Map Vote Extended (MVE2c) improvements of MVE2a
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- Adept
- Posts: 388
- Joined: Mon Nov 11, 2013 7:56 am
- Personal rank: Average
- Location: India
Re: Map Vote Extended (MVE2c) improvements of MVE2a
For logo, MVES and MVE file must be combined otherwise MVE client pack needs a new logo config code
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- Experienced
- Posts: 81
- Joined: Mon Aug 30, 2021 10:51 am
Re: Map Vote Extended (MVE2c) improvements of MVE2a
New version!
Green background for players that voted
Players that vote receive a green background. This was a broken feature.
Players did receive the green background but only when mapvote window
opens. Now with the fixes applied the player background should switch to
green as soon as they vote.
Logo Texture
A logo texture can now be configured and shown. The mapvote will instruct
all windows to show this texture initially before players select a map.
Example:
Fixes & Other
- fixed some typos in some string messages
- when trying to vote the same map you get a prettier message
- cleaned up what remained of gametypes 100+, this fixes a bunch of error logs on client side
- improved loading and display of level information
- logo/screenshot displayed will respect the aspect ratio of the texture instead of stretching it across a rectangle
Here is a screenshot of it in action with FFN logo:
Green background for players that voted
Players that vote receive a green background. This was a broken feature.
Players did receive the green background but only when mapvote window
opens. Now with the fixes applied the player background should switch to
green as soon as they vote.
Logo Texture
A logo texture can now be configured and shown. The mapvote will instruct
all windows to show this texture initially before players select a map.
Example:
Code: Select all
[MVES.MapVote]
ClientLogoTexture=Botpack.ASMDAlt_a00
- fixed some typos in some string messages
- when trying to vote the same map you get a prettier message
- cleaned up what remained of gametypes 100+, this fixes a bunch of error logs on client side
- improved loading and display of level information
- logo/screenshot displayed will respect the aspect ratio of the texture instead of stretching it across a rectangle
Here is a screenshot of it in action with FFN logo:
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-
- Adept
- Posts: 445
- Joined: Mon Aug 16, 2010 1:09 pm
Re: Map Vote Extended (MVE2c) improvements of MVE2a
VERY GOOD i go teste
Brazilian Server:
Alma Negra - 34.95.189.187:7777
Classic - madruga.utbr.cf:7777
Duel - x1.utbr.cf:6666
Alma Negra - 34.95.189.187:7777
Classic - madruga.utbr.cf:7777
Duel - x1.utbr.cf:6666
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- Experienced
- Posts: 131
- Joined: Fri Sep 27, 2019 5:08 pm
Re: Map Vote Extended (MVE2c) improvements of MVE2a
Thank you for the update!
Suggestion for future releases:
- When game ends and nobody votes a map in time, it automatically switches to a random map. Could we specify in which CustomGame[] the random map should be voted? Sometimes on my server it switches to a 1v1 or 2v2 mode and most players can't join back, because of the player limit. Specifying in which CustomGame number the random vote occurs would be helpful.
(Also, could someone tell me what make_list.bat in Maps does?)
Suggestion for future releases:
- When game ends and nobody votes a map in time, it automatically switches to a random map. Could we specify in which CustomGame[] the random map should be voted? Sometimes on my server it switches to a 1v1 or 2v2 mode and most players can't join back, because of the player limit. Specifying in which CustomGame number the random vote occurs would be helpful.
(Also, could someone tell me what make_list.bat in Maps does?)
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- Godlike
- Posts: 1048
- Joined: Mon Aug 31, 2015 12:58 pm
- Personal rank: Dialed in.
Re: Map Vote Extended (MVE2c) improvements of MVE2a
You can exclude gametypes from the switch when nobody votes through: bAvoidRandom=True.Berserker wrote: ↑Wed Jul 06, 2022 6:23 pm Thank you for the update!
Suggestion for future releases:
- When game ends and nobody votes a map in time, it automatically switches to a random map. Could we specify in which CustomGame[] the random map should be voted? Sometimes on my server it switches to a 1v1 or 2v2 mode and most players can't join back, because of the player limit. Specifying in which CustomGame number the random vote occurs would be helpful.
(Also, could someone tell me what make_list.bat in Maps does?)
It's at the end of the CustomGame configs.
Code: Select all
CustomGame[71]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=65,ServerActors="",bAvoidRandom=False)
It's supposed to be in the server it's \Maps folder, if you want manually rebuild MVE_Maplist.ini i.i.r.c.
I'll try to get @_21 answer the exact purpose of the feature, as I can't exactly remember.
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- Godlike
- Posts: 3226
- Joined: Sat Mar 21, 2020 5:32 am
Re: Map Vote Extended (MVE2c) improvements of MVE2a
Create initial map list, for proper work new maps feature. Without run it once after mapvote install, all maps goes to be "new".
Generated file need use as helper and put content from it to list of all maps. Partially replace stuff in it.
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- Experienced
- Posts: 81
- Joined: Mon Aug 30, 2021 10:51 am
Re: Map Vote Extended (MVE2c) improvements of MVE2a
Thanks for the feedback! To be honest I'm not very satisfied with how the end game is handled. I have a some ideas I'll experiment with. No idea when that will happen. But as @esnesi said you can exclude gametypes from random right now so you can actually have only a single gametype is allowed in random and have that gametype with a single huge map so all players fit.Berserker wrote: ↑Wed Jul 06, 2022 6:23 pm Suggestion for future releases:
- When game ends and nobody votes a map in time, it automatically switches to a random map. Could we specify in which CustomGame[] the random map should be voted? Sometimes on my server it switches to a 1v1 or 2v2 mode and most players can't join back, because of the player limit. Specifying in which CustomGame number the random vote occurs would be helpful.
-
- Adept
- Posts: 445
- Joined: Mon Aug 16, 2010 1:09 pm
Re: Map Vote Extended (MVE2c) improvements of MVE2a
i get this erro, duplicate maps...
Code: Select all
[MVES.MapVote]
ClientLogoTexture=Botpack.ASMDAlt_a00
ClientPackage=MVE2e
ServerInfoURL=
MapInfoURL=
HTTPMapListLocation=
TravelString=CTF-Face-SE?Game=SiegeIV_FWBv1a.SiegeGI
TravelIdx=0
VoteTimeLimit=60
HTTPMapListPort=0
DefaultGameTypeIdx=0
ServerCodeName=UT-Server
MidGameVotePercent=51
KickPercent=51
MapCostAddPerLoad=0
MapCostMaxAllow=0
PlayerIDType=PID_Default
bFirstRun=False
bWelcomeWindow=False
bSpecsAllowed=False
bAutoOpen=True
ScoreBoardDelay=5
bKickVote=True
bEnableHTTPMapList=False
bOverrideServerPackages=True
bResetServerPackages=False
MainServerPackages=
DefaultSettings=
bShutdownServerOnTravel=False
bEnableMapOverrides=False
bEnableMapTags=False
DefaultTickRate=100
CustomGame[0]=(bEnabled=True,GameName="Siege",RuleName="Siege ( UN1k )",GameClass="SiegeIV_FWBv1a.SiegeGI",FilterCode="sgu2k",bHasRandom=False,VotePriority=1.000000,MutatorList="<mutators_siege_UN1k>",Settings="AirControl=0.500000,GameSpeed=1.250000,bTournament=False,bUseTranslocator=False",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[1]=(bEnabled=True,GameName="1 vs 1",RuleName="DM ( FNNNew )",GameClass="Botpack.DeathMatchPlus",FilterCode="1vs1FNN",bHasRandom=False,VotePriority=1.000000,MutatorList="<1vs1_FNN>",Settings=",GameSpeed=1.000000,bUseTranslocator=False,TimeLimit=15,FragLimit=0,GoalTeamScore=30.000000,FriendlyFireScale=1.000000,AirControl=0.500000,bTournament=False",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[2]=(bEnabled=False,GameName="Deathmatch",RuleName="Normal",GameClass="Botpack.DeathMatchPlus",FilterCode="dm",bHasRandom=False,VotePriority=1.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[3]=(bEnabled=False,GameName="Domination",RuleName="Normal",GameClass="Botpack.Domination",FilterCode="dom",bHasRandom=False,VotePriority=1.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[4]=(bEnabled=False,GameName="Last Man Standing",RuleName="Normal",GameClass="Botpack.LastManStanding",FilterCode="lms",bHasRandom=False,VotePriority=1.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[5]=(bEnabled=False,GameName="Team Deathmatch",RuleName="Normal",GameClass="Botpack.TeamGamePlus",FilterCode="tdm",bHasRandom=False,VotePriority=1.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[6]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[7]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[8]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[9]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[10]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[11]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[12]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[13]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[14]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[15]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[16]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[17]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[18]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[19]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[20]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[21]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[22]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[23]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[24]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[25]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[26]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[27]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[28]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[29]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[30]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[31]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[32]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[33]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[34]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[35]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[36]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[37]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[38]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[39]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[40]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[41]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[42]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[43]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[44]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[45]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[46]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[47]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[48]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[49]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[50]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[51]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[52]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[53]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[54]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[55]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[56]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[57]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[58]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[59]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[60]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[61]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[62]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[63]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[64]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[65]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[66]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[67]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[68]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[69]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[70]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[71]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[72]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[73]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[74]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[75]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[76]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[77]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[78]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[79]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
CustomGame[80]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="",TickRate=0,ServerActors="",bAvoidRandom=False)
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ClientScreenshotPackage=
Brazilian Server:
Alma Negra - 34.95.189.187:7777
Classic - madruga.utbr.cf:7777
Duel - x1.utbr.cf:6666
Alma Negra - 34.95.189.187:7777
Classic - madruga.utbr.cf:7777
Duel - x1.utbr.cf:6666
-
- Experienced
- Posts: 81
- Joined: Mon Aug 30, 2021 10:51 am
Re: Map Vote Extended (MVE2c) improvements of MVE2a
New version!
Fixes bug when players vote the incorrect game-type was printed in chat.
@[rev]rato.skt that's a very strange bug you found... the map filter looks simple enough, can you show me the may you have in the maps folder? do you have multiple maps folders? linux/windows? if I'm not able to reproduce I wont be able to fix
Fixes bug when players vote the incorrect game-type was printed in chat.
@[rev]rato.skt that's a very strange bug you found... the map filter looks simple enough, can you show me the may you have in the maps folder? do you have multiple maps folders? linux/windows? if I'm not able to reproduce I wont be able to fix
You do not have the required permissions to view the files attached to this post.
-
- Adept
- Posts: 445
- Joined: Mon Aug 16, 2010 1:09 pm
Re: Map Vote Extended (MVE2c) improvements of MVE2a
_21 wrote: ↑Sat Jul 09, 2022 11:36 am New version!
MVE2e-v2.zip
Fixes bug when players vote the incorrect game-type was printed in chat.
@[rev]rato.skt that's a very strange bug you found... the map filter looks simple enough, can you show me the may you have in the maps folder? do you have multiple maps folders? linux/windows? if I'm not able to reproduce I wont be able to fix
Automatically merged
now I tried another way, making the settings from scratch...
when I go to look at the map vote there are no maps...
Code: Select all
[MVES.MapVote]
ClientPackage=MVE2e
ServerInfoURL=
MapInfoURL=
HTTPMapListLocation=
TravelString=
TravelIdx=1
VoteTimeLimit=60
HTTPMapListPort=0
DefaultGameTypeIdx=0
ServerCodeName=UT-Server
MidGameVotePercent=51
KickPercent=51
MapCostAddPerLoad=0
MapCostMaxAllow=0
PlayerIDType=PID_Default
bFirstRun=False
bWelcomeWindow=False
bSpecsAllowed=False
bAutoOpen=True
ScoreBoardDelay=5
bKickVote=True
bEnableHTTPMapList=False
bOverrideServerPackages=True
bResetServerPackages=False
MainServerPackages=
DefaultSettings=
CustomGame[0]=(bEnabled=False,GameName="Assault",RuleName="Normal",GameClass="Botpack.Assault",FilterCode="as",bHasRandom=False,VotePriority=1.000000,MutatorList="",Settings="",Packages="")
CustomGame[1]=(bEnabled=False,GameName="Capture the Flag",RuleName="Normal",GameClass="Botpack.CTFGame",FilterCode="ctf",bHasRandom=False,VotePriority=1.000000,MutatorList="",Settings="",Packages="")
CustomGame[2]=(bEnabled=False,GameName="Deathmatch",RuleName="Normal",GameClass="Botpack.DeathMatchPlus",FilterCode="dm",bHasRandom=False,VotePriority=1.000000,MutatorList="",Settings="",Packages="")
CustomGame[3]=(bEnabled=False,GameName="Domination",RuleName="Normal",GameClass="Botpack.Domination",FilterCode="dom",bHasRandom=False,VotePriority=1.000000,MutatorList="",Settings="",Packages="")
CustomGame[4]=(bEnabled=False,GameName="Last Man Standing",RuleName="Normal",GameClass="Botpack.LastManStanding",FilterCode="lms",bHasRandom=False,VotePriority=1.000000,MutatorList="",Settings="",Packages="")
CustomGame[5]=(bEnabled=False,GameName="Team Deathmatch",RuleName="Normal",GameClass="Botpack.TeamGamePlus",FilterCode="tdm",bHasRandom=False,VotePriority=1.000000,MutatorList="",Settings="",Packages="")
CustomGame[6]=(bEnabled=True,GameName="Siege",RuleName="Siege ( UN1k )",GameClass="SiegeIV_FWBv1a.SiegeGI",FilterCode="sgu2k",bHasRandom=False,VotePriority=0.000000,MutatorList="<mutators_siege_UN1k>",Settings="AirControl=0.500000,GameSpeed=1.250000,bTournament=False,bUseTranslocator=False",Packages="")
CustomGame[7]=(bEnabled=True,GameName="1 vs 1",RuleName="DM ( FNNNew )",GameClass="Botpack.DeathMatchPlus",FilterCode="1vs1FNN",bHasRandom=False,VotePriority=0.000000,MutatorList="<1vs1_FNN>",Settings="GameSpeed=1.000000,bUseTranslocator=False,TimeLimit=15,FragLimit=0,GoalTeamScore=30.000000,FriendlyFireScale=1.000000,AirControl=0.500000,bTournament=False",Packages="")
CustomGame[8]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="")
CustomGame[9]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="")
CustomGame[10]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="")
CustomGame[11]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="")
CustomGame[12]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="")
CustomGame[13]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="")
CustomGame[14]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="")
CustomGame[15]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="")
CustomGame[16]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="")
CustomGame[17]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="")
CustomGame[18]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="")
CustomGame[19]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="")
CustomGame[20]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="")
CustomGame[21]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="")
CustomGame[22]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="")
CustomGame[23]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="")
CustomGame[24]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="")
CustomGame[25]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="")
CustomGame[26]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="")
CustomGame[27]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="")
CustomGame[28]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="")
CustomGame[29]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="")
CustomGame[30]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="")
CustomGame[31]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="")
CustomGame[32]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="")
CustomGame[33]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="")
CustomGame[34]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="")
CustomGame[35]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="")
CustomGame[36]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="")
CustomGame[37]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="")
CustomGame[38]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="")
CustomGame[39]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="")
CustomGame[40]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="")
CustomGame[41]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="")
CustomGame[42]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="")
CustomGame[43]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="")
CustomGame[44]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="")
CustomGame[45]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="")
CustomGame[46]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="")
CustomGame[47]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="")
CustomGame[48]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="")
CustomGame[49]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="")
CustomGame[50]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="")
CustomGame[51]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="")
CustomGame[52]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="")
CustomGame[53]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="")
CustomGame[54]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="")
CustomGame[55]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="")
CustomGame[56]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="")
CustomGame[57]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="")
CustomGame[58]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="")
CustomGame[59]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="")
CustomGame[60]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="")
CustomGame[61]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="")
CustomGame[62]=(bEnabled=False,GameName="",RuleName="",GameClass="",FilterCode="",bHasRandom=False,VotePriority=0.000000,MutatorList="",Settings="",Packages="")
Aliases[0]=<mutators_siege_UN1k>=UN1k.NewNetServer,NoMapProtection.NoMapProtection,ACEv12e_CH.ACEMut
Aliases[1]=<1vs1_FNN>=fnn165.NewNetServer,fnn165.PureAutoPause,SmartSB109.SmartSB,ACEv12e_CH.ACEMut
Aliases[2]=
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Aliases[27]=
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Aliases[31]=
MapFilters[0]=as AS-*
MapFilters[1]=ctf CTF-*
MapFilters[2]=dm DM-*
MapFilters[3]=dom DOM-*
MapFilters[4]=lms DM-*
MapFilters[5]=tdm DM-*
MapFilters[6]=sgu2k CTF-*
MapFilters[7]=1vs1FNN DM-*
MapFilters[8]=
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[MVE] Scanned 18 maps!
[MVE] Remove old + add new maps...
[MVE] CHECKING PREMADE LISTS...
[MVE] MAP LIST GENERATION ENDED, CHECK THE MV_MapList ACTOR
[MVES.MV_MapList]
LastUpdate=F814
mapCount=0
iMapList=0
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Brazilian Server:
Alma Negra - 34.95.189.187:7777
Classic - madruga.utbr.cf:7777
Duel - x1.utbr.cf:6666
Alma Negra - 34.95.189.187:7777
Classic - madruga.utbr.cf:7777
Duel - x1.utbr.cf:6666
-
- Godlike
- Posts: 2955
- Joined: Fri Sep 25, 2015 9:01 pm
- Location: moved without proper hashing
Re: Map Vote Extended (MVE2c) improvements of MVE2a
My first try here would be renaming all maps with a-z chars only (even safely to 8.3 in length) to see if mapvote still runs wild or if it swallows at the unusual chars.
"If Origin not in center it be not in center." --Buggie
-
- Experienced
- Posts: 81
- Joined: Mon Aug 30, 2021 10:51 am
Re: Map Vote Extended (MVE2c) improvements of MVE2a
@[rev]rato.skt in your second config you posted you have VotePriority=0.00000, settings vote priority to 0 is same as disabling the gametype. Since all your gametypes are either bEnabled=False or have VotePriority=0.000000 then no maps will be categorized into any of your gametypes, and gametypes with 0 maps are hidden.
There is a default configuration shipped with each MVE version, when in doubt, compare your configuration with the default configuration. That's how I saw your VotePriority is set to zero. When you set up a new gametyp I recommend copy pasting a working gametype then edit it.
Edit:
I've added a bit of summary / error reporting to the end of map reload. Maybe this helps: This will be included in next version of map-vote.
@Barbie: having a few special chars or more than 8.3 chars should not be an issue. The stock map: DM-Deck16][.unr is 11.3 chars and contains ][ it should work without problem.
There is a default configuration shipped with each MVE version, when in doubt, compare your configuration with the default configuration. That's how I saw your VotePriority is set to zero. When you set up a new gametyp I recommend copy pasting a working gametype then edit it.
Edit:
I've added a bit of summary / error reporting to the end of map reload. Maybe this helps: This will be included in next version of map-vote.
@Barbie: having a few special chars or more than 8.3 chars should not be an issue. The stock map: DM-Deck16][.unr is 11.3 chars and contains ][ it should work without problem.
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- Adept
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Re: Map Vote Extended (MVE2c) improvements of MVE2a
Thanks man, VotePriority=1.000000 now work....
Brazilian Server:
Alma Negra - 34.95.189.187:7777
Classic - madruga.utbr.cf:7777
Duel - x1.utbr.cf:6666
Alma Negra - 34.95.189.187:7777
Classic - madruga.utbr.cf:7777
Duel - x1.utbr.cf:6666
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- Adept
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- Location: India
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- Experienced
- Posts: 81
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Re: Map Vote Extended (MVE2c) improvements of MVE2a
Yes the VotePriority=0.00000 is a very counter intuitive default value. I'll go see if I can update the defaults. Should update the example configuration from the release zip.
I'm curious though, is there anyone here who uses VotePriority? I'm curious to see a use case.
I'm curious though, is there anyone here who uses VotePriority? I'm curious to see a use case.