- How do I replace functions? I also want to replace functions of a certain state.
- Is SCF still needed when running XC_Engine?
XC_Engine [20] - XC_Core [7b] - XC_IpDrv
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Re: XC_Engine [20] - XC_Core [7b] - XC_IpDrv
Just two questions where I didn't find an answer in the documentation:
"If Origin not in center it be not in center." --Buggie
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Re: XC_Engine [20] - XC_Core [7b] - XC_IpDrv
Decompile <XC_Engine.u> file and the other <XC_Engine_UT99.u>.Barbie wrote:How do I replace functions? I also want to replace functions of a certain state.
If you want to see another way I'll show you one of my main mutators used by me.
XC_Engine will disable some things from there - see files described above.Barbie wrote:Is SCF still needed when running XC_Engine?
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Re: XC_GameEngine [build 10]
sektor2111 wrote: ↑Fri Mar 06, 2015 6:21 pm Result of "join"Successfully crashed.Code: Select all
DevNet: NotifyAcceptingChannel Control 0 server Level CTF-Face_R15.MyLevel: Accepted DevNet: Level server received: HELLO REVISION=0 MINVER=400 VER=436 Critical: appError called: Critical: Assertion failed: NumInRec<=RELIABLE_BUFFER [File:C:\UTDev\Engine\Src\UnChan.cpp] [Line: 262] Critical: Windows GetLastError: The operation completed successfully. (0) Exit: Executing UObject::StaticShutdownAfterError Critical: QueueIt Critical: UChannel::ReceivedRawBunch Critical: DispatchDataToChannel Critical: BunchData Critical: UNetConnection::ReceivedPacket Critical: UNetConnection::ReceivedRawPacket Critical: UTcpNetDriver::TickDispatch Critical: UpdatePreNet Critical: ULevel::Tick Critical: (NetMode=1) Critical: TickLevel Critical: UGameEngine::Tick Critical: UXC_GameEngine::Tick Critical: UpdateWorld Critical: MainLoop Exit: Exiting. Uninitialized: Name subsystem shut down Uninitialized: Log file closed, 03/06/15 19:26:33
Chamberly wrote:Wasn't that fixed though? I remember looking at a list of familiar bug reporting and fixing from a website somewhere.
Sry for this necro bump.sektor2111 wrote: ↑Fri Mar 06, 2015 6:21 pmIt was fixed only in one 451 which is unfriendly with XC_Engine (Speaking about Linux). And... I got rid of 451 even from Win because I wanna see what is in certain Level directly in server and 451 DOESN'T Help at all.
But a few days ago i got this exact crash mid-game on the server with XC24b on 451b. (WIN)
Line: 262, i saw other differations as well.
Rammed some searchengines and came here.
Can't test this on 469 server, as our mapovte isn't compatible with it yet.
*btw; the unreliable-adv-patch is applied here.
Not sure that's even needed when it's using XC's engine.
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Re: XC_Engine [20] - XC_Core [7b] - XC_IpDrv
If memory doesn't cheat me XC_Engine is capturing some offset for that buffer and it does a few changes which makes this "unreliable buffer" exploit to get vanished. As far as I recall I tested said exploit in my private server with XC_Engine, server did not even blink, it was running without to feel any attack.
That old crash it looks like is coming from C++ where accessed nones are crashing not simply spamming console, eh...
That old crash it looks like is coming from C++ where accessed nones are crashing not simply spamming console, eh...
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Re: XC_Engine [20] - XC_Core [7b] - XC_IpDrv
to be exact;sektor2111 wrote: ↑Tue Jan 12, 2021 11:39 pm If memory doesn't cheat me XC_Engine is capturing some offset for that buffer and it does a few changes which makes this "unreliable buffer" exploit to get vanished. As far as I recall I tested said exploit in my private server with XC_Engine, server did not even blink, it was running without to feel any attack.
That old crash it looks like is coming from C++ where accessed nones are crashing not simply spamming console, eh...
@XC24b on 451b. (WIN)
Last edited by esnesi on Wed Jan 13, 2021 2:27 am, edited 1 time in total.
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Re: XC_Engine [20] - XC_Core [7b] - XC_IpDrv
The difference on my error compared to yours earlier, is that mine is referring to a mapped G:\ share, and yours to C:\