Search found 59 matches

by ~{kRiD}~
Mon Nov 05, 2018 4:12 pm
Forum: Tools and Programs
Topic: Fix UMake for two monitor usage
Replies: 18
Views: 3615

Re: Fix UMake for two monitor usage

actually no, i have it in far left desktop window, never had a issue with it?Image
by ~{kRiD}~
Mon Nov 05, 2018 3:13 pm
Forum: General Discussions
Topic: UTSDK and error's with maps regarding 'ZoneInfo'
Replies: 9
Views: 1480

Re: UTSDK and error's with maps regarding 'ZoneInfo'

it's a good starting place for me to learn! (: Maybe I can further it's development with UTEP! Never know ....
by ~{kRiD}~
Mon Nov 05, 2018 7:02 am
Forum: Tools and Programs
Topic: Fix UMake for two monitor usage
Replies: 18
Views: 3615

Re: Fix UMake for two monitor usage

never had this issue but i LOVE UMake so i'm going to snatch this up just in case because i run 3 monitors so it's probably bound to happen at some time!
by ~{kRiD}~
Mon Nov 05, 2018 5:59 am
Forum: General Discussions
Topic: UTSDK and error's with maps regarding 'ZoneInfo'
Replies: 9
Views: 1480

UTSDK and error's with maps regarding 'ZoneInfo'

has anyone found a fix for this yet?
by ~{kRiD}~
Mon Nov 05, 2018 2:26 am
Forum: Mutators
Topic: NEW MUTATOR IDEA?
Replies: 16
Views: 2542

Re: NEW MUTATOR IDEA?

i'm curious as to what these "functions" might be >?>?
by ~{kRiD}~
Sun Nov 04, 2018 9:06 pm
Forum: Mutators
Topic: NEW MUTATOR IDEA?
Replies: 16
Views: 2542

Re: NEW MUTATOR IDEA?

Correct me if im wrong but couldn't we use Wormbo's EnhancedItems and track the armour ammount, had it display an icon perhaps via HUD or something?
by ~{kRiD}~
Sun Nov 04, 2018 8:06 pm
Forum: Mutators
Topic: NEW MUTATOR IDEA?
Replies: 16
Views: 2542

NEW MUTATOR IDEA?

Just wondering if it's been done yet, if not why? Dunno why I am just now thinking of this but ... Every wonder what it'd look like if you actually WORE the vest/pads you picked up? kinda how the belt gives you the glow over effect, but actually have the armor/pads appear on the player char like a s...
by ~{kRiD}~
Sun Nov 04, 2018 2:10 am
Forum: Mutators
Topic: SmallWeapons View Mutator>?!
Replies: 1
Views: 866

SmallWeapons View Mutator>?!

Okay so there's this mod i found called "SmallWeapons" which replaces stock ut weps with a "smaller scale" weapon class. Inside the weapons class are new functions, simulated function vector CalcDrawOffsetSmall(); { local vector DrawOffset, WeaponBob; local Pawn PawnOwner; PawnOw...
by ~{kRiD}~
Wed Oct 24, 2018 4:16 am
Forum: Download Search
Topic: Looking for OOOOOOLLLLLLD patch!
Replies: 1
Views: 631

Looking for OOOOOOLLLLLLD patch!

Hey guys, can't find it for the life of me. There was a patch for 432 and 436 that removed the "RReticle" from Sniper zoom function and replaced it with the default crosshair! Anyone possibly know where i can find this>?
by ~{kRiD}~
Wed Sep 12, 2018 7:53 am
Forum: General Discussions
Topic: 1920x1080 resolution xhair issues ... -_- ...
Replies: 3
Views: 1659

Re: 1920x1080 resolution xhair issues ... -_- ...

Crosshair scaling at high resolutions is just plain screwed in UT. A solution will depend on the servers you play on. If the server uses ACE Anticheat, you can perform `mutate ace crosshairscale 1` in the UT console. On the bunnytrack.net servers, use `mutate ch_scale 1`. For single player games, o...
by ~{kRiD}~
Sun Sep 09, 2018 8:49 pm
Forum: General Discussions
Topic: 1920x1080 resolution xhair issues ... -_- ...
Replies: 3
Views: 1659

1920x1080 resolution xhair issues ... -_- ...

Alright so just coming back after another long stretched break ... Just got my new PC all setup and trying to get everything 100%. I now am playing in 1920x1080 and the xhairs are all screwed, like bloated! i run s3tc so i got the xxhair pack for those and they work beautifully but i can't use any o...
by ~{kRiD}~
Tue Jan 23, 2018 4:27 am
Forum: Modifications
Topic: Unreal Tournament Enhancement Projecet!
Replies: 5
Views: 2714

Re: Unreal Tournament Enhancement Projecet!

I checked out UTEP on TYS and so far the best thing that stands out for me was the hi-res goo gun projectile. :gj: good! thanks! when was this? it's been updated since. same shockproj as UTEW, different colors tho don't worry :P also used your bullet casings. added it for all enf, mini and sniper s...
by ~{kRiD}~
Tue Jan 23, 2018 3:10 am
Forum: Modifications
Topic: Unreal Tournament Enhancement Projecet!
Replies: 5
Views: 2714

Re: Unreal Tournament Enhancement Projecet!

not releasing anything yet until the project is finished but we are hosting 2 custom UTEP servers FULL of custom maps and UltraGoreSSE from one of our coding gods Feralidragon! I guess for now, as long as it's okay we can use this as a HUB to talk about glitches, errors and anything found in UTEP, c...
by ~{kRiD}~
Tue Jan 23, 2018 12:38 am
Forum: General Discussions
Topic: Server Setup - Redirect - Hang up on connection!
Replies: 2
Views: 1592

Re: Server Setup - Redirect - Hang up on connection!

hmm.. makes sense but it's a fresh install, just doing it today. nothing blocked, all ports open in firewall. and im' not sure i used those in an older ini, it was specific for that provider i believe yes, just added as a preventative. still getting hang up, not as bad after i did that.
by ~{kRiD}~
Mon Jan 22, 2018 10:35 pm
Forum: General Discussions
Topic: Server Setup - Redirect - Hang up on connection!
Replies: 2
Views: 1592

Server Setup - Redirect - Hang up on connection!

:EDIT: not sure how but the issue resolved itself. close the thread, please and ty! server runs GREAT but slow connect to server and redirect. it kind of hangs before entering server or starting redirect download. been a while and i feel like i newb asking. all other things are set or at least in th...