https://www.mapraider.com/maps/unreal-t ... M-Invertyx
This is pretty awesome (likely just very good warp portal usage, but indeed well pulled off then!)
EDIT: Yup, just good use of those it seems.
So LazyMatrix to make the vanilla hitscan have projectiles all the time is advised.
For UT2004 I was aware of
https://pospi.spadgos.com/games/escher-player-physics/
and the map to go with it, but bots would not walk anywhere but the ONE "floor".
Not so here, which makes this so great.
Revolutionary map, literally (DM-Invertyx)
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Re: Revolutionary map, literally (DM-Invertyx)
Let me guess, it looks like everyone on the ground floor is also playing on the ceiling?
I've a couple of those.
I've a couple of those.
· http://unreal-games.livejournal.com/
· https://unrealarchive.org/authors/evilgrins.html
· https://www.facebook.com/groups/UTcorps
· https://unrealarchive.org/authors/evilgrins.html
· https://www.facebook.com/groups/UTcorps
Smilies · https://ut99.org/viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
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Re: Revolutionary map, literally (DM-Invertyx)
Uploaded to my server, !vote load and test, good work!!!
UT Server in Spain, home served @ 1GB symmetrical fiber http://ut99server.kozow.com (The Black&Decker Server.)
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-Easy downloads, up to date, "ready to run" for friends in webpage of server.
-"Realistic" BOT configuration, autofill an adecuate amount of bot when you connect, good for practice, 10 humans allowed.
-MapVote, "t" and write "!vote" to test maps.
-More 300 Maps...
-UZ compression, faster downloads.
-UTStats 2 page.
Enjoy.