THIS MAP IS FOR UT2004
Link:
STORY:
Far away from any civilization a fortress lays dormant, waiting for a new sacrifice to satisfy the hunger of long forgotten gods. Only the champions may leave with their sanity intact while the losers join the screams that echo thought the walls.
PERSONAL NOTES:
My third UT2004 map, after learning how to use UE2's terrain I decided to make a DM map with a little more complexity. This level was based on DM-Asbestos, this map has a lot multiple paths and pickups, also it has a secret that can be collected by shooting all the flames in the map.
DM-KillingFields
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DM-KillingFields
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Somewhere in Nevada...
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- Location: Cologne, the city with the big cathedral.
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Re: DM-KillingFields
There you have it mappers, that map up there must be converted to ut99...
...and if you do that, papercoffee will name his first born child after you!
· http://unreal-games.livejournal.com/
· https://unrealarchive.org/authors/evilgrins.html
· https://www.facebook.com/groups/UTcorps
· https://unrealarchive.org/authors/evilgrins.html
· https://www.facebook.com/groups/UTcorps
Smilies · https://ut99.org/viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
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Re: DM-KillingFields
Thanks everyone for the comments, converting this map to UT99 is going to be a challenge since it uses a lot of UE2 exclusive things like static meshes, textures that use multiple layers and UE2 terrain. However more than 80% of the map uses BSP so it's not impossible to convert but it's definitely going to be time consuming.
Somewhere in Nevada...