Unreal Tropes in Real Life

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Gustavo6046
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Unreal Tropes in Real Life

Post by Gustavo6046 » Sun Jan 17, 2021 5:58 am

Hiya, UT99 folks! The game has a lot of stuff that identifies it as it, like how the lighting spreads in this weird fashion, or how triangular the terrain (understandably) is, or how things interact idiosyncratically - ever done a book jump?

Anyway, here we post things like that in real life. It doesn't need to be real real, it can be pretend real too. Videos are preferable but pictures are fine too. Heck, maybe even audio clips, although you're probably the... vocal... minority. Ha... ha... ha... uh, sorry.

I will start with an example. This is a real real thing - even though I still personally believe he just put a Light actor inside a cubic room¹ and set its colour to green, without adding any lamp decoration or fixture to hint at a light source! Don't lie, dude, you did that in UnrealEd. You totally did.



¹ Er, sorry, I mean subtractive brush. Happy now?

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SteadZ
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Re: Unreal Tropes in Real Life

Post by SteadZ » Sun Jan 17, 2021 2:59 pm

Tree clipping through fence, 0/10 unrealistic level design

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"The problem with dreams is... you never know when you're gonna wake up"

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Gustavo6046
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Re: Unreal Tropes in Real Life

Post by Gustavo6046 » Wed Jan 20, 2021 2:11 pm

Hah, someone didn't check the top viewport.

Also, I wanted to carve a door at the end of this starway, but friggin' semisolid wall won't let me! Grahhhh!

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