Search found 40 matches
- Sun Feb 22, 2015 7:12 pm
- Forum: General Discussions
- Topic: Which anti-cheat is up to date ?
- Replies: 93
- Views: 29585
Re: Which anti-cheat is up to date ?
in other words, if there is too fast clicktime for double tap, it should ignore it. So, I say that there something smells. And keyboards are cheap. This is one of the (many) annoyances with UT that I fixed with NewNet. :tu: If you find yourself "autododging" due to your keyboard triggerin...
- Wed Aug 13, 2014 1:00 am
- Forum: Servers
- Topic: -=NewNet=- {S.o.W}SonsOfWarClanForce server
- Replies: 12
- Views: 2388
Re: -=NewNet=- {S.o.W}SonsOfWarClanForce server
It's problem at my side? Hm... then why is it only there where I get this error? This happens because of the order that things get rendered. It's not your fault (RIP Robin Williams) but you should be able to fix it by toggling ZRangeHack. Any time some mod/mutator uses Pre/PostRender, depending on ...
- Tue Aug 12, 2014 11:00 pm
- Forum: Servers
- Topic: -=NewNet=- {S.o.W}SonsOfWarClanForce server
- Replies: 12
- Views: 2388
Re: -=NewNet=- {S.o.W}SonsOfWarClanForce server
Sooo.... we all know this thread belongs into servers ...and I made a mistake. fine for me. @DeathMask I played on your server the last day and somehow is my pov distorted when I join ...All weapons are partial broken, the Bio Rifle and Flak Cannon are invisible. From the Shock Rifle is only the ti...
- Thu Jul 17, 2014 4:40 am
- Forum: General Discussions
- Topic: CacusMapVote
- Replies: 126
- Views: 26344
Re: BDBMapVote, MapVoteLA... some questions and a project.
The version they're using has the same exact timings and damage amounts as the official one though... which is why it's silly to not use the official one.
- Thu Jul 17, 2014 1:23 am
- Forum: General Discussions
- Topic: CacusMapVote
- Replies: 126
- Views: 26344
Re: BDBMapVote, MapVoteLA... some questions and a project.
Yeah why would you not use the official newnet release?
- Tue May 13, 2014 11:53 am
- Forum: Misc | Off-Topic
- Topic: Epic: Future of Unreal Tournament [UT4]
- Replies: 412
- Views: 102688
Re: Epic: Future of Unreal Tournament
Yes! I'll be importing as many popular UT99 maps as possible. The only difference will be the textures and lighting, hopefully.ASLYE702 wrote:I hope the maps will be not changed.
Like UT99 Deck16][ > UT3 Deck][ - To much detail in the game which is killing the online gaming, that's my viewpoint.
- Mon May 12, 2014 11:25 pm
- Forum: Misc | Off-Topic
- Topic: Epic: Future of Unreal Tournament [UT4]
- Replies: 412
- Views: 102688
Re: Unreal Tournament 4
www.uTournament.net is remaking UT99 in UE4, using whatever assets Epic releases for UT4.
- Fri May 09, 2014 8:45 am
- Forum: General Discussions
- Topic: uTournament.net
- Replies: 9
- Views: 2484
Re: uTournament.net
The splash page doesn't say much of anything and after entering my email...well nothing happened. Here's a hint: if you want to attract "top notch developers" then you want to spend a lot less real estate on an uber-leet logo and more on what it is that you are doing. I lost interest very...
- Fri May 09, 2014 5:36 am
- Forum: General Discussions
- Topic: uTournament.net
- Replies: 9
- Views: 2484
uTournament.net
Before Epic announced everything today, I had a bit of a head start on it. And I realized that whatever is officially released will almost certainly differ too much from UT99 for us old-timers to really enjoy and keep playing it, so some kind of action is in order. The splash page should tell you al...
- Sat May 03, 2014 12:07 am
- Forum: Mapping
- Topic: CTF-RiversBend]And[
- Replies: 32
- Views: 7814
Re: CTF-RiversBend]And[
The corona version will be my new favorite map because then I could have an excuse every time I lose!
The sun was in my eyes!
- Thu Apr 24, 2014 3:16 pm
- Forum: Announcements
- Topic: Statement to the current connection problems
- Replies: 33
- Views: 14464
Re: Statement to the current connection problems
Everything is loading super snappy now! I could tell a major difference before I even saw this thread. ![goodjob :gj:](./images/smilies/goodjob.gif)
![goodjob :gj:](./images/smilies/goodjob.gif)
- Sun Apr 20, 2014 3:39 pm
- Forum: Mutators
- Topic: OFFICIAL NEWNET RELEASE!
- Replies: 40
- Views: 22699
OFFICIAL NEWNET RELEASE!
8-) Download Server Files Download Source Files Side-by-Side Comparison GitHub Server README: PACKAGE: NewNet Server for UT99 VERSION: v0.9 AUTHOR: Timothy Burgess DATE: 2014-04-19 This package includes all files required to run a server with NewNet. It includes an example server configuration (Syst...
- Mon Mar 31, 2014 8:30 am
- Forum: Suggestions, Criticism, Feedback
- Topic: ut99.org connection trouble
- Replies: 65
- Views: 22060
Re: ut99.org connection trouble
Well it only took me about 8 tries and a lost session to post this, but I figured I'd provide some input on the subject. This site does appear to be on a shared host with a dozen or so other domains, and given that I ping consistently low (120) and have little to no packet loss to ut99.org, I would ...
- Thu Mar 20, 2014 1:49 pm
- Forum: Misc | Off-Topic
- Topic: UE4
- Replies: 9
- Views: 2711
Re: UE4
This is amazing. Epic just opened up a whole new world of possibilities for many developers, for just $19! ![Surprised :o](./images/smilies/icon_surprised.gif)
![Surprised :o](./images/smilies/icon_surprised.gif)
- Mon Mar 17, 2014 11:15 am
- Forum: General Discussions
- Topic: A nice UT link - 333networks
- Replies: 79
- Views: 16623