Search found 10 matches
- Sun May 24, 2020 2:48 pm
- Forum: Mapping-Tutorials
- Topic: Texture alignment on pillars.
- Replies: 17
- Views: 3661
Re: Texture alignment on pillars.
Note: 256² textures on a 45° angle have ~1.42 scale for alignment (I believe 1.4166666). That or half. Pretty handy number to know if you're texture aligning. Not that you're a million miles out, but I'm sure when I tested the maths with this, it came to 1.414, or 0.707 if you're halving (great for...
- Sun May 17, 2020 6:25 pm
- Forum: Mapping
- Topic: Botpathing request thread
- Replies: 240
- Views: 33178
Re: Botpathing request thread
Ah, that makes sense. Thanks again, sektor! Back to killing.
- Sun May 17, 2020 5:30 pm
- Forum: Mapping
- Topic: Botpathing request thread
- Replies: 240
- Views: 33178
Re: Botpathing request thread
Thanks again, sektor. The bots seem to be much better at most things! :) They now get the thigh pads without too much trouble, and they use the lifts. The only issue I noticed this time is that the bots will sometimes grab the UDamage, then stop moving in the alcove, and never come back down. Just f...
- Sat May 16, 2020 11:42 pm
- Forum: Mapping
- Topic: Botpathing request thread
- Replies: 240
- Views: 33178
Re: Botpathing request thread
Thanks a bunch, sektor! The bots seem massively improved. Some feedback in order, if I may: I agree with the button being moved to its current location, but I think if it's that close, it would work better as a push button. Sometimes the bots shoot it with the Flak Cannon, and all of the metal chunk...
- Sat May 16, 2020 2:08 am
- Forum: Mapping
- Topic: Botpathing request thread
- Replies: 240
- Views: 33178
Re: Botpathing request thread
Hi, guys! :) I was hoping one of you kind gurus could path the attached map - DM-Ricochet. I've tried, but the bots seem reluctant to use a couple of the lifts, and they get stuck in a loop trying for the shieldbelt. I've tried searching for a v2 or final version, but I can't seem to find any mentio...
- Sun Oct 14, 2018 9:23 pm
- Forum: Mapping
- Topic: DM-LastCrusader]|[: ChicoRuinsPack.utx mismatch
- Replies: 49
- Views: 10441
Re: DM-LastCrusader]|[: ChicoRuinsPack.utx mismatch
I wouldn't call it off-topic, since it all appears related, and it'd just mean having two threads discussing the same thing. I can confirm that I don't believe this is a chicoruinspack problem as much as first thought. When loading the AreaN23 final map, there is no accompanying texture pack, nor do...
- Sun Oct 14, 2018 1:47 am
- Forum: Mapping
- Topic: DM-LastCrusader]|[: ChicoRuinsPack.utx mismatch
- Replies: 49
- Views: 10441
Re: DM-LastCrusader]|[: ChicoRuinsPack.utx mismatch
So, some more experimenting makes it seem like it may be renderer related. I've loaded up after a clean sweep, and using AreaN23final, which I believe has all of the required textures embedded. Using my usual renderer, XOpenGL, I still get black textures. I changed the renderer to Direct3D10, and th...
- Fri Oct 12, 2018 11:39 pm
- Forum: Mapping
- Topic: DM-LastCrusader]|[: ChicoRuinsPack.utx mismatch
- Replies: 49
- Views: 10441
Re: DM-LastCrusader]|[: ChicoRuinsPack.utx mismatch
Apologies for the necrobump here, but can anybody confirm that have a version of CTF-AreaN23final or DM-LastCrusader]|[ working with this new 5MB package? I've got DM-LastCrusader and DM-LastCrusder][ loading fine, but DM-LastCrusader]|[ has everything correct except the black rockface on one side o...
- Fri Oct 12, 2018 11:18 pm
- Forum: Download Search
- Topic: Old UnrealPlayground Contest
- Replies: 5
- Views: 1142
Re: Old UnrealPlayground Contest
Thanks, EvilGrins, but those were the two I had already found.
lol kindly linked me to some more here
Just seems odd that I can't see the complete pack stashed somewhere.
lol kindly linked me to some more here
Just seems odd that I can't see the complete pack stashed somewhere.
- Thu Oct 11, 2018 6:45 pm
- Forum: Download Search
- Topic: Old UnrealPlayground Contest
- Replies: 5
- Views: 1142
Old UnrealPlayground Contest
Hi, guys 'n' gals! :D I recently had the urge to go back and play some UT, so I dug out all of my maps, then started having a blitz online to see what had been released that I may have missed. I've seen a few contests and map packs happening, and have been able to acquire most of them, but there's o...