Search found 26 matches

by TourianTourist
Sun Mar 10, 2024 1:48 pm
Forum: Mapping
Topic: CTFM/CTF4-Sundial
Replies: 4
Views: 792

Re: CTFM-Sundial

This is such a great and natural choice for a 4-way CTF map!
esnesi wrote: Sat Mar 09, 2024 11:28 pm Dreamcast exclusive iirc ?
No, it was also in the PS2 version.
by TourianTourist
Fri Sep 16, 2022 11:31 pm
Forum: General Discussions
Topic: 25th Anniversary of Unreal Tournament
Replies: 161
Views: 13621

Re: 25th Anniversary of Unreal Tournament

For the 20th Anniversary I started working on an "Ultimate Console Map Pack", which had all maps and map variants from the Dreamcast and PS2 versions of Unreal Tournament in a faithful way (exact weapon and item placements, spawn points, and so on). I made some good progress over two years...
by TourianTourist
Thu Jun 18, 2020 5:59 pm
Forum: Mapping
Topic: Crediting others for their work is important...
Replies: 48
Views: 29376

Re: Crediting others for their work is important...

EvilGrins wrote: Thu Jun 18, 2020 12:24 am You mean this? Think somebody beat you to it.
https://unrealarchive.org/maps/unreal-t ... d9b3d.html
Yeah, this. Not sure what you mean, though, by "beat you to it". My version will be a little bit different and included in a map pack.
by TourianTourist
Wed Jun 17, 2020 10:44 pm
Forum: Mapping
Topic: Crediting others for their work is important...
Replies: 48
Views: 29376

Re: Crediting others for their work is important...

I kind of have a similar problem with Jeroen Van Sweeveldt, who've made the PC version of CTF-Sundial, which I want to use for my upcoming PS2/Dreamcast map pack. He didn't forbid using his map in the Readme, but he didn't allow it either. But he also didn't leave an email address and he doesn't see...
by TourianTourist
Wed Jun 10, 2020 2:20 pm
Forum: Tips, Tricks & Tutorials
Topic: OpenGL on Ubuntu -> Dynamic Lights look bad
Replies: 5
Views: 1473

Re: OpenGL on Ubuntu -> Dynamic Lights look bad

sn260591 wrote: Wed Jun 10, 2020 1:36 pm This cannot be solved by editing the config, you will need to make changes to the map.
It's not a map issue. It looks like this in the entire game (it's only more notable on dark maps) and playing the same map on my Windows PC looks completely fine.
by TourianTourist
Thu Jun 04, 2020 10:52 am
Forum: Tips, Tricks & Tutorials
Topic: OpenGL on Ubuntu -> Dynamic Lights look bad
Replies: 5
Views: 1473

Re: OpenGL on Ubuntu -> Dynamic Lights look bad

sn260591 wrote: Thu Jun 04, 2020 9:34 am This could be due to the low resolution of lightmaps.
Okay, and how do I increase those?
by TourianTourist
Wed Jun 03, 2020 2:12 pm
Forum: Tips, Tricks & Tutorials
Topic: OpenGL on Ubuntu -> Dynamic Lights look bad
Replies: 5
Views: 1473

OpenGL on Ubuntu -> Dynamic Lights look bad

So, I'm running UT99 on a ThinkPad with Ubuntu 18.04 installed, using Loki and its provided OpenGl renderers. It works fine for the most part, but dynamic lights look quite horrible, as if they were rendered in tiles. See the attached screenshot for how Pulse Gun shots look like... These are my curr...
by TourianTourist
Tue May 26, 2020 1:28 pm
Forum: Report new Downloads
Topic: UnrealArchive.org
Replies: 451
Views: 47370

Re: UnrealArchive.org

Perhaps one day I'll spend some time poking at the UE3 package formats, so we can add that stuff. This would be amazing. UT3 had some really great custom maps and map packs, e.g. the HOLP stuff. There are some real treasures there. With regards to authors, you can use the standard search for that t...
by TourianTourist
Tue May 26, 2020 12:58 pm
Forum: Report new Downloads
Topic: UnrealArchive.org
Replies: 451
Views: 47370

Re: UnrealArchive.org

Great work so far!

Would love to have Unreal Tournament 3 in there and a search function for authors.
by TourianTourist
Thu May 21, 2020 11:44 pm
Forum: Misc | Off-Topic
Topic: Favourite other games?
Replies: 44
Views: 11860

Re: Favourite other games?

For the most part I'm a Nintendo fan, where I primarily enjoy the Zelda games, but also the Metroid series, Super Smash Bros. and so on. On the PC I mostly play Arena Shooters, where other than the various UTs I like to play Quake Champions, Quake Live and Xonotic. I've also been playing Minecraft f...
by TourianTourist
Wed May 20, 2020 4:20 pm
Forum: GameTypes
Topic: ut99 dreamcast
Replies: 12
Views: 2418

Re: ut99 dreamcast

But please keep in mid, because there are already versions of those maps with those names around ...rename yours to avoid mismatches. Already did, the file names are all tagged with either PS2 or DC to avoid conflicts with any existing maps out there and also to have these maps grouped nicely, simi...
by TourianTourist
Wed May 20, 2020 2:23 pm
Forum: GameTypes
Topic: ut99 dreamcast
Replies: 12
Views: 2418

Re: ut99 dreamcast

Thanks, guys! I'm getting to close to finishing the map pack, but it would be good to have someone for testing + reviewing before the release. UnrealGGecko already volunteered and he is quite familiar with the PS2 version. And it would be nice to have someone else with access to the Dreamcast versio...
by TourianTourist
Mon May 11, 2020 9:54 am
Forum: Mapping
Topic: [SOLVED] Help with building DM-Megaplex / RA-Inoxx
Replies: 23
Views: 1477

Re: Help with building DM-Megaplex / RA-Inoxx

The maps work great now. Thanks a lot again to Red_Fist for the help!

Topic can be closed.
by TourianTourist
Wed May 06, 2020 12:58 pm
Forum: GameTypes
Topic: ut99 dreamcast
Replies: 12
Views: 2418

Re: ut99 dreamcast

@UnrealGGecko; Thanks for the links! I made my own DOM-version of Osiris (you only had to add Control Points) and I've already found the CTF-Sundial map by Joen, which is a superb conversion. Without it I couldn't release the map pack, because there seems to be nothing else out there for this map. I...
by TourianTourist
Wed May 06, 2020 9:18 am
Forum: GameTypes
Topic: ut99 dreamcast
Replies: 12
Views: 2418

Re: ut99 dreamcast

@UnrealGGecko: I've seen this list and it was a very good starting point, thank you for this. The map in question would be Sorayama. The PS2 rip from the "Original PS2 Maps" pack is missing the entire lower half for some reason... There is a version out there by Ken Lynch, but it has diffe...