Search found 9 matches

by ChanClan
Mon Dec 29, 2014 11:14 am
Forum: Modifications
Topic: XBrowser
Replies: 98
Views: 36781

Re: XBrowser

Haven't read the docs yet, it's late so I'm just going to post then download ... Can you customize the News of the Day page to include POSTS, say like from our forum .. or the news page FROM our forum ... or the cover page of Playboy ... err wait i'm off track .. from what I see so far ... nice work...
by ChanClan
Thu Aug 23, 2012 6:11 am
Forum: General Discussions
Topic: Siege: What is it?
Replies: 8
Views: 4076

Re: Siege: What is it?

Dr.Flay wrote:That odd geometry/brush-gun that was posted here a few weeks back, would work nicely with a game like this.
Really? What odd geometry/brush-gun was that? Sounds quite interesting...could you elaborate?
by ChanClan
Wed Aug 22, 2012 6:28 pm
Forum: Mutators
Topic: Mapvote304 Not Work
Replies: 3
Views: 3910

Re: Mapvote304 Not Work

My bad, apparently there is NO ini file for this mapvote version.. perhaps this will help... Installation Instruction Place BDBMapVote304.int in the \UnrealTournament\System directory. Place BDBMapVote304.u in the \UnrealTournament\System directory. ***Note: this if very important, it will not work ...
by ChanClan
Wed Aug 22, 2012 1:32 am
Forum: Mutators
Topic: Mapvote304 Not Work
Replies: 3
Views: 3910

Re: Mapvote304 Not Work

check your setup.. the Mapvote304.ini should have been created... also the position of the serverpackages= enty sometime's makes a difference.. I always place the mapvote LAST in my package list. check this link. http://forums.beyondunreal.com/showthread.php?t=124530 You have to have one of your &qu...
by ChanClan
Tue Aug 21, 2012 6:16 pm
Forum: Mapping
Topic: CTF-OutworldHold (Siege) - BETA VERSION - (V4)
Replies: 13
Views: 6290

Re: CTF-OutworldHold (Siege) - BETA VERSION -

papercoffee wrote:Somthing like a grenade launcher we make for the FoodFight Mod ...the Papricannon.
Perhaps, but the server link was down. I couldn't explore the FoodFight Mod... sounds interesting and original ...
by ChanClan
Tue Aug 21, 2012 5:50 am
Forum: Mapping
Topic: CTF-OutworldHold (Siege) - BETA VERSION - (V4)
Replies: 13
Views: 6290

Re: CTF-OutworldHold (Siege) - BETA VERSION -

I like the feature of TRANS'ing and Flying a Nuke's THRU the Gate's... and the ApeCannon. Has anyone made a Grenade Launcher... I really want one of those to replace the Flak or be an alt-fire of it.
by ChanClan
Tue Aug 21, 2012 1:27 am
Forum: General Discussions
Topic: Siege: What is it?
Replies: 8
Views: 4076

Re: Siege: What is it?

Siege is a combination of 1st person shooter or UnrealTournament and the strategic tactics of Starcraft, except you use REAL players in the tactics and custom builds for the defense and assault. Each player is capable of building any of the 41 builds in the inventory, and use them anywhere and anywa...
by ChanClan
Tue Mar 20, 2012 8:17 am
Forum: Coding, Scripting
Topic: Is it possible to implement dodge key for PlayerPawn?
Replies: 5
Views: 2642

Re: Is it possible to implement dodge key for PlayerPawn?

Fascinating... and you have no problems with ace or is it implemented on the server side?
by ChanClan
Thu Nov 24, 2011 1:06 pm
Forum: Coding, Scripting
Topic: Is it possible to implement dodge key for PlayerPawn?
Replies: 5
Views: 2642

Re: Is it possible to implement dodge key for PlayerPawn?

So if I use the arrow keys for movement, i would substitute {left,right,up,down} in the var declaration, yes?

var vector oldloc,curloc,x,y,z,up,left,down,right