Try Eavy's Assault Bonus Pack -- it has a mutator that allows you to turn off autocannons, as well as a lot of other tweaks to Assault mode:
http://eavy.beyondunreal.com/#AssaultBonuspack413
Search found 24 matches
- Mon May 18, 2009 6:04 pm
- Forum: Mutators
- Topic: looking for a mutator to turn off auto-cannons
- Replies: 12
- Views: 4315
- Sun Feb 15, 2009 1:36 am
- Forum: General Discussions
- Topic: Chainsaw or Hammer?
- Replies: 33
- Views: 6886
Re: Chainsaw or Hammer?
Chainsaw. Brings back fond memories of Doom.
I never liked the weapon model, sound effect, or concept of the Impact Hammer. But it is fun to shove a fully charged hammer into someone's back. Hammer jumping is for wimps who are afraid of rocket/grenade jumping.
I never liked the weapon model, sound effect, or concept of the Impact Hammer. But it is fun to shove a fully charged hammer into someone's back. Hammer jumping is for wimps who are afraid of rocket/grenade jumping.
- Sun Feb 15, 2009 1:18 am
- Forum: General Discussions
- Topic: What's your favourite mutator?
- Replies: 76
- Views: 19297
Re: What's your favourite mutator?
Explosive Ammo.
I love blowing up a box of flak shells or rockets in someone's face just as they going for more ammo (with the sniper rifle, of course ). Too much fun.
I love blowing up a box of flak shells or rockets in someone's face just as they going for more ammo (with the sniper rifle, of course ). Too much fun.
- Sun Feb 15, 2009 12:18 am
- Forum: Modifications
- Topic: Nali Weapons II - Released!
- Replies: 36
- Views: 13510
Re: Nali Weapons II - Released!
First of all, thanks for doing that, of course you will receive credits for doing that (since there's no many people that would that for a mod like this). Really apreciated :tu: :gj: Feralidragon: Glad you like it. I was going to make a stand-alone version of the site help for my own use, so I had ...
- Wed Feb 11, 2009 7:39 pm
- Forum: Modifications
- Topic: Nali Weapons II - Released!
- Replies: 36
- Views: 13510
Nali Weapons II - Performance Issues
When I first tried this mod, I did have some performance issues on my PC, and I've discovered a good method to gradually reduce CPU requirements (performance optimization) when running this mod. This will be helpful to anyone else having performance problems with this mod. The first thing to turn of...
- Wed Feb 11, 2009 7:22 pm
- Forum: Modifications
- Topic: Nali Weapons II - Released!
- Replies: 36
- Views: 13510
Re: Nali Weapons II - Released!
I downloaded the Wormbo's flame thrower, and tried it. I know what you mean, you mean that flame starts blue in the very beggining and it changes smoothly but fast to the true fire color, and it has some fluid movement while in the air (form changing and such, ending in smoke). I might do that inde...
- Wed Feb 11, 2009 7:09 pm
- Forum: Modifications
- Topic: Nali Weapons II - Released!
- Replies: 36
- Views: 13510
Re: Nali Weapons II - Released!
I tried it and the mod settings are in like 1/2 my screen. Interesting. Do you mean with double size GUI fonts at 1920x1080 the mod settings only use up 1/2 your screen height? I know at 1600x1200 with double size GUI fonts that the mod settings menu is slightly too tall to fit the screen height. A...
- Mon Feb 09, 2009 7:09 pm
- Forum: Modifications
- Topic: Nali Weapons II - Released!
- Replies: 36
- Views: 13510
Re: Nali Weapons II - Released!
The mod menu is too tall to fit my screen when running at 1600x1200 using doublesize menu fonts (same as 800x600 in normal menu fonts). The workaround is to just use normal size menu fonts to setup this mod, but at 1600x1200, its really hard to see what I'm doing. It looks like there is some blank ...
- Mon Feb 09, 2009 4:37 am
- Forum: Mutators
- Topic: WORM or StuffSwapper?
- Replies: 2
- Views: 3182
Re: WORM or StuffSwapper?
Thanks for the info, fast586.
I went ahead and installed StuffSwapper, so I have both available. I haven't used it much yet, but plan to soon.
I did find a good tutorial on it here.
I went ahead and installed StuffSwapper, so I have both available. I haven't used it much yet, but plan to soon.
I did find a good tutorial on it here.
- Mon Feb 09, 2009 2:14 am
- Forum: Modifications
- Topic: Nali Weapons II - Released!
- Replies: 36
- Views: 13510
Re: Nali Weapons II - Released!
Well, I didn't send the files, but in the ReadMe I gave with the pack it has a link to the pack homepage: http://www.feralidragon.ut99.org/ There's all the info about the weapons, their special usage, support, items, etc... Still, I might forgot something, so if still there's some info missing, don...
- Sat Feb 07, 2009 7:13 pm
- Forum: Modifications
- Topic: Nali Weapons II - Released!
- Replies: 36
- Views: 13510
Re: Nali Weapons II - Released!
Good work Feralidragon! This mod is excellent. I just wish I had a more powerful CPU, on my 1.5 GHz Athlon, it stutters quite a bit with this mod. The models, effects, and visuals are all really nice. Packaging into a single .u file is also much better than a ton of system files, texture files, etc....
- Thu Feb 05, 2009 5:04 pm
- Forum: Misc | Off-Topic
- Topic: FIGHT!!! Windows (XP, Vista), Linux (any distro), or Mac
- Replies: 24
- Views: 4738
Re: FIGHT!!! Windows (XP, Vista), Linux (any distro), or Mac
As far as the best PC Gaming OS, I would have to say "none of the above". I hate to admit this, but my gaming PC is still running Windows 98SE. Granted, it is a highly tweaked and tricked out Windows install, but it is good old 98. For legacy gaming (anything that does not require XP), it ...
- Wed Jan 28, 2009 9:25 pm
- Forum: Mutators
- Topic: WORM or StuffSwapper?
- Replies: 2
- Views: 3182
WORM or StuffSwapper?
I've been using WORM for a while to mixup weapons and items from different mods and mutators. I recently came across StuffSwapper, which is similar. Which one is better, WORM or StuffSwapper? I know how to add items to WORM by creating PlugIn INT files, but adding things to StuffSwapper might be mor...
- Wed Jan 28, 2009 8:57 pm
- Forum: Skins & Models
- Topic: Too many models/skins/voicepacks?
- Replies: 2
- Views: 2153
Re: Too many models/skins/voicepacks?
Sergeant Todd, Thanks for the suggestion, but I never automatically install umods, I always manually install all UT addons to make sure everything goes in the right place (and nothing gets overwritten by an older version file). I was doing some compatibility testing with some mutators, so I wasn't u...
- Wed Jan 28, 2009 8:37 pm
- Forum: Mutators
- Topic: Where do I find mutators?
- Replies: 6
- Views: 3314
Re: Where do I find mutators?
I was looking for some hard to find UT mutators, and just found this site: Unreal Tournament FileBase.
It has a lot of UT mutators, which are getting harder to find these days....
It has a lot of UT mutators, which are getting harder to find these days....