Got this error, I tried to look at things myself, opened the UnrealTournament log text file. Sure enough, a bunch of errors on the player spawn. I also saw many other errors about "failed to load" with various model/skin files listed. Which did not make sense because I went and checked and the files exist in my System folder. I checked my own player setup and the model looks fine there. I also checked the bot configuration. All supposed "failed to load" skins are showing. I don't know if that is related to the player start issue but figured I would mention it.
Tested Coret again and several other maps. Coret again would not start when I hit fire. Only several bots were loaded into the game. This player spawn error only seems to happen on CTF-Coret. I have played many other maps just fine.
I'm not good with scripts or codes or anything in UE aside from voicepacks LOL, so I don't want to go poking around by myself.
Here's part of the log when it gave the error and crashed:
Code: Select all
ScriptLog: Couldn't spawn player at CTF-Coret.PlayerStart5
Warning: Login failed: Failed to spawn player actor
Critical: appError called:
Critical: Failed to spawn player actor
Critical: Windows GetLastError: The operation completed successfully. (0)
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Exit: UGalaxyAudioSubsystem::ShutdownAfterError
Log: DirectDraw End Mode
Exit: UD3D9RenderDevice::ShutdownAfterError
Critical: MatchViewportsToActors
Critical: (CTF-Coret.unr)
Critical: ClientInit
Critical: UGameEngine::LoadMap
Critical: LocalMapURL
Critical: UGameEngine::Browse
Critical: ClientTravel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: MainLoop
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 08/12/23 00:41:28
Code: Select all
ScriptLog: Couldn't spawn player at CTF-Coret.PlayerStart5
ScriptLog: Failed to spawn bot
ScriptLog: PitF Skrilax tskmskins. tskmskins.
ScriptLog: PitF Skrilax tskmskins. tskmskins.
ScriptLog: Couldn't spawn player at CTF-Coret.PlayerStart5
ScriptLog: Failed to spawn bot
ScriptLog: Couldn't spawn player at CTF-Coret.PlayerStart5
ScriptLog: Failed to spawn bot
ScriptLog: Couldn't spawn player at CTF-Coret.PlayerStart5
ScriptLog: Failed to spawn bot
ScriptLog: Couldn't spawn player at CTF-Coret.PlayerStart5
ScriptLog: Failed to spawn bot
ScriptLog: Couldn't spawn player at CTF-Coret.PlayerStart5
ScriptLog: Failed to spawn bot
ScriptLog: Couldn't spawn player at CTF-Coret.PlayerStart5
ScriptLog: Failed to spawn bot
ScriptLog: Couldn't spawn player at CTF-Coret.PlayerStart5
ScriptLog: Failed to spawn bot
Google was unhelpful, but I did find this from another topic,
viewtopic.php?p=142235#p142235sektor2111 wrote: ↑Thu Mar 30, 2023 10:09 pm In CTF-Coret there is a jumpy access at Flak spot - but there is an unusable PlayerStart which UT is fixing itself
So maybe this is a known issue? Was there a CTF-Coret][ released I haven't seen? I seem to find mostly threads talking about how awesome the map is, hardly any mentions of the error I am getting, so thought it couldn't hurt to ask.
Apologies mods if this is in the wrong section... wasn't sure if it should go in general or mapping.