BotPack220weps.rar
Compiled weapons/items only so it can be loaded under UT as well.
Warning, those are not tournamentweapons, this has been compiled on unreal 225 but will work under unreal tournament.
Those are very early botpack weapons/items from 1998
so go ahead and summon botpack220weps.doubleautomag (twice for the double)
chainsaw
impacthammer
warheadlauncher
udamage
vocaltranslator
translocator
.
EDIT: In Botpack gametypes, because of the defaultmutator behavior, the doubleautomag will get automatically replaced by the secondary enforcer, making the player confused and the switching can get stuck. Other weapons work fine on botpack gametypes.
Botpack 220 weapons - early UT pre-alpha weapons
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- Inhuman
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- Joined: Sat Aug 13, 2011 10:26 pm
Botpack 220 weapons - early UT pre-alpha weapons
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Last edited by Leo(T.C.K.) on Thu Jul 16, 2015 12:37 pm, edited 1 time in total.
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- Inhuman
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- Joined: Sat Aug 13, 2011 10:26 pm
Re: Botpack 220 weapons - early UT pre-alpha weapons
Screenshots galore.
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- Inhuman
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Re: Botpack 220 weapons - early UT pre-alpha weapons
Well, the attachments have limits.
I just hope this multiple-post is fine.
I just hope this multiple-post is fine.
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- Masterful
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Re: Botpack 220 weapons - early UT pre-alpha weapons
Haha the old UT translocator! 
You can also upload those to a site like imgur and add them to your post. There is no limit how many pics you can have that way.

You can also upload those to a site like imgur and add them to your post. There is no limit how many pics you can have that way.
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- Inhuman
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Re: Botpack 220 weapons - early UT pre-alpha weapons
Oh, the old texture UDamage, nice! Great work Leo!
You must construct additional pylons.
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- Inhuman
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Re: Botpack 220 weapons - early UT pre-alpha weapons
Thanks. "Nut Buster" was the old nickname for the impacthammer though.
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- Godlike
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Re: Botpack 220 weapons - early UT pre-alpha weapons
*ak...cough....splutter...!*
OK. this multi-post can live. It is your thread and your project.
Yup 5 is the upload limit, or the site would be costing more to host by now.
By keeping the site smaller, we can expect it to live longer.
I favour linking to pics stored on a blog I use. This means they don't expire if not visited often, and can usually have a readable URL
This also means that if you fix or change any images, they will automatically show in all your posts.
Anyway... Very nice find, but then if anyone was going to find it, it would be you
Shame the images are so dark.
*Edit*
Looks like I'll be making an int file

OK. this multi-post can live. It is your thread and your project.
Yup 5 is the upload limit, or the site would be costing more to host by now.
By keeping the site smaller, we can expect it to live longer.
I favour linking to pics stored on a blog I use. This means they don't expire if not visited often, and can usually have a readable URL
This also means that if you fix or change any images, they will automatically show in all your posts.
Anyway... Very nice find, but then if anyone was going to find it, it would be you

Shame the images are so dark.
*Edit*
Looks like I'll be making an int file


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