Screenshots for fun
- Diego_HoF
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Re: Screenshots for fun
well, gonna post some screenshots here, just to show how good i am and everyone can see schwartz new baby
My Maps -> viewtopic.php?t=12288
Re: Screenshots for fun
Based on a intended 1v1 online match I had with a friend where another player joined and I got caught in the crossfire.
ENTERING NEXT SECTOR.
I tried to get a good focal point, but my recording kept rubber banding everywhere.
Titan Research.
My Dropper setup has a 0.002% Chance of spawning a Chaos Barrel. And just as the match ended, one appeared. What a Tease.
Twisted Dimensions.
On patrol.
I've been playing UT for so long it's practically tradition.
- EvilGrins
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Re: Screenshots for fun
Chaos is fun and deadly, but throw 1 Team Orbit mech into the mix...
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Smilies · https://ut99.org/viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
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Re: Screenshots for fun
For those that missed it · https://unreal-games.livejournal.com/116951.html
Nice thing about these UTDMW is using them in CTF often results in these epic aerial dogfights:
Nice thing about these UTDMW is using them in CTF often results in these epic aerial dogfights:
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Smilies · https://ut99.org/viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
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Re: Screenshots for fun
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Smilies · https://ut99.org/viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
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Re: Screenshots for fun
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Smilies · https://ut99.org/viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
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Re: Screenshots for fun
Back when I was hunting to see if anything could kill the Cyberus, UTnerd24 recommended a weaponpack called SWWM. It was advertised to be so powerful it could crash most servers... and it worked.
I didn't realize I still had it until last week, being that powerful it's not practical for general use. So I set my bots to test a map I'm editing and gave them that weaponpack and kicked back in spectator mode.
How powerful are the SWWM weapons?
Let me put it this way... I got killed while I was in spectator mode! I had to respawn back into spectator (apparently that works) to keep watching the game, except now the monsters & bots could see me.
Shortly after that it locked up UT so hard I had to reboot my computer to do anything.
I didn't realize I still had it until last week, being that powerful it's not practical for general use. So I set my bots to test a map I'm editing and gave them that weaponpack and kicked back in spectator mode.
How powerful are the SWWM weapons?
Let me put it this way... I got killed while I was in spectator mode! I had to respawn back into spectator (apparently that works) to keep watching the game, except now the monsters & bots could see me.
Shortly after that it locked up UT so hard I had to reboot my computer to do anything.
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Smilies · https://ut99.org/viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
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Re: Screenshots for fun
You are a wordsmith.papercoffee wrote:meh.
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Smilies · https://ut99.org/viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
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Re: Screenshots for fun
Exactly.EvilGrins wrote:You are a wordsmith.papercoffee wrote:meh.
This map is a turd and you try to decorate it with shiny stuff... but it's still a turd.
And you added a highly bugged weapon pack which was mentioned to crash servers.
AND you got warned that it will be a complicate matter, when too much effects and decals are used together with a much too big mirror surface. You have implement it in every single room.
We say it's not a good idea and we explain why... but you ignores it.
Now you wonder about the outcome and are baffled that this single map is crashing you machine.
That's why "meh".
Spoiler
btw. With the Halapenjo/jalapeño ammo I would clear this map in an hour.
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Re: Screenshots for fun
As I've said before, so long as a map is fun I don't care how fugly it is.papercoffee wrote:This map is a turd and you try to decorate it with shiny stuff... but it's still a turd.
Thinking this may be a language barrier issue.papercoffee wrote:And you added a highly bugged weapon pack which was mentioned to crash servers.
I didn't add that weaponpack to the map; given it crashes systems that would've been ridiculous.
All I did was run the mutator for that weaponpack on the map, just like I've also run NW2, NW3, Food Fight, All Weapons Instagib, etc.
Only weapons actually on the map are UT default weapons... and Quantum Jets near the end.
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Smilies · https://ut99.org/viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
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Re: Screenshots for fun
I misread it yesterday.EvilGrins wrote:Thinking this may be a language barrier issue.
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Re: Screenshots for fun
Don't think I posted these here before, they're not mine... found them online and posted them to a screenshots thread on another forum:
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Smilies · https://ut99.org/viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
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Re: Screenshots for fun
Yeah, it's pretty sweet.SC]-[WARTZ_{HoF} wrote:Nice storm trooper model.
Was never sure if that was a mod for Unreal 2 or ut2004.
I highly doubt that.papercoffee wrote:btw. With the Halapenjo/jalapeño ammo I would clear this map in an hour.
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Smilies · https://ut99.org/viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins