Never seen or heard of it.
Australian Cinema isn't typically that good imo.
Search found 73 matches
- Thu Aug 25, 2022 10:31 am
- Forum: Mapping
- Topic: For our friends Dyown Unduh...
- Replies: 2
- Views: 230
- Sun Aug 21, 2022 2:35 am
- Forum: Mapping
- Topic: DM-StalwartXL Remake.
- Replies: 21
- Views: 988
Re: DM-StalwartXL Remake.
I Will add that soundpack to the Final Release. Thankyou for picking that up.
Thought it was an original. My bad
Thought it was an original. My bad
- Tue Aug 16, 2022 8:33 am
- Forum: Mapping
- Topic: DM-SleepyTown II
- Replies: 23
- Views: 877
Re: DM-SleepyTown II
Nice edit.
Played 2 games, didn't notice any issues running the map.
Played with 8 bots and they seemed to navigate and play the map pretty well.
Nice map to add to the collection. Thanks!
Played 2 games, didn't notice any issues running the map.
Played with 8 bots and they seemed to navigate and play the map pretty well.
Nice map to add to the collection. Thanks!
- Sun Aug 14, 2022 7:09 am
- Forum: Mapping
- Topic: DM-StalwartXL Remake.
- Replies: 21
- Views: 988
Re: DM-StalwartXL Remake.
Thank you all for the feedback, Really appreciate it! My mapping experience is limited to BT maps and have practically 0 knowledge on Pathing bots and "cleaning" up levels. As this isn't a requirement to have a BT map ready for public use. Within the next coming days ill try and do a pass ...
- Sun Aug 14, 2022 2:33 am
- Forum: General Discussions
- Topic: 25th Anniversary of Unreal Tournament
- Replies: 161
- Views: 13625
Re: 25th Anniversary of Unreal Tournament
I've wanted to do a remake of DM-Agony.
If no ones doing that i'll take that one on.
If no ones doing that i'll take that one on.
- Sun Aug 14, 2022 1:42 am
- Forum: Mapping
- Topic: DM-StalwartXL Remake.
- Replies: 21
- Views: 988
Re: DM-StalwartXL Remake.
Ye i wasn't too happy with the fire textures, Transparency might work. I will play around or even change them to another texture see if they look better.
keep it coming. Would like to polish this up as best i can and always good to have fresh eyes! thank you!!!
keep it coming. Would like to polish this up as best i can and always good to have fresh eyes! thank you!!!
- Sun Aug 14, 2022 1:13 am
- Forum: Mapping
- Topic: DM-StalwartXL Remake.
- Replies: 21
- Views: 988
Re: DM-StalwartXL Remake.
No i haven't, ill have to search the forums to download those as that is very handy.
Thank you! Will work on these things as a final release later.
I know shieldbelt is inaccessible to bots as they can't slope dodge, this was intended although i may change it.
Thank you! Will work on these things as a final release later.
I know shieldbelt is inaccessible to bots as they can't slope dodge, this was intended although i may change it.
- Sun Aug 14, 2022 12:14 am
- Forum: Mapping
- Topic: DM-StalwartXL Remake.
- Replies: 21
- Views: 988
Re: DM-StalwartXL Remake.
Completely forgot about this one. I've completed it i'd say, my bot pathing isnt great but the bots havent gotten stuck in the games ive played and seem to get most things with ease. Would love some people to test and give feedback! Pretty sure i've only used original UT files, if theres any missing...
- Tue Jul 27, 2021 6:47 am
- Forum: Mapping
- Topic: DM-BlueBook][
- Replies: 8
- Views: 873
Re: DM-BlueBook][
Havent played it. but i do like the look of the multi-levels in those screenshots.
Looks like they would flow well, will try it out soon.
Looks like they would flow well, will try it out soon.
- Fri May 07, 2021 8:35 am
- Forum: Mapping
- Topic: CTF-Skorptic
- Replies: 13
- Views: 823
Re: CTF-Skorptic
Appreciate the feedback guys. I Have only made 2 or 3 DM and CTF maps. 95% of what i make is BT so thats why things like weapons and bot pathing isn't great. :D It is a nice looking map Whitey. I guess you doing this a lot longer than me :lol: the only thing i would do to have a cleaner look is to p...
- Thu May 06, 2021 12:32 pm
- Forum: Mapping
- Topic: CTF-Skorptic
- Replies: 13
- Views: 823
Re: CTF-Skorptic
Ye what ever edits is needed feel free to doUnrealGGecko wrote: ↑Thu May 06, 2021 11:04 am @Whitey mind if I repackage the zip with the DoorsSnd.uax file included and upload to UnrealArchive?
Just going through some older mapping release threads and remembered this beauty lol
- Thu Apr 29, 2021 2:45 am
- Forum: Mapping
- Topic: CTF-Hiekka
- Replies: 50
- Views: 2018
Re: CTF-Hiekka
Amazing fixes.
Bots play the map pretty well now.
The Kickers aren't causing the issues i had before and they get to the udamage and belt fine.
I would have spread out the defence points a bit more instead of most being around the flag but it's not an issue at all.
Awesome work!
Bots play the map pretty well now.
The Kickers aren't causing the issues i had before and they get to the udamage and belt fine.
I would have spread out the defence points a bit more instead of most being around the flag but it's not an issue at all.
Awesome work!
- Sat Apr 24, 2021 5:53 am
- Forum: Mapping
- Topic: CTF-Hiekka
- Replies: 50
- Views: 2018
Re: CTF-Hiekka
Just played this. It's very good, bot pathing works pretty well tbh. The only issue i came across was the bots getting stuck on the kicker at both flags. At one point i had 5 bots all trying to bounce up to my flag and getting nowhere. if you could find a way to fix that the map is pretty damn good....
- Fri Apr 16, 2021 7:28 am
- Forum: Mapping
- Topic: DM-StalwartXL Remake.
- Replies: 21
- Views: 988
DM-StalwartXL Remake.
Just thought i'd share something i'm working on outside of BT maps.
Let me know what to change,
Let me know what to change,
- Wed Oct 07, 2020 1:43 am
- Forum: Mapping
- Topic: CTF-Skorptic
- Replies: 13
- Views: 823
CTF-Skorptic
Just one of a few tries at a CTF map. Please let me know if there are any issues.
Thanks!
Thanks!