[attachment=0]Da_Lift.PNG[/attachment]
Does this mover even work ?I'll bet on 100$ that it do works - settings copied from Deck16][ (if by chance you know it) from Left Mover as a direct sample. Opening that map in Editor for direct checks will not make your machine to explode, guaranteed. Else mover is StandOpenTimed as long as it is a Lift.
The Tiny Speech > Mover uses at least 2 LiftExit type actors - is THE Minimal requirement, and a LiftCenter. Any combination which uses 1 LiftExit and 1 LiftCenter is USELESS. We do need an entry-point and exit-point. For extra-tweaking as needed you can use bOneWayPath for one or both LiftExit actors oriented in direction of navigation (bDirectional=True) if Bot wants to go down through that route and it goes borked camping useless - it depends on height - mover route.
Preferred option is if map uses a Way Up in outside spots through Movers-Lifts and way down to inventory types are in center, directly navigable by jumping down. If Lift is configured properly you will not need ramps or teleporter types, Deck16][ is just proving that.