Search found 9826 matches

by EvilGrins
Tue Jun 04, 2024 11:45 pm
Forum: General Discussions
Topic: Active forums
Replies: 755
Views: 207604

Re: Active forums

Posts on https://www.oldunreal.com/phpBB3/ are not allowing replies.
by EvilGrins
Tue Jun 04, 2024 6:07 am
Forum: Mapping
Topic: {SFL}-House new map
Replies: 8
Views: 208

Re: {SFL}-House new map

sXs-sketchpad wrote: Tue Jun 04, 2024 4:45 amThat you said about the chalk outline that's sort of where I was going with it but as usual I forgot to put one in
Save that for the CTF version.
by EvilGrins
Tue Jun 04, 2024 4:01 am
Forum: Mapping
Topic: {SFL}-House new map
Replies: 8
Views: 208

Re: {SFL}-House new map

Still haven't played this map, will run the bots on it soon, but my first impression of looking at this particular screenshot with everything knocked over and the amount of space between them all... ..."there was a murder here". I watch a lot of mysteries and cop shows. That'd be a great s...
by EvilGrins
Mon Jun 03, 2024 10:17 pm
Forum: General Discussions
Topic: ut99 irks me
Replies: 1
Views: 78

ut99 irks me

I find it annoying the Weapons Window shows only the default weapons of the game, but not any of the weapons I've downloaded.

Really think it should.
by EvilGrins
Mon Jun 03, 2024 6:31 am
Forum: Servers
Topic: ChaosUT keeps adding back deleted maps - HELP!
Replies: 4
Views: 109

Re: ChaosUT keeps adding back deleted maps - HELP!

Wait, are the maps in your selection window or in your maps folder?

I'm fuzzy how deleted maps can undelete themselves.
by EvilGrins
Sat Jun 01, 2024 8:25 am
Forum: Report new Downloads
Topic: UnrealArchive.org
Replies: 446
Views: 43010

Re: UnrealArchive.org

Lots of images for various downloads are not working!

Check the latest stuff.
by EvilGrins
Thu May 30, 2024 1:17 am
Forum: Modifications
Topic: Ultra Gore update release (version D)
Replies: 15
Views: 468

Re: Ultra Gore update release (version D)

I meant this one to be the last one for a while, but since this is a major version with major additions and a ton of fixes already, I might as well release a patched version to iron out the remaining rough edges it may have. If you're going to do that anyway, why not do NW4 too? *runs & hides b...
by EvilGrins
Thu May 30, 2024 1:15 am
Forum: Download Search
Topic: Internal weapon systems
Replies: 4
Views: 120

Re: Internal weapon systems

The frying pan is in there, but I didn't see those others. Maybe there's different versions of the map?
by EvilGrins
Wed May 29, 2024 6:47 pm
Forum: Sounds & Music
Topic: converting voicepacks
Replies: 3
Views: 65

converting voicepacks

Recently reached out to Sgt. Todd, a man among men in voicepacks, to ask if he could convert one of his own for me... but he may no longer be using that email address. Anyone know how to convert a ut2004 voicepack to ut99? He made a Wolfenstein one (using the WW2 bad-word for the Germans that starts...
by EvilGrins
Wed May 29, 2024 5:57 pm
Forum: Modifications
Topic: Ultra Gore update release (version D)
Replies: 15
Views: 468

Re: Ultra Gore update release (version D)

Using nukes & playing with UltraGore is fun!

Think that may be a personal best, insofar as height.
by EvilGrins
Wed May 29, 2024 5:56 pm
Forum: Skins & Models
Topic: some of the skins I've made/edited
Replies: 247
Views: 563990

Re: some of the skins I've made/edited

Red is hard.

Mostly I don't paint my skins, I use tint edits... and red is one of the hardest colors to get to that way.

Then again, I spent the bulk of my teens watching Miami Vice so I know men wearing salmon-pink doesn't necessarily imply anything.
by EvilGrins
Wed May 29, 2024 4:37 pm
Forum: General Discussions
Topic: You can only have 64 voicepacks at any 1 time...
Replies: 4
Views: 113

Re: You can only have 64 voicepacks at any 1 time...

Marginally Enhanced Player Setup certainly gives one more than 128 VPs I have that but it doesn't work at all with the setups I use under Xbots. You can make github issue about that, for this limitation be increased for next patch. Its not that big a deal, I nitpick periodically but realistically I...
by EvilGrins
Wed May 29, 2024 10:27 am
Forum: General Discussions
Topic: You can only have 64 voicepacks at any 1 time...
Replies: 4
Views: 113

You can only have 64 voicepacks at any 1 time...

...or, you can have more but the selection window in bot setups will only display 64 to be more precise. And even with that... it's 64 per type: 64 male, 64 female, etc. Currently deciding which to keep and which to delete of the Male voicepacks, nixed some already. Many are used for multiple bots f...
by EvilGrins
Wed May 29, 2024 7:40 am
Forum: Mapping
Topic: CTF-FLAPJACKS_r1
Replies: 0
Views: 52

CTF-FLAPJACKS_r1

Initially I had an entirely different idea for this map... https://ic.pics.livejournal.com/evilgrins/3189901/7305268/7305268_original.png ...but that was before I realized the XV copters are incapable of carrying flags. Originally this map had no pathing, Nelsona fixed that as well as add pathing so...
by EvilGrins
Wed May 29, 2024 5:32 am
Forum: General Discussions
Topic: Changing bot skills
Replies: 6
Views: 107

Re: Changing bot skills

Back when I hosted games it's what I used, but okay.