So around the time I started getting into this game ( about when I was 4 or 5. Yes I know...I started young...) I was intrigued by the bots. I had this weird obsession to be like them. Kinda like pretending. So I ended up copying the bots in every way.
So to do this, I watched and studied. Then I found out you could watch them in first person by dying while viewing them, then re-spawning.
I think it's a bug that happens but it puts you in first person view. (I didn't know anything about the console yet)
First thing I noticed was that the Bot's had there weapons in the center view. Second, I noticed that they seemed to tilt their view when they were "locked on" to a target. This mostly happened when they strafed while "locked on". Fast forward a few years and I got into the editor. Later I found scripting. I tried my best to understand and find where this happened. I couldn't find it. A few years ago I got UT99 for the ps2 (just for the heck of it) I discovered that when you hold down the right thumb stick you get a "lock on" type of thing. It's the same exact lock on I saw the bots use while I was watching them in first person those many years ago! Strafing caused the screen to tilt.
So here is my question. How would I go about finding this code? I have my ideas. I think this might be located in the Aiming code for the bots. I'm just not skilled enough on my own to do this. I've sorta been shuffling through hundreds of lines of code but still can't really find a solid lead.
My goal is to make a mutator that adds this "tilting lock on" feature for my ultimate fantasy. ;-;
I'm 19 and still like doing this sorta of stuff. It's fun.
I also enjoy watching a ferbot try to beat a godlike bot. They are kinda evenly matched when the godlike bot is maxed out on things.
I'm sorry for the long post and if this is in the wrong section, let me know where it should have been. I do hope some of you happen to read this all and give me some of your thoughts on this. Thank you for keeping the UT99 community going!
![Very Happy :D](./images/smilies/icon_biggrin.gif)
P.S My next thing would be to add pawn possession in ut99 like ut2k4's "avatar" command.
Or make the TeamCannon & MinigunCannon Controllable pawns. I remember seeing a map when I was little have this feature. It was exactly what I was trying to do. A controllable TeamCannon pawn. oddly enough that is my second fantasy. I'm kinda weird haha.