it next month.
You do not have the required permissions to view the files attached to this post.
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Re: First Annual VM RX CTF Mapping Contest (Rules & Info)

Post by UnrealGGecko »

Mind changing format of that? My office is too old to open that :(
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Re: First Annual VM RX CTF Mapping Contest (Rules & Info)

Post by ASLY »

I hope I can start the editing @ thursday...
No to much free time I have :what:
& Thx 4 the ReadMe file ;>
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Re: First Annual VM RX CTF Mapping Contest (Rules & Info)

Post by papercoffee »

GEx wrote:Mind changing format of that? My office is too old to open that :(
Try open office portable. :wink:
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Re: First Annual VM RX CTF Mapping Contest (Rules & Info)

Post by ASLY »

I can't start the mapping, so please remove me from the list
I don't have to much time because Im in school 2 weeks, and after Im here at home 4-5 day
There is no time for anything, sorry VM clan and pie :(