CTFM-UTDMW-SpaceNoxx

Tutorials and discussions about Mapping - Introduce your own ones!
User avatar
EvilGrins
Godlike
Posts: 9913
Joined: Thu Jun 30, 2011 8:12 pm
Personal rank: God of Fudge
Location: Palo Alto, CA

CTFM-UTDMW-SpaceNoxx

Post by EvilGrins »

The prefix CTFM is a variant on CTF4, and this map will require either MultiTeamCTF or CTF4 to be played. An open number of space platforms, for very intense but tricky play.
Image
Map has 4 redeemers and enough room for talented pilots to do this with SLV/RX, but for more standard play snipers will probably have a field day here.

Warlords and cannons on the map are using projectiles from the MH4ever.u which has team colored firepower in it, which is handy but also extremely powerful.
Image
Image
This is not a map to hold still on for very long, because not only is the firepower excessively strong, the splash effect is wide.

Well, except for normal players... most powerful stuff for you lot are the redeemers.

Usual Suspects:
.u - /system
.utx - /textures
.unr - /maps
.png - Pwetty!

Enjoy!
https://www.mediafire.com/file/y62cvozz ... ceNoxx.zip
http://unreal-games.livejournal.com/
Image
medor wrote:Replace Skaarj with EvilGrins :mrgreen:
Smilies · viewtopic.php?f=8&t=13758
User avatar
EvilGrins
Godlike
Posts: 9913
Joined: Thu Jun 30, 2011 8:12 pm
Personal rank: God of Fudge
Location: Palo Alto, CA

Re: CTFM-UTDMW-SpaceNoxx

Post by EvilGrins »

Often takes bots to find the things we miss.

I had no idea that hole was there!
You do not have the required permissions to view the files attached to this post.
http://unreal-games.livejournal.com/
Image
medor wrote:Replace Skaarj with EvilGrins :mrgreen:
Smilies · viewtopic.php?f=8&t=13758
User avatar
OjitroC
Godlike
Posts: 3709
Joined: Sat Sep 12, 2015 8:46 pm

Re: CTFM-UTDMW-SpaceNoxx

Post by OjitroC »

I seem to recall coming across a few other non-fatal BSP holes especially on the outer edges of the platforms - didn't detract from the fun in playing that map though.