Extracting maps from Cache

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HOT_BEEF_INJECTION
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Extracting maps from Cache

Post by HOT_BEEF_INJECTION »

What is the best way to extract files from your cache. I have maps i want to fix.

I used some cache cleaner and it messed up my UT... Is there anything similar that doesnt mess things up?
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Chamberly
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Re: Extracting maps from Cache

Post by Chamberly »

There are several ways to do it. Honestly. Yes, some program will screw up your UT and some doesn't.

There is always the manual way to do it...

1. Open your Cache.ini from your Cache folder.
2. Find said file name with it's MD5 hash (if that's what it is.)
Example: 1A26EAB04ACEEA3AFFC8878FA86F5766=Graveyard.utx

Look in your cache folder with the right name like this: 1A26EAB04ACEEA3AFFC8878FA86F5766.uxx

Copy that, put it in the folder where you need it (I'm using a .utx file for example so I'll place it in my texture folder) and edit the file name, rename it as Graveyard.utx

Repeat for all other file you need. Then, once you get all the required files you need, you are ready to open the map in unreal ed!

Now if you really want some alternative program that handle it for you, there is a few option.
1. If you want something that automatically extract all files, try out XC_GameEngine. viewtopic.php?f=34&t=5624
2. If you want to use a program that I know as it doesn't give me any problem, try out UTCacheCleanerV3 by [Twist]Shark_Killer a.k.a. Rob Barbour. http://hooksutplace.freeforums.org/view ... =52&t=2502
Last edited by Chamberly on Tue Aug 04, 2015 5:58 am, edited 1 time in total.
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HOT_BEEF_INJECTION
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Re: Extracting maps from Cache

Post by HOT_BEEF_INJECTION »

worked :D
MOOO
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Chamberly
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Re: Extracting maps from Cache

Post by Chamberly »

Edited my post with additional info.

Meow!
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HOT_BEEF_INJECTION
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Re: Extracting maps from Cache

Post by HOT_BEEF_INJECTION »

i found the .ini method

got the map
TY

This is an old map i'm shocked its not on Siege servers. I'll make it the best map ever! Just like Niven [4] !!! :D
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