Ghosting is forbidden on most public UT servers.
If you hold walk or crouch if goin into a teleporter or standin on a trapdoor or even a platform youre actually pushed down from, your actual body with all its targetzones will remain in the air invisible for everyone. your "ghost" will drop to the floor wher it can be seen by all players. Ghosting can be used in a cheatingly way as in snipin from a teleporter or in a half cheatingly half useful way. in bt for example you will avoid deaths by bein pushed from spots or by unpreparedly runnin into a teleporter which would literally spit you out on a vicious fall which ends in death most of the time. so whenever i play a map i havent playd before and ther is a teleporter which i consider might take me to a fall i would hold walk or crouch when i go into it and release it as soon as i know wher it took me too^^
its intrestin to know.. lame to use it if you ask me.
peace
MaZ
Ghosting
-
- Inhuman
- Posts: 899
- Joined: Tue Feb 05, 2008 4:26 pm
- Personal rank: UT99 God
- Location: England FTW
-
- Inhuman
- Posts: 988
- Joined: Tue Feb 12, 2008 5:57 pm
- Personal rank: Low Poly Freak
-
- Skilled
- Posts: 168
- Joined: Tue Feb 12, 2008 10:20 pm
- Location: That one ray of light in Depression Land
hehe its nothin new actually.. i first found it out late 05 when i playd bt for the first time.. i used to hold crouch when i jumped on poles or blocks in order not to fall down.. however once i hold it and was pushed down by some sort of mover and i remaind in the air like described above.. thats how i found out bout Ghosting.. im not the first who noticed tho^^
-
- Inhuman
- Posts: 899
- Joined: Tue Feb 05, 2008 4:26 pm
- Personal rank: UT99 God
- Location: England FTW
-
- Inhuman
- Posts: 988
- Joined: Tue Feb 12, 2008 5:57 pm
- Personal rank: Low Poly Freak
-
- Skilled
- Posts: 168
- Joined: Tue Feb 12, 2008 10:20 pm
- Location: That one ray of light in Depression Land
-
- Inhuman
- Posts: 899
- Joined: Tue Feb 05, 2008 4:26 pm
- Personal rank: UT99 God
- Location: England FTW
-
- Posts: 2
- Joined: Tue Feb 26, 2008 9:09 pm
-
- Experienced
- Posts: 101
- Joined: Sun Feb 03, 2008 7:15 pm
- Personal rank: Evil mapper
- Location: The Netherlands
Re: Ghosting
C-18 already said how he found out about ghosting. But if you mean the Uboucning, I think someone found that out while playing BT-Marverick and was in a hurry and happened to jump at the end of the slide... and boom!
-
- Inhuman
- Posts: 988
- Joined: Tue Feb 12, 2008 5:57 pm
- Personal rank: Low Poly Freak
Re: Ghosting
Yer bouncing... I sometimes by accident do it on a w00t map 
I think bouncing can be cool and fun if it's not overused.
Also, I discovered some Z-shifting on my first computer on which I played UT. Lemme see: 16MB ram, 233Mhz, 2Vram, No 3D accel. >>> 5 FPS ! LOL !
So when I "tried" to play a larger map or more bots then it didn't only lag (even more), but also .. in one frame I was above everything and then suddenly below everything.
Maybe it's a still existing bug or dunno. That was a long time ago, and when I installed win98 on that old comp and managed to run UT again (just for lol) it didn't do that Z-shifting anymore.

I think bouncing can be cool and fun if it's not overused.
Also, I discovered some Z-shifting on my first computer on which I played UT. Lemme see: 16MB ram, 233Mhz, 2Vram, No 3D accel. >>> 5 FPS ! LOL !
So when I "tried" to play a larger map or more bots then it didn't only lag (even more), but also .. in one frame I was above everything and then suddenly below everything.
Maybe it's a still existing bug or dunno. That was a long time ago, and when I installed win98 on that old comp and managed to run UT again (just for lol) it didn't do that Z-shifting anymore.
-
- Average
- Posts: 30
- Joined: Mon Mar 03, 2008 5:06 am
Re: Ghosting
We call it imagedropping. If a user gets caught using this glitch to cheat we usually ban/kick him/her.
-
- Posts: 1
- Joined: Tue Mar 18, 2008 6:49 am