Search found 9 matches

by HyPeR-X
Wed May 25, 2016 9:00 pm
Forum: Tips, Tricks & Tutorials
Topic: The Black Tutorials-6)Map embedded tricks and cheats
Replies: 20
Views: 11415

Re: The Black Tutorials-6)Map embedded tricks and cheats

I've never seen it out there in the wild and guess it will show up nowadays because UT is almost dead. I think the knowledgr about how to do this is known by some coders (higor, anthrax, wormbo, el muerte and a bunch of others) I wont go into detail about this in public due to the risks involved.
by HyPeR-X
Wed May 25, 2016 7:31 pm
Forum: Tips, Tricks & Tutorials
Topic: The Black Tutorials-6)Map embedded tricks and cheats
Replies: 20
Views: 11415

Re: The Black Tutorials-6)Map embedded tricks and cheats

If some mapper realy wants to be evil he could include a .dll/.exe in the map, silently unpack it clientside and execute the file. You could receive the most nasty worms etc this way and yes is even possible to do this from uscript ...
by HyPeR-X
Mon May 23, 2016 7:35 pm
Forum: Tips, Tricks & Tutorials
Topic: The Black Tutorials- 3)Unreal engine DRM
Replies: 7
Views: 5178

Re: The Black Tutorials- 3)Unreal engine DRM

A custom package serializator/linker would be able to crack this. The problem is... how many are capable of writing such a tool? :loool: BTW JackGriffin. The cheat community knows it all already, except for the new (year old) kind of ban enforcers that are being used in the UnrealKillers servers. B...
by HyPeR-X
Mon May 23, 2016 3:59 pm
Forum: Tips, Tricks & Tutorials
Topic: The Black Tutorials- 3)Unreal engine DRM
Replies: 7
Views: 5178

Re: The Black Tutorials- 3)Unreal engine DRM

Yeah, don't get me wrong. I'm not trying to lay a template for people to follow that want to do bad things. I'm trying to educate the medium level coder so they know what's out there that isn't openly discussed. Back in the day we had a newsletter that circulated among many of the server admins. In...
by HyPeR-X
Mon May 23, 2016 2:14 pm
Forum: Tips, Tricks & Tutorials
Topic: The Black Tutorials- 3)Unreal engine DRM
Replies: 7
Views: 5178

Re: The Black Tutorials- 3)Unreal engine DRM

It seems like it's that easy but the byte structure of object flags is tricky. I'm not going to say more on this though because I only wanted it not to be lost that there are things possible that the cheat community has long taught but the mainstream community has largely ignored. People should jus...
by HyPeR-X
Mon May 23, 2016 12:03 pm
Forum: Tips, Tricks & Tutorials
Topic: The Black Tutorials- 3)Unreal engine DRM
Replies: 7
Views: 5178

Re: The Black Tutorials- 3)Unreal engine DRM

Should be quite easy to remove this as long as the package gets loaded by client or server. Run a tool to modify the objectflags to default (or wished) values and serialize the stuff back to the file.
by HyPeR-X
Sat Feb 20, 2016 10:19 pm
Forum: Misc | Off-Topic
Topic: The Unreal Intro
Replies: 22
Views: 6992

Re: The Unreal Intro

Liandri mining corporation, working with the neg
by HyPeR-X
Mon Jun 16, 2014 2:21 pm
Forum: Suggestions, Criticism, Feedback
Topic: ut99.org connection trouble
Replies: 65
Views: 22076

Re: ut99.org connection trouble

That's a dangerous game to play and one that will hurt the site in the long run. Legacy versions are legacy for a reason and it's almost always related to security in one form or another. It's only a matter of time before it gets exploited if you don't keep it patched. Guys like DK Destroyer would ...
by HyPeR-X
Mon Aug 12, 2013 10:30 am
Forum: Coding, Scripting
Topic: Ingame package obfuscator.
Replies: 36
Views: 13255

Re: Ingame package obfuscator.

code > decompiled into memory > executed.. (visible) obfuscated code > decompiled into memory > executed.. (visible) no matter which way you look at it.. it becomes 'known/(visable)' at the point of execution. kinda like upx , everything all nicely encrypted until 'Execution' time... Then TaDa :) j...