Search found 150 matches

by KeeperUTX
Mon May 05, 2014 12:14 pm
Forum: General Discussions
Topic: The General Map Recommendations Thread
Replies: 14
Views: 4306

Re: The General Map Recommendations Thread

Gah, finally. The connection issues seem to have dissipated for the time being. Hunh? Yo, Pileyrei, just so you know if I (or anyone else for that matter) DL a specific map, I can just hand out the filename. So what if it's two or three clicks extra, hm? Why does everybody have the lazybones disease...
by KeeperUTX
Mon Apr 14, 2014 3:07 pm
Forum: Misc | Off-Topic
Topic: Full "Retirement"
Replies: 63
Views: 16870

Re: Full "Retirement"

Will miss you, friend. It's been an honor.
by KeeperUTX
Tue Apr 01, 2014 10:09 am
Forum: General Discussions
Topic: The General Map Recommendations Thread
Replies: 14
Views: 4306

Re: The General Map Recommendations Thread

So... I run around checking for maps like a madman and then post links for the lazy bums... *Taps his foot* Ok, since you're a moderator -- I meant god, plus you added "would be appreciated", that's the way to ask, not "GIMME LINKIES PLZ". Plus I'll rummage around for SSs. Should...
by KeeperUTX
Fri Mar 28, 2014 9:47 am
Forum: General Discussions
Topic: The General Map Recommendations Thread
Replies: 14
Views: 4306

Re: The General Map Recommendations Thread

Was waiting to hear what you say about that dualdrive map. Aha, sry, forgot. Well, it's pretty good. Might be an old map but the design is relatively simple and faintly reminds me of DOM-Condemned. Tight DM map for intense action. Would recommend. 8/10 due to decent yet simple design and blitz-ish ...
by KeeperUTX
Fri Mar 28, 2014 9:33 am
Forum: Modifications
Topic: Nali Weapons 3 Final - Release
Replies: 102
Views: 43956

Re: Nali Weapons 3 Final - Release

As for the skill kills system, every skill kill present and their rules can be found in the NWConfig.ini itself, in the [NWCoreVIII.NWSkillKillsManager] section. In the case of Pro Kill (and also Pro Lord Kill) the entries are these: Skills[14]=(Conditions="minfragsdif=20;fragsdifdir=1;",...
by KeeperUTX
Fri Mar 21, 2014 9:47 am
Forum: General Discussions
Topic: The General Map Recommendations Thread
Replies: 14
Views: 4306

The General Map Recommendations Thread

(Forgive me, oh great papercoffee, if I have once again place this thread in the wrong section. Smite my soul if I have transgressed thy rules.) So, I've found a few maps which a pretty impressive, and I think I should recommend them to you guys. And as such I have created tGMRT - the General Map Re...
by KeeperUTX
Tue Mar 18, 2014 10:55 am
Forum: Modifications
Topic: Nali Weapons 3 Final - Release
Replies: 102
Views: 43956

Re: Nali Weapons 3 Final - Release

Well, I usually disregard sniping since Feralidragon's other weps are just too awesome, and now I'm completely out of practice. CURSE YOU FERALI! :mad2: :lol: Heheh :tongue: I'm a big fun of sniper firearms in any game. And the best in ut :mrgreen: Friendly warning: there will always be someone bet...
by KeeperUTX
Mon Mar 17, 2014 1:10 pm
Forum: Modifications
Topic: Nali Weapons 3 Final - Release
Replies: 102
Views: 43956

Re: Nali Weapons 3 Final - Release

Well, I usually disregard sniping since Feralidragon's other weps are just too awesome, and now I'm completely out of practice.
CURSE YOU FERALI! :mad2: :lol:
by KeeperUTX
Mon Mar 17, 2014 10:11 am
Forum: Modifications
Topic: Nali Weapons 3 Final - Release
Replies: 102
Views: 43956

Re: Nali Weapons 3 Final - Release

Hey, love the skill-kill system, yesterday I got a Matrix Style. It happened in CTF-HallofGiants while I was chasing after a bot who snatched our flag. He jumped up one of those vertical accelaration tubes with me following suite. Just as he was falling down and I was going up I locked an H-Missile ...
by KeeperUTX
Tue Mar 11, 2014 10:59 am
Forum: Modifications
Topic: Your thoughts on Excessive Unreal 2
Replies: 8
Views: 2979

Re: Your thoughts on Excessive Unreal 2

Oh, so the normal pentagrams are just related to magic? Good, since I'm a magician :loool:

And EG, be prepared to enter the shitstorm. Literally.
Seriously, there's a map called The Shitstorm and a weapon called the Shitgun.

EDIT: Seriously, no real need to spell the full name, just call me Keeper.
by KeeperUTX
Mon Mar 10, 2014 1:04 pm
Forum: Modifications
Topic: Your thoughts on Excessive Unreal 2
Replies: 8
Views: 2979

Re: Your thoughts on Excessive Unreal 2

Made a topic on this a while ago. WHY ARE YOU MIMMICKING ME?!?!?! Joking aside, EXU2:BI is pretty ridiculous. Weaponry is designed for lunatics who enjoy random carnage (me), SP is for those who want to get splattered all over the map (OP weapons don't help much, irony ensues lol), In-level designs ...
by KeeperUTX
Mon Mar 10, 2014 12:57 pm
Forum: Mapping
Topic: Strange issue in my altered LavaGiant
Replies: 12
Views: 3670

Re: Strange issue in my altered LavaGiant

Right... after I read up on that tutorial.
by KeeperUTX
Sun Mar 09, 2014 1:24 pm
Forum: Mapping
Topic: Strange issue in my altered LavaGiant
Replies: 12
Views: 3670

Re: Strange issue in my altered LavaGiant

@Feralidragon: Oh, sorry. Thought you were saying "solve it yourself, don't bother us with it" :roll: @UnrealGecko/GEx: Yes, please, make a list, but in the "Anyone got any maps fo' meh?" thread. @Hellkeeper: You dare speak to a keeper of higher rank than you? Begone, foul Automa...
by KeeperUTX
Fri Mar 07, 2014 3:59 pm
Forum: Mapping
Topic: Strange issue in my altered LavaGiant
Replies: 12
Views: 3670

Re: Strange issue in my altered LavaGiant

@Hellkeeper: Copypasted your instructions to a txt file since it's a bit confusing, but I think I can handle it. Thank you, fellow keeper. @Feralidragon I WOULD treat it as my own problem, but I know next to nothing about these issues, Feralidragon, even less so as to solutions for them. Which is wh...
by KeeperUTX
Fri Mar 07, 2014 9:17 am
Forum: Mapping
Topic: Strange issue in my altered LavaGiant
Replies: 12
Views: 3670

Strange issue in my altered LavaGiant

I can't really give an accurate name for the issue I'm experiencing since I don't know what's going on. Ok, so I've decided to modify LavaGiant to be more fitting for NW3. Before I talk about the problem I'll give you a small description of the changes: bases are swapped, certain weapons will be mov...