(I've been away for so long and changed so much that I think it's best to do one of these again)
Hello, Marisa here. While these days I'm mostly a constantly-learning systems programmer (I do OS development, among other things), I sometimes like to dick around with good ol' UT, since it's always been one of my favorite games of all time.
I have quite a lot of experience with scripting, and I'm a bit rusted when it comes to things like mapping. I mostly do single player only modding work since I can't do netcode at all (I've pretty much been raised on "no internet" anyway).
So, hello again, I guess?
PS: I do not like talking about my past.
Not dead yet
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Saya-chan
- Adept
- Posts: 446
- Joined: Mon Jun 02, 2008 10:46 am
- Personal rank: Former UT99 modder
- Location: Vigo, Galicia
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Torax
- Adept
- Posts: 406
- Joined: Fri Apr 20, 2012 6:38 pm
- Personal rank: Master of Coop
- Location: Odessa, Ukraine
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EvilGrins
- Godlike
- Posts: 10478
- Joined: Thu Jun 30, 2011 8:12 pm
- Personal rank: God of Fudge
- Location: Palo Alto, CA
Re: Not dead yet
Hiya!
· http://unreal-games.livejournal.com/
· https://unrealarchive.org/authors/evilgrins.html
· https://www.facebook.com/groups/UTcorps
· https://x.com/EvilGrinsIsBack
· https://unrealarchive.org/authors/evilgrins.html
· https://www.facebook.com/groups/UTcorps
· https://x.com/EvilGrinsIsBack
Smilies · https://ut99.org/viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
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papercoffee
- Godlike
- Posts: 10690
- Joined: Wed Jul 15, 2009 11:36 am
- Personal rank: coffee addicted !!!
- Location: Cologne, the city with the big cathedral.
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UnrealGGecko
- Godlike
- Posts: 3065
- Joined: Wed Feb 01, 2012 11:26 am
- Personal rank: lizard lizard lizard
- Discord: UnrealGGecko
- Location: Kaunas, Lithuania
Re: Not dead yet
Welcome back! 

My work for UT99: (NEW!) Mute, Counter-Strike VP, MaleOne+, FemaleOne+ and the FemaleTwo220 voicepacks DM-XC-NaliTreeV2 (from the 2012 Xmas Contest mappack), DM/DOM-20AC-CastleGeorgeV3 (from the 20th Anniversary Contest mappack), DM-UFFO, DM-WreckingBall, CTFM-Sundial
my small spec of files at Google Drive
List of console converted maps, models & more!
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Saya-chan
- Adept
- Posts: 446
- Joined: Mon Jun 02, 2008 10:46 am
- Personal rank: Former UT99 modder
- Location: Vigo, Galicia
Re: Not dead yet
Oh well, I was mostly very busy with studies and such. Now that I'm in the "looking for a job" zone I have plenty of free time. 
I'm slowly picking up UT modding again, too. It's nice that I haven't "rusted" so badly in that aspect.
I'm slowly picking up UT modding again, too. It's nice that I haven't "rusted" so badly in that aspect.

~♥~ Bless the Cute Emperor ~♥~
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Hellkeeper
- Inhuman
- Posts: 935
- Joined: Tue Feb 25, 2014 12:32 pm
- Personal rank: Soulless Automaton
- Location: France
Re: Not dead yet
We clearly have different firmwares. I was never as active in mapping as when I was studying. I just had an UnrealEd-less period while looking for a job and I'm about to start a new employment and a new map.Saya-chan wrote:Oh well, I was mostly very busy with studies and such. Now that I'm in the "looking for a job" zone I have plenty of free time.
Anyway, wb, gg & hf.
You must construct additional pylons.
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UTNerd24
- Adept
- Posts: 325
- Joined: Sat Oct 22, 2011 6:06 am
- Personal rank: Professional Camper
Re: Not dead yet
Your'e BACK???
I'll contain my excitement...for now.
I'll contain my excitement...for now.
I've been playing UT for so long it's practically tradition.
