Search found 9826 matches
- Tue Jun 04, 2024 11:45 pm
- Forum: General Discussions
- Topic: Active forums
- Replies: 755
- Views: 207604
Re: Active forums
Posts on https://www.oldunreal.com/phpBB3/ are not allowing replies.
- Tue Jun 04, 2024 6:07 am
- Forum: Mapping
- Topic: {SFL}-House new map
- Replies: 8
- Views: 208
Re: {SFL}-House new map
Save that for the CTF version.sXs-sketchpad wrote: ↑Tue Jun 04, 2024 4:45 amThat you said about the chalk outline that's sort of where I was going with it but as usual I forgot to put one in
- Tue Jun 04, 2024 4:01 am
- Forum: Mapping
- Topic: {SFL}-House new map
- Replies: 8
- Views: 208
Re: {SFL}-House new map
Still haven't played this map, will run the bots on it soon, but my first impression of looking at this particular screenshot with everything knocked over and the amount of space between them all... ..."there was a murder here". I watch a lot of mysteries and cop shows. That'd be a great s...
- Mon Jun 03, 2024 10:17 pm
- Forum: General Discussions
- Topic: ut99 irks me
- Replies: 1
- Views: 78
ut99 irks me
I find it annoying the Weapons Window shows only the default weapons of the game, but not any of the weapons I've downloaded.
Really think it should.
Really think it should.
- Mon Jun 03, 2024 6:31 am
- Forum: Servers
- Topic: ChaosUT keeps adding back deleted maps - HELP!
- Replies: 4
- Views: 109
Re: ChaosUT keeps adding back deleted maps - HELP!
Wait, are the maps in your selection window or in your maps folder?
I'm fuzzy how deleted maps can undelete themselves.
I'm fuzzy how deleted maps can undelete themselves.
- Sat Jun 01, 2024 8:25 am
- Forum: Report new Downloads
- Topic: UnrealArchive.org
- Replies: 446
- Views: 43010
Re: UnrealArchive.org
Lots of images for various downloads are not working!
Check the latest stuff.
Check the latest stuff.
- Thu May 30, 2024 1:17 am
- Forum: Modifications
- Topic: Ultra Gore update release (version D)
- Replies: 15
- Views: 468
Re: Ultra Gore update release (version D)
I meant this one to be the last one for a while, but since this is a major version with major additions and a ton of fixes already, I might as well release a patched version to iron out the remaining rough edges it may have. If you're going to do that anyway, why not do NW4 too? *runs & hides b...
- Thu May 30, 2024 1:15 am
- Forum: Download Search
- Topic: Internal weapon systems
- Replies: 4
- Views: 120
Re: Internal weapon systems
The frying pan is in there, but I didn't see those others. Maybe there's different versions of the map?
- Wed May 29, 2024 6:47 pm
- Forum: Sounds & Music
- Topic: converting voicepacks
- Replies: 3
- Views: 65
converting voicepacks
Recently reached out to Sgt. Todd, a man among men in voicepacks, to ask if he could convert one of his own for me... but he may no longer be using that email address. Anyone know how to convert a ut2004 voicepack to ut99? He made a Wolfenstein one (using the WW2 bad-word for the Germans that starts...
- Wed May 29, 2024 5:57 pm
- Forum: Modifications
- Topic: Ultra Gore update release (version D)
- Replies: 15
- Views: 468
Re: Ultra Gore update release (version D)
Using nukes & playing with UltraGore is fun!
Think that may be a personal best, insofar as height.
Think that may be a personal best, insofar as height.
- Wed May 29, 2024 5:56 pm
- Forum: Skins & Models
- Topic: some of the skins I've made/edited
- Replies: 247
- Views: 563990
Re: some of the skins I've made/edited
Red is hard.
Mostly I don't paint my skins, I use tint edits... and red is one of the hardest colors to get to that way.
Then again, I spent the bulk of my teens watching Miami Vice so I know men wearing salmon-pink doesn't necessarily imply anything.
Mostly I don't paint my skins, I use tint edits... and red is one of the hardest colors to get to that way.
Then again, I spent the bulk of my teens watching Miami Vice so I know men wearing salmon-pink doesn't necessarily imply anything.
- Wed May 29, 2024 4:37 pm
- Forum: General Discussions
- Topic: You can only have 64 voicepacks at any 1 time...
- Replies: 4
- Views: 113
Re: You can only have 64 voicepacks at any 1 time...
Marginally Enhanced Player Setup certainly gives one more than 128 VPs I have that but it doesn't work at all with the setups I use under Xbots. You can make github issue about that, for this limitation be increased for next patch. Its not that big a deal, I nitpick periodically but realistically I...
- Wed May 29, 2024 10:27 am
- Forum: General Discussions
- Topic: You can only have 64 voicepacks at any 1 time...
- Replies: 4
- Views: 113
You can only have 64 voicepacks at any 1 time...
...or, you can have more but the selection window in bot setups will only display 64 to be more precise. And even with that... it's 64 per type: 64 male, 64 female, etc. Currently deciding which to keep and which to delete of the Male voicepacks, nixed some already. Many are used for multiple bots f...
- Wed May 29, 2024 7:40 am
- Forum: Mapping
- Topic: CTF-FLAPJACKS_r1
- Replies: 0
- Views: 52
CTF-FLAPJACKS_r1
Initially I had an entirely different idea for this map... https://ic.pics.livejournal.com/evilgrins/3189901/7305268/7305268_original.png ...but that was before I realized the XV copters are incapable of carrying flags. Originally this map had no pathing, Nelsona fixed that as well as add pathing so...
- Wed May 29, 2024 5:32 am
- Forum: General Discussions
- Topic: Changing bot skills
- Replies: 6
- Views: 107
Re: Changing bot skills
Back when I hosted games it's what I used, but okay.