Search found 40 matches

by Tim-_-
Sun Feb 22, 2015 7:12 pm
Forum: General Discussions
Topic: Which anti-cheat is up to date ?
Replies: 93
Views: 29585

Re: Which anti-cheat is up to date ?

in other words, if there is too fast clicktime for double tap, it should ignore it. So, I say that there something smells. And keyboards are cheap. This is one of the (many) annoyances with UT that I fixed with NewNet. :tu: If you find yourself "autododging" due to your keyboard triggerin...
by Tim-_-
Wed Aug 13, 2014 1:00 am
Forum: Servers
Topic: -=NewNet=- {S.o.W}SonsOfWarClanForce server
Replies: 12
Views: 2388

Re: -=NewNet=- {S.o.W}SonsOfWarClanForce server

It's problem at my side? Hm... then why is it only there where I get this error? This happens because of the order that things get rendered. It's not your fault (RIP Robin Williams) but you should be able to fix it by toggling ZRangeHack. Any time some mod/mutator uses Pre/PostRender, depending on ...
by Tim-_-
Tue Aug 12, 2014 11:00 pm
Forum: Servers
Topic: -=NewNet=- {S.o.W}SonsOfWarClanForce server
Replies: 12
Views: 2388

Re: -=NewNet=- {S.o.W}SonsOfWarClanForce server

Sooo.... we all know this thread belongs into servers ...and I made a mistake. fine for me. @DeathMask I played on your server the last day and somehow is my pov distorted when I join ...All weapons are partial broken, the Bio Rifle and Flak Cannon are invisible. From the Shock Rifle is only the ti...
by Tim-_-
Thu Jul 17, 2014 4:40 am
Forum: General Discussions
Topic: CacusMapVote
Replies: 126
Views: 26344

Re: BDBMapVote, MapVoteLA... some questions and a project.

The version they're using has the same exact timings and damage amounts as the official one though... which is why it's silly to not use the official one.
by Tim-_-
Thu Jul 17, 2014 1:23 am
Forum: General Discussions
Topic: CacusMapVote
Replies: 126
Views: 26344

Re: BDBMapVote, MapVoteLA... some questions and a project.

Yeah why would you not use the official newnet release?
by Tim-_-
Tue May 13, 2014 11:53 am
Forum: Misc | Off-Topic
Topic: Epic: Future of Unreal Tournament [UT4]
Replies: 412
Views: 102688

Re: Epic: Future of Unreal Tournament

ASLYE702 wrote:I hope the maps will be not changed.
Like UT99 Deck16][ > UT3 Deck][ - To much detail in the game which is killing the online gaming, that's my viewpoint.
Yes! I'll be importing as many popular UT99 maps as possible. The only difference will be the textures and lighting, hopefully.
by Tim-_-
Mon May 12, 2014 11:25 pm
Forum: Misc | Off-Topic
Topic: Epic: Future of Unreal Tournament [UT4]
Replies: 412
Views: 102688

Re: Unreal Tournament 4

www.uTournament.net is remaking UT99 in UE4, using whatever assets Epic releases for UT4.
by Tim-_-
Fri May 09, 2014 8:45 am
Forum: General Discussions
Topic: uTournament.net
Replies: 9
Views: 2484

Re: uTournament.net

The splash page doesn't say much of anything and after entering my email...well nothing happened. Here's a hint: if you want to attract "top notch developers" then you want to spend a lot less real estate on an uber-leet logo and more on what it is that you are doing. I lost interest very...
by Tim-_-
Fri May 09, 2014 5:36 am
Forum: General Discussions
Topic: uTournament.net
Replies: 9
Views: 2484

uTournament.net

Before Epic announced everything today, I had a bit of a head start on it. And I realized that whatever is officially released will almost certainly differ too much from UT99 for us old-timers to really enjoy and keep playing it, so some kind of action is in order. The splash page should tell you al...
by Tim-_-
Sat May 03, 2014 12:07 am
Forum: Mapping
Topic: CTF-RiversBend]And[
Replies: 32
Views: 7814

Re: CTF-RiversBend]And[

The corona version will be my new favorite map because then I could have an excuse every time I lose!
The sun was in my eyes!
by Tim-_-
Thu Apr 24, 2014 3:16 pm
Forum: Announcements
Topic: Statement to the current connection problems
Replies: 33
Views: 14464

Re: Statement to the current connection problems

Everything is loading super snappy now! I could tell a major difference before I even saw this thread. :gj:
by Tim-_-
Sun Apr 20, 2014 3:39 pm
Forum: Mutators
Topic: OFFICIAL NEWNET RELEASE!
Replies: 40
Views: 22699

OFFICIAL NEWNET RELEASE!

8-) Download Server Files Download Source Files Side-by-Side Comparison GitHub Server README: PACKAGE: NewNet Server for UT99 VERSION: v0.9 AUTHOR: Timothy Burgess DATE: 2014-04-19 This package includes all files required to run a server with NewNet. It includes an example server configuration (Syst...
by Tim-_-
Mon Mar 31, 2014 8:30 am
Forum: Suggestions, Criticism, Feedback
Topic: ut99.org connection trouble
Replies: 65
Views: 22060

Re: ut99.org connection trouble

Well it only took me about 8 tries and a lost session to post this, but I figured I'd provide some input on the subject. This site does appear to be on a shared host with a dozen or so other domains, and given that I ping consistently low (120) and have little to no packet loss to ut99.org, I would ...
by Tim-_-
Thu Mar 20, 2014 1:49 pm
Forum: Misc | Off-Topic
Topic: UE4
Replies: 9
Views: 2711

Re: UE4

This is amazing. Epic just opened up a whole new world of possibilities for many developers, for just $19! :o
by Tim-_-
Mon Mar 17, 2014 11:15 am
Forum: General Discussions
Topic: A nice UT link - 333networks
Replies: 79
Views: 16623

Re: A nice UT link - 333networks

Image