Nice to hear this.Shadow wrote:That heat/distortion effect is possible, yes. But first I have to implement general DX/OpenGL shader support.

You making crazy, hard and brain-burning job.
Nice to hear this.Shadow wrote:That heat/distortion effect is possible, yes. But first I have to implement general DX/OpenGL shader support.
Well ...I had once Sculptris from the Z-Brush devolper.Torax wrote:I tried it some time ago. Rarely interesting program.papercoffee wrote: I want to learn Z-Brush
And it's not difficult to learn basics - controls are pretty easy, i spent few hours to understand it.
Here are two my tryings to make something interesting))) the head of the man was first work, the buddy with the bird head (reminds me about one of gods from Egyptian mythology) - second one.
I know that bird-head-guy looks like somebody broke his neck and rotated head around 180 degrees![]()
But i'm not good in human anathomy cozz never was interested in it and really bad in the art of drawing
Yes. Working to get money. Studying hard shit (biology). Having a life AND living out passion for this game brings me close to my own limits.Torax wrote:Nice to hear this.Shadow wrote:That heat/distortion effect is possible, yes. But first I have to implement general DX/OpenGL shader support.![]()
You making crazy, hard and brain-burning job.
Sounds cool.Saya-chan wrote:I've done quite a lot of work on HLSL and GLSL in my spare time, all sorts of silly things. Lighting, color correction, bloom, depth of field, ambient occlusion, motion blur, antialiasing, film grain, cel shading... you name it. It's a shame the only engines where I'd love to put them don't have custom shading stacks.
It supports Unreal? Hmm...should try itDr.Flay wrote:This may interest a few people
https://code.google.com/p/qeffects-gl/
Remodeling...Myth wrote: Is there any fix to this problem?
Don't be so critical. It is much easierpapercoffee wrote: Remodeling...
There are few possible ways fixing this problem. The good and the best.Myth wrote: Is there any fix to this problem?