Search found 7 matches

by autowah
Tue Jan 16, 2024 11:38 pm
Forum: Mapping
Topic: Xalian71's Maps
Replies: 51
Views: 4737

Re: Xalian71's Maps

Great :) That sounds promising If that's not possible, then another solution could be to make them spawn at ground level on the street. Then they would after strolling around a bit at least meet and fight the other team. (Maybe even put the flag bases there) Next step could be to shrink the map just...
by autowah
Tue Jan 16, 2024 3:32 am
Forum: Mapping
Topic: Xalian71's Maps
Replies: 51
Views: 4737

Re: Xalian71's Maps

@autowah What has that server to do with the map? If you want to promote a server do it in Clans and Community pages or when purely the server without any Clans behind in Servers . Thx papercoffee for letting me know :) I'm new here, so sorry if I broke any forum rules. I only mentioned that server...
by autowah
Mon Jan 15, 2024 11:09 pm
Forum: Mapping
Topic: Xalian71's Maps
Replies: 51
Views: 4737

Re: Xalian71's Maps

Thx again for your extensive explanation. :) There were a lot of details which I have no clue what they mean, but I understood that it's not easy, or maybe even impossible - if I understood you correctly. I basically just play CTF instagib :instagib1: - and there is one server that I play on almost ...
by autowah
Sun Jan 14, 2024 5:16 pm
Forum: Mapping
Topic: Xalian71's Maps
Replies: 51
Views: 4737

Re: Xalian71's Maps

Thanks sektor2111! I totally see your point :) As I hinted I am no programmer and have no such experience. But if I had the slightest clue (or thought I did), then this is the first way I would try to solve this SkyWire issue: ---------- Let's pretend that DevPath only supports maps up to the size o...
by autowah
Sun Jan 14, 2024 5:59 am
Forum: Mapping
Topic: Xalian71's Maps
Replies: 51
Views: 4737

Re: Xalian71's Maps

How long can it take for your guy to improve the bots in SkyWire would you guess?
I have no clue about these things, if it's a lot of programing from scratch.
Or if it's more of adding someone elses finished already code pack into it.
by autowah
Sat Jan 06, 2024 2:48 am
Forum: Mapping
Topic: Xalian71's Maps
Replies: 51
Views: 4737

Re: Xalian71's Maps

As those that know, I always test maps with bots first. For CTF that's the usual 4 to a team scenario. Sky Wire [/u] Bots do not leave the starting area of their base, which makes play a little difficult as they never really go anywhere. Sometimes they'll wander into the trolly between bases but th...
by autowah
Sun Mar 26, 2023 3:58 am
Forum: Mutators
Topic: ★ MapVoteX112 ★ [UPDATED 11/09/2022]
Replies: 106
Views: 14415

Re: ★ MapVoteX112 ★ [UPDATED 11/09/2022]

A newbie question;
Is it possible to get some sort of mapvote when you choose Multiplayer->"Start new multiplayer game"?