Fire that hurts?

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frk
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Fire that hurts?

Post by frk »

I'm pretty sure this is a stupid question, but I searched the board and didn't find anything about it...

How can i get a flame wich causes damage to player/bots? I tried with a simple "TorchFlame" but obviously it doesn't cause any damage. Do I have to create a "zone"? I hoped there was a flame type, between actors, with "Damagepersec" attribute in its properties...
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Aspide
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Re: Fire that hurts?

Post by Aspide »

You have to use a Trigger and a SpecialEvent, first add the trigger where the flame is, make sure that the collision of the trigger is correct and connect the trigger with the special event, then go to properties of the special event and go to Object, go to IntialState and change it to DamageInstigator, then go to SpecialEvent and change the properties Damage and DamageType, make sure Damage isn't a low number otherwise you won't receive damage, also set DamageType to burned since that's UT99's damage type associated with fire.
Somewhere in Nevada...
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frk
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Re: Fire that hurts?

Post by frk »

Thank you very much, I'll check it out and, eventually, I'll update this topic :-)
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browndl
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Re: Fire that hurts?

Post by browndl »

Also if the area is large enough you will need to set the 'Repeat Trigger Time' of the trigger to some number so that someone could not just sit in the radius of the trigger.   
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