Special Brushes tutorial, Part 1:
- The 'Add Special Brush' button
- How to add a Masked Decoration
- Changing grid size to 1
- What is an Invisible Collision Hull?
- How to add Water to your map (Zone Portal)
- Texture panning
UnrealEd 2.0 Video Tutorial now on YouTube
-
- Skilled
- Posts: 151
- Joined: Sat Apr 04, 2009 6:00 pm
- Personal rank: DHR
- Location: Canada
-
- Average
- Posts: 67
- Joined: Mon Jan 23, 2017 1:30 pm
Re: UnrealEd 2.0 Video Tutorial now on YouTube
Nice stuff. I literally hate putting things away 1 unit on the grid
Most of the time I mess up everything
Anyway I was wondering if you knew how to make an elevator (or mover, whatever) that has like, multiple components.
I managed to make an elevator with chains, and make them go up or down together with the elevator (easy; although be careful what's on the other side because the chains might appear on another floor lol).
BUT... what if there's another component? Like a pulley, that is COMPLETELY DETACHED from the actual mover and does a different movement altogether. I'll draw something to show
The thing should spin on itself as long as the elevator is going up; and of course will spin in the other direction when the elev goes down
To be honest im not sure if it's possible, i don't think i'll ever see it in a map (maybe in bunnytrack or something)

Anyway I was wondering if you knew how to make an elevator (or mover, whatever) that has like, multiple components.
I managed to make an elevator with chains, and make them go up or down together with the elevator (easy; although be careful what's on the other side because the chains might appear on another floor lol).
BUT... what if there's another component? Like a pulley, that is COMPLETELY DETACHED from the actual mover and does a different movement altogether. I'll draw something to show
The thing should spin on itself as long as the elevator is going up; and of course will spin in the other direction when the elev goes down
To be honest im not sure if it's possible, i don't think i'll ever see it in a map (maybe in bunnytrack or something)
You do not have the required permissions to view the files attached to this post.
der Kas... the cheesy prison supervisor...
-
- Godlike
- Posts: 10572
- Joined: Wed Jul 15, 2009 11:36 am
- Personal rank: coffee addicted !!!
- Location: Cologne, the city with the big cathedral.
-
- Masterful
- Posts: 717
- Joined: Mon Jan 05, 2009 8:08 pm
- Personal rank: Banished member
Re: UnrealEd 2.0 Video Tutorial now on YouTube
Im not sure if it is possible with only one 'rope roll'. ( read: mechanisms ) Fun thing to investigate.
But I do know it is possible with two rope rolls. Like this:

Make them separated movers and on-trigger movement. One for up and the other for down.

But I do know it is possible with two rope rolls. Like this:

Make them separated movers and on-trigger movement. One for up and the other for down.
This member can only post when permitted.
-
- Godlike
- Posts: 6507
- Joined: Sun May 09, 2010 6:15 pm
- Location: On the roof.
Re: UnrealEd 2.0 Video Tutorial now on YouTube
By playing game more time than time spent in Editor you might find maps like MH-LandOfEternalSunset having some mover with chains closer to this. Of course some stuff there is not the best ever for admins and doesn't include Bot support but... It looks well enough... (I have a "place-holder" until a clean release will be coming up).
-
- Godlike
- Posts: 3056
- Joined: Fri Sep 25, 2015 9:01 pm
- Location: moved without proper hashing
Re: UnrealEd 2.0 Video Tutorial now on YouTube
Does anybody have a download link for this? I've only found a compressed version, but I'd like to have the complete archive.sektor2111 wrote:MH-LandOfEternalSunset
"If Origin not in center it be not in center." --Buggie
-
- Godlike
- Posts: 6507
- Joined: Sun May 09, 2010 6:15 pm
- Location: On the roof.
Re: UnrealEd 2.0 Video Tutorial now on YouTube
G00gle Destination Unreal and see here maps and "maps".
-
- Average
- Posts: 67
- Joined: Mon Jan 23, 2017 1:30 pm
Re: UnrealEd 2.0 Video Tutorial now on YouTube
never played monsterhunt, also i know there is a deathmatch map (i think by david) that had a similar elevator to what i drew.sektor2111 wrote:By playing game more time than time spent in Editor you might find maps like MH-LandOfEternalSunset having some mover with chains closer to this. Of course some stuff there is not the best ever for admins and doesn't include Bot support but... It looks well enough... (I have a "place-holder" until a clean release will be coming up).
i don't even know what the rest of your post mean? why bot support, it's just a decorative element to make the elevator look better? maybe you meant in the mh map?
i'm downloading that later

der Kas... the cheesy prison supervisor...
-
- Experienced
- Posts: 81
- Joined: Fri Jan 09, 2015 4:24 pm
Re: UnrealEd 2.0 Video Tutorial now on YouTube
this is definetly possibleZanna wrote:Nice stuff. I literally hate putting things away 1 unit on the gridMost of the time I mess up everything
Anyway I was wondering if you knew how to make an elevator (or mover, whatever) that has like, multiple components.
I managed to make an elevator with chains, and make them go up or down together with the elevator (easy; although be careful what's on the other side because the chains might appear on another floor lol).
BUT... what if there's another component? Like a pulley, that is COMPLETELY DETACHED from the actual mover and does a different movement altogether. I'll draw something to show
The thing should spin on itself as long as the elevator is going up; and of course will spin in the other direction when the elev goes down
To be honest im not sure if it's possible, i don't think i'll ever see it in a map (maybe in bunnytrack or something)
make that spinning thing as a second Mover and give it a rotation movement with the Key positions ( the higher the elevator goes the more you should let it rotate)
give it the same MoveTime and StayOpenTime as the elevator and make it TriggerOpenTimed
give it a Tag: spinningmovertag
then in the elevator Mover Properties under Mover look for BumpEvent: spinningmovertag
so when you touch the elevator the spinning mover will start moving at the same time
the spinning mover will spin back and forth just like the elevator goes up and down
and if you also want the spinnng mover to go up and down together with the elevator then you should attach the spinning mover to the elevator mover by making the elevator an AttachMover and give it AttachTag: spinningmovertag
-
- Skilled
- Posts: 151
- Joined: Sat Apr 04, 2009 6:00 pm
- Personal rank: DHR
- Location: Canada
Re: UnrealEd 2.0 Video Tutorial now on YouTube
Semisolids and BSP tutorial:
- The 'Add Special Brush' button - Semisolid Pillar
- How to change the solidity of an existing brush
- Brief explanation of BSP - Binary Space Partitioning
- Using solid vs semisolid pillars in your map
- Console command: stat fps
- Comparison of Nodes / Poly count when using semisolid brushes
- Quick run-through of DM-Tempest (Node:Poly ratio)
- When to use semisolid brushes
- The 'Add Special Brush' button - Semisolid Pillar
- How to change the solidity of an existing brush
- Brief explanation of BSP - Binary Space Partitioning
- Using solid vs semisolid pillars in your map
- Console command: stat fps
- Comparison of Nodes / Poly count when using semisolid brushes
- Quick run-through of DM-Tempest (Node:Poly ratio)
- When to use semisolid brushes
My YouTube tutorials
download DM-CasaLoma
My UED tutorials on the Wayback Machine
Some of my maps on Unreal Archive
DM-ABC-Peanuts
Terraniux's Assault Map Tutorial : https://youtu.be/GwfGhs1xmw4
Part 2 : https://youtu.be/aHA2KCuP5DA
download DM-CasaLoma
My UED tutorials on the Wayback Machine
Some of my maps on Unreal Archive
DM-ABC-Peanuts
Terraniux's Assault Map Tutorial : https://youtu.be/GwfGhs1xmw4
Part 2 : https://youtu.be/aHA2KCuP5DA
-
- Skilled
- Posts: 151
- Joined: Sat Apr 04, 2009 6:00 pm
- Personal rank: DHR
- Location: Canada
Re: UnrealEd 2.0 Video Tutorial now on YouTube
Texture tutorial:
- The 'Surface Properties' button - top toolbar
- Unlit, Special Lit, U-Pan, Mirror, High Shadow Detail, Bright Corners, Fake Backdrop - with examples
- How to scale a texture
- Volumetric brush
- Texture Pan and Texture Rotate - left toolbar
- DM-Deck16][ - reduce texture packages in your map
- Console command - Texture Cull
- The 'Surface Properties' button - top toolbar
- Unlit, Special Lit, U-Pan, Mirror, High Shadow Detail, Bright Corners, Fake Backdrop - with examples
- How to scale a texture
- Volumetric brush
- Texture Pan and Texture Rotate - left toolbar
- DM-Deck16][ - reduce texture packages in your map
- Console command - Texture Cull
My YouTube tutorials
download DM-CasaLoma
My UED tutorials on the Wayback Machine
Some of my maps on Unreal Archive
DM-ABC-Peanuts
Terraniux's Assault Map Tutorial : https://youtu.be/GwfGhs1xmw4
Part 2 : https://youtu.be/aHA2KCuP5DA
download DM-CasaLoma
My UED tutorials on the Wayback Machine
Some of my maps on Unreal Archive
DM-ABC-Peanuts
Terraniux's Assault Map Tutorial : https://youtu.be/GwfGhs1xmw4
Part 2 : https://youtu.be/aHA2KCuP5DA
-
- Skilled
- Posts: 151
- Joined: Sat Apr 04, 2009 6:00 pm
- Personal rank: DHR
- Location: Canada
Re: UnrealEd 2.0 Video Tutorial now on YouTube
Zone Portals and (low) gravity:
- The 'Add Special Brush' button - Zone Portal
- Zone Portal attributes
- How to add a WaterZone
- How to add a LavaZone
- Zone Velocity (X, Y)
- Zone Gravity
- Invisible Zone Portal brush
- The 'Add Special Brush' button - Zone Portal
- Zone Portal attributes
- How to add a WaterZone
- How to add a LavaZone
- Zone Velocity (X, Y)
- Zone Gravity
- Invisible Zone Portal brush
My YouTube tutorials
download DM-CasaLoma
My UED tutorials on the Wayback Machine
Some of my maps on Unreal Archive
DM-ABC-Peanuts
Terraniux's Assault Map Tutorial : https://youtu.be/GwfGhs1xmw4
Part 2 : https://youtu.be/aHA2KCuP5DA
download DM-CasaLoma
My UED tutorials on the Wayback Machine
Some of my maps on Unreal Archive
DM-ABC-Peanuts
Terraniux's Assault Map Tutorial : https://youtu.be/GwfGhs1xmw4
Part 2 : https://youtu.be/aHA2KCuP5DA
-
- Masterful
- Posts: 717
- Joined: Mon Jan 05, 2009 8:08 pm
- Personal rank: Banished member
Re: UnrealEd 2.0 Video Tutorial now on YouTube
My terrible cold is not going to be over soon I think. 5 weeks now. bleerrrtghhh
My headset broke down too. I will do the couple of next tutorials with clear, subtle text. If that is ok. Then I can start tonight work on the part 2 of assault. After that MonsterHunt.

My headset broke down too. I will do the couple of next tutorials with clear, subtle text. If that is ok. Then I can start tonight work on the part 2 of assault. After that MonsterHunt.
This member can only post when permitted.
-
- Godlike
- Posts: 2244
- Joined: Sun Oct 05, 2008 3:31 am
Re: UnrealEd 2.0 Video Tutorial now on YouTube
I goto the "unrealed.ini" and make it so nothing is docked, and only the mesh browser is "active"
All my actives are set to 0, accept the first one. all no docking
Seems to stop crashing a lot. In UT2004 same thing, but you must have the mesh browser to active.
-- Edit by UnrealGecko --
Go get some oily version of vitamin A 8000 iu eat it with a greasy meal. 3 days, GONE
If you plan on replying to multiple people, please do it on the same post using either the @ or quoting him
All my actives are set to 0, accept the first one. all no docking
Seems to stop crashing a lot. In UT2004 same thing, but you must have the mesh browser to active.
-- Edit by UnrealGecko --
Terraniux wrote:My terrible cold is not going to be over soon I think. 5 weeks now. bleerrrtghhh![]()
My headset broke down too. I will do the couple of next tutorials with clear, subtle text. If that is ok. Then I can start tonight work on the part 2 of assault. After that MonsterHunt.
Go get some oily version of vitamin A 8000 iu eat it with a greasy meal. 3 days, GONE
If you plan on replying to multiple people, please do it on the same post using either the @ or quoting him
Binary Space Partitioning
-
- Masterful
- Posts: 717
- Joined: Mon Jan 05, 2009 8:08 pm
- Personal rank: Banished member
Re: UnrealEd 2.0 Video Tutorial now on YouTube
Thanks, I will try that in the future. Today I will start making 2 tutorialsGo get some oily version of vitamin A 8000 iu eat it with a greasy meal. 3 days, GONE

This member can only post when permitted.