I'm pretty sure this is a stupid question, but I searched the board and didn't find anything about it...
How can i get a flame wich causes damage to player/bots? I tried with a simple "TorchFlame" but obviously it doesn't cause any damage. Do I have to create a "zone"? I hoped there was a flame type, between actors, with "Damagepersec" attribute in its properties...
Fire that hurts?
Re: Fire that hurts?
You have to use a Trigger and a SpecialEvent, first add the trigger where the flame is, make sure that the collision of the trigger is correct and connect the trigger with the special event, then go to properties of the special event and go to Object, go to IntialState and change it to DamageInstigator, then go to SpecialEvent and change the properties Damage and DamageType, make sure Damage isn't a low number otherwise you won't receive damage, also set DamageType to burned since that's UT99's damage type associated with fire.
Somewhere in Nevada...
Re: Fire that hurts?
Also if the area is large enough you will need to set the 'Repeat Trigger Time' of the trigger to some number so that someone could not just sit in the radius of the trigger.
Auto merged new post submitted 4 hours 59 minutes later
Auto merged new post submitted 4 hours 59 minutes later
smeerkat, it is good to see you still around. Your videos are still helping new people coming to the editor.
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