I am sorry if this has already been asked, but I ran into a rather strange problem.
I wanted to borrow some textures from a different map. So I loaded the map with the desired textures, then I loaded my map. It looked like it had the textures, but when I tried to open MyLevel it crashed. I tried it between various maps. It worked for a few, but for most it crashed (general protection fault). Has anyone seen this?
textures from different maps
- UnrealGGecko
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Re: textures from different maps
It probably would be better to load the original map, export the textures you need, and then import them on your map to MyLevel. ![No Idea :noidea](./images/smilies/keinPlan.gif)
![No Idea :noidea](./images/smilies/keinPlan.gif)
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- Chamberly
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Re: textures from different maps
This is the way to go.UnrealGGecko wrote: ↑Mon Dec 02, 2019 11:03 am It probably would be better to load the original map, export the textures you need, and then import them on your map to MyLevel.![]()