Looks nice! Felt like posting some really good looking Egyptian BunnyTrack maps, they might be able to provide you some inspiration!
http://www.i4games.eu/maps/CTF-BT-EyeOfHorusv5
http://www.i4games.eu/maps/CTF-BT-Luxor-v3
http://www.i4games.eu/maps/CTF-BT-Scarab
Search found 263 matches
- Thu Apr 16, 2020 1:59 pm
- Forum: Mapping
- Topic: WIP CTF-EgyptSomething
- Replies: 35
- Views: 2716
- Wed Apr 08, 2020 9:18 am
- Forum: Mapping
- Topic: Screenshots
- Replies: 1671
- Views: 340186
Re: Screenshots
Some more BunnyTack progress of a collaboration between NuLL and me. https://cdn.discordapp.com/attachments/373685659971354625/697015713478475856/Unreal_Tournament_Screenshot_2020.04.07_-_10.18.png https://cdn.discordapp.com/attachments/373685659971354625/697015697796235264/Unreal_Tournament_Screens...
- Wed Mar 25, 2020 9:41 am
- Forum: Mapping
- Topic: [RELEASE] CTF-Pisgah.
- Replies: 9
- Views: 2492
Re: [RELEASE] CTF-Pisgah.
I lost this map, not sure if it is around somewhere
- Tue Mar 24, 2020 12:39 am
- Forum: Mapping
- Topic: Screenshots
- Replies: 1671
- Views: 340186
Re: Screenshots
Updated the lighting, still feel like the screenshot doesn't do justice though
- Mon Mar 23, 2020 6:22 pm
- Forum: Mapping
- Topic: Screenshots
- Replies: 1671
- Views: 340186
Re: Screenshots
Some more progress on my BT map, boosted the lightning of the image a bit though.
- Fri Feb 28, 2020 11:30 am
- Forum: Mapping
- Topic: FNB All Good Things BETA Feedback
- Replies: 59
- Views: 4737
Re: FNB All Good Things BETA Feedback
I tried to run this the other day, but some dependencies were missing? Can you provide a zip with all files included?
- Sun Feb 16, 2020 2:51 am
- Forum: Mapping
- Topic: Screenshots
- Replies: 1671
- Views: 340186
Re: Screenshots
Some bunnytrack WIP.
- Tue Jan 14, 2020 3:53 pm
- Forum: Mapping
- Topic: steady rising mover + attached killzone + sheet for visualization = possible?
- Replies: 20
- Views: 1481
Re: steady rising mover + attached killzone + sheet for visualization = possible?
Another possibility would be to use a TriggeredLavaZone. It boils down to creating a number of zones on different heights. A lava sheet is raised, and the supporting zones are activated in the process. I did something like this for a BT map of mine, I even remember that Ferali scripted the actor for...
- Sun Mar 24, 2019 11:57 pm
- Forum: Mapping
- Topic: CTF-Blice (WIP)
- Replies: 95
- Views: 17796
Re: CTF-Blice (WIP)
Any updates?
- Sun Jan 06, 2019 8:20 pm
- Forum: Mapping
- Topic: CTF-Blice (WIP)
- Replies: 95
- Views: 17796
Re: CTF-Blice (WIP)
This looks incredible.
- Tue Dec 04, 2018 1:00 pm
- Forum: Mapping
- Topic: MH-AMC-Mesospheric
- Replies: 125
- Views: 20588
Re: MH-AMC-Mesospheric
No words for how cool this looks! Actually makes me want to install UT again and launch it! More screenshots are welcome!
- Thu Oct 04, 2018 2:13 pm
- Forum: Mapping
- Topic: The AWESOME Mapping Contest
- Replies: 316
- Views: 118919
Re: The AWESOME Mapping Contest
If I find the time, i'll do a small bunnytrack map.
- Mon Apr 09, 2018 9:45 pm
- Forum: Mapping
- Topic: DM-BellsPeak (Ex CMC entry)
- Replies: 14
- Views: 3475
Re: DM-BellsPeak (Ex CMC entry)
This looks outstanding.
- Fri Mar 02, 2018 1:54 pm
- Forum: Mapping
- Topic: [WIP] CTF-Austere99
- Replies: 19
- Views: 6833
Re: [WIP] CTF-Austere99
These screens make me wanna open UEd again. Hmhm, good job.
- Thu Mar 01, 2018 5:45 pm
- Forum: Mapping
- Topic: DM-Miestas (WIP, Update#5 : New downloadable )
- Replies: 25
- Views: 5460
Re: DM-Miestas (WIP, Update#3)
Looks great man. I'd like to see more.