FixCTFBots mutator

Search, find and discuss about Mutators!
Buggie
Godlike
Posts: 3258
Joined: Sat Mar 21, 2020 5:32 am

FixCTFBots mutator

Post by Buggie »

Tiny and easy mutator.
Periodically check all bots and set AlternatePath when bots return flag to home base.

As result:
- bots less attack by same shortest way.

Mutator targeted only to stock UT bots. Work only for CTFGame and subclasses of it.
Require AlternatePath actors on map.

Install:
Add to mutator list FixCTFBots.FixCTFBots (or to ServerActors - preferred way)

Not need add it into ServerPackages.

Related UT bug: https://github.com/OldUnreal/UnrealTour ... issues/758

Outdated. Use SmartStockBots mutator instead.
Spoiler
FixCTFBots.zip
You do not have the required permissions to view the files attached to this post.
Last edited by Buggie on Fri Sep 16, 2022 8:42 pm, edited 2 times in total.
Old UT Veteran
Skilled
Posts: 172
Joined: Sat Mar 24, 2012 1:37 am

Re: FixCTFBots

Post by Old UT Veteran »

With this mutator, can the alternate paths just be placed along the map with weight being 0 and still work?
Buggie
Godlike
Posts: 3258
Joined: Sat Mar 21, 2020 5:32 am

Re: FixCTFBots

Post by Buggie »

No. Weight 0 means this AlternatePath not used. This mutator use same code as CTFGame does.