Search found 1448 matches
- Thu Nov 17, 2022 3:08 am
- Forum: News
- Topic: XC_Engine version 25c for UT v469c (includes FerBotz)
- Replies: 60
- Views: 10359
Re: XC_Engine version 25c for UT v469c (includes FerBotz)
@Gustavo6046 Have you examined recent version what it does ? Except hands clapping, usually I'm tempted to check a new release of something. This time I did not even installed it and I already deleted the archive. Basically it was ported to v469c. Surely there are other minor changes, you'll have t...
- Sun Nov 13, 2022 1:38 am
- Forum: News
- Topic: XC_Engine version 25c for UT v469c (includes FerBotz)
- Replies: 60
- Views: 10359
Re: XC_Engine version 25c for UT v469c (includes FerBotz)
The next thing i eagerly look forwards to is Linux x64 support, following in the footsteps of the OldUnreal patch development itself.
Nice stuff Higor, it's crazy to see XC_Engine is still maintained after all these years. Keep rocking on!
Nice stuff Higor, it's crazy to see XC_Engine is still maintained after all these years. Keep rocking on!
- Wed Nov 02, 2022 11:52 pm
- Forum: News
- Topic: XC_Engine version 25c for UT v469c (includes FerBotz)
- Replies: 60
- Views: 10359
Re: XC_Engine version 25c for UT v469c (includes FerBotz)
Great news! Especially love to hear that the FerBotz have been successfully ported over. No more lonely botmatches in Siege ![Lets Rock! :rock:](./images/smilies/DatRockt.gif)
![Lets Rock! :rock:](./images/smilies/DatRockt.gif)
- Sat Oct 29, 2022 8:56 pm
- Forum: Misc | Off-Topic
- Topic: Your main language
- Replies: 118
- Views: 20613
Re: Your main language
Those are some very interesting numbers, as someone with a German surname but who knows very little about the language itself lol.
Anyway, one thing's for certain, this thread is Coolstuff and I can't wait to see the Finalresulten!
Anyway, one thing's for certain, this thread is Coolstuff and I can't wait to see the Finalresulten!
- Sat Oct 29, 2022 8:50 pm
- Forum: Mapping
- Topic: It's a camera thing, which I don't understand
- Replies: 6
- Views: 258
Re: It's a camera thing, which I don't understand
Well EG, if nothing else, you managed to entertain a bunch of black magic UnrealEd samurais for a while. Well done!
- Sat Oct 29, 2022 8:36 pm
- Forum: Who are you?
- Topic: Hello from a Chinese New comer
- Replies: 15
- Views: 1434
Re: Hello from a Chinese New comer
Welcome, buddy! Always fun to see how international online places can get. For example, I'm from Brazil! It's nice to meet you! ^^ UT or not, that elf is so sexy!!! :mrgreen: Border guard be like, [checks out] "..You know what, m'lady, I'll let you pass this time. Welcome to America!" :iro...
- Fri Oct 14, 2022 9:43 pm
- Forum: Mutators
- Topic: Mind Reader
- Replies: 44
- Views: 6023
Re: Mind Reader
Hm. Interesting idea. But this need at least 2 texture. Diagonal masked one for draw diagonal lines, and one pixel for draw vertical lines. Second one need because you not able draw diagonal line as vertical or horizontal without weird effects (in best case). That is true. I kind of thought about i...
- Mon Oct 10, 2022 11:16 pm
- Forum: Mutators
- Topic: Mind Reader
- Replies: 44
- Views: 6023
Re: Mind Reader
Unfortunately in UT no way for draw line on screen. A workaround is to use a diagonal line texture ("slope 1"), and mess around with RectX and RectY below to 'rotate' it. https://imgur.com/OuJnvWj.png Here is something I imagine could work, but I haven't tested it – it does, however, have...
- Wed Sep 21, 2022 3:41 pm
- Forum: Misc | Off-Topic
- Topic: Last Post Standing, the sequel
- Replies: 1856
- Views: 232306
Re: Last Post Standing, the sequel
I'm outside the house, ya fool!
In this big ol' cornfield.
Heck.
In this big ol' cornfield.
Heck.
- Tue Sep 06, 2022 1:16 pm
- Forum: Misc | Off-Topic
- Topic: Last Post Standing, the sequel
- Replies: 1856
- Views: 232306
Re: Last Post Standing, the sequel
That's a dynamic trio if I've ever seen one
- Wed Aug 31, 2022 6:34 am
- Forum: General Discussions
- Topic: 25th Anniversary of Unreal Tournament
- Replies: 161
- Views: 13600
Re: 25th Anniversary of Unreal Tournament
GitHub will appease to people on both sides of the turf. Dunno what the point is on making it private unless we want a SURPRISE PARTY!!!!
- Wed Aug 31, 2022 6:33 am
- Forum: Misc | Off-Topic
- Topic: Last Post Standing, the sequel
- Replies: 1856
- Views: 232306
Re: Last Post Standing, the sequel
You'll have to put more effort to that if you want the power of cute internet animals on your side.
- Fri Aug 26, 2022 2:06 am
- Forum: Mapping
- Topic: PathsMaker
- Replies: 38
- Views: 2947
Re: PathsMaker
@sektor2111 That sounds like it's unrelated to the function of PathsMaker.
- Fri Aug 26, 2022 2:05 am
- Forum: Mutators
- Topic: Mind Reader
- Replies: 44
- Views: 6023
Re: Mind Reader
Could the black background be translucent? As it stands it's a little jarring to look at.
- Fri Aug 26, 2022 1:59 am
- Forum: Mapping
- Topic: CTF-XV-Towers-of-Power-v1
- Replies: 7
- Views: 533
Re: CTF-XV-Towers-of-Power-v1
UT does have static meshes, they're just regular old meshes, and I think those you have to import into MyLevel somehow. Hard to do without the OldUnreal tools.