UT99.org Community Map Pack Ver.2 [Preparation Thread]
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Re: UT99.org Community Map Pack Ver.2 [Preparation Thread]
hmmm yes... i can finish that ;]
and have a couple of others.
and have a couple of others.
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Re: UT99.org Community Map Pack Ver.2 [Preparation Thread]
Show a pic with good looking archi or better with lighting, too.
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My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
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Re: UT99.org Community Map Pack Ver.2 [Preparation Thread]
http://www.dynaphase.net/mapcorner/ < here is a couple of my works , dont have time to upload & synchronize with my own page here... l8r when got some extra time...
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Re: UT99.org Community Map Pack Ver.2 [Preparation Thread]
Knos looks interesting. But I meant I want to see screens of your actual map which is in progress (you can not contribute already released maps.. just for the case.. ). With this pictures I can judge. But I guess you have a good chance for joining.
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My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
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Thanks to those who visibly supported me until/at the end!
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Re: UT99.org Community Map Pack Ver.2 [Preparation Thread]
@ Creavion
Here we go... CTF Infinity... Actualy going to change that mapname to CTF-Kostela, because that roof layout was a original copy scene from my house at that place caled Kostela... nice place with river in front of the house, couple 14 m and higher waterfalls etc... but rest of the map was improvisation. So roof was original captured :]
Here we go... CTF Infinity... Actualy going to change that mapname to CTF-Kostela, because that roof layout was a original copy scene from my house at that place caled Kostela... nice place with river in front of the house, couple 14 m and higher waterfalls etc... but rest of the map was improvisation. So roof was original captured :]
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Re: UT99.org Community Map Pack Ver.2 [Preparation Thread]
Looks ok but to be honest I thought at architecture at "ready textured areas" at least^^
But its important for me to know that the real details will be added later, it looks empty.
But its important for me to know that the real details will be added later, it looks empty.
About to be non-active
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
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Re: UT99.org Community Map Pack Ver.2 [Preparation Thread]
*caught* I guess its fair enough to say now that we dont accept any further contributers (if they want to start to map from scratch up)
About to be non-active
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
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Re: UT99.org Community Map Pack Ver.2 [Preparation Thread]
maybe some of you wondered why nothing can be seen here anymore.. the reason is: we show us each other the most wip screens in a special forum part, where only the developers of the pack have access. This secretiveness has several reasons, good reasons, you will soon maybe understand why.. whatever. I don`t want that you maybe think that there isn`t any progress, so I decided to show you a WIP screen of my big Deathmatch Map DM-Kamah, keep in mind that this shows not the final product, changes possible:

Of course thats not all, you will see soon much more. 
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About to be non-active
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
My very last UT map project: CTF-FacePalm (tropical CTF-Face remake)
Why do I leave? click here
What I want to do next: Joining an UDK team (uncertain however) and improve 3D modelling and texture editing skills
Thanks to those who visibly supported me until/at the end!
My reactivated account on indiedb.com.
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Re: UT99.org Community Map Pack Ver.2 [Preparation Thread]
Nice work Crev, hate doing terrain as It can be a nightmare but you seem to have the hang of It. 

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Re: UT99.org Community Map Pack Ver.2 [Preparation Thread]
How many maps to be finally released and what's their classification? please advise...