Revolutionary map, literally (DM-Invertyx)

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Revolutionary map, literally (DM-Invertyx)

Post by » ... M-Invertyx

This is pretty awesome (likely just very good warp portal usage, but indeed well pulled off then!)
EDIT: Yup, just good use of those it seems.
So LazyMatrix to make the vanilla hitscan have projectiles all the time is advised.

For UT2004 I was aware of
and the map to go with it, but bots would not walk anywhere but the ONE "floor".

Not so here, which makes this so great.
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Re: Revolutionary map, literally (DM-Invertyx)

Post by EvilGrins »

Let me guess, it looks like everyone on the ground floor is also playing on the ceiling?

I've a couple of those.
medor wrote:Replace Skaarj with EvilGrins :mrgreen:
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Re: Revolutionary map, literally (DM-Invertyx)

Post by papercoffee »

Ah yes this map.
Really nice and confusing.
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Re: Revolutionary map, literally (DM-Invertyx)

Post by nickelo »

Uploaded to my server, !vote load and test, good work!!!
UT Server in Spain, home served @ 1GB symmetrical fiber :rock: (The Black&Decker Server.)
-Easy downloads, up to date, "ready to run" for friends in webpage of server.
-"Realistic" BOT configuration, autofill an adecuate amount of bot when you connect, good for practice, 10 humans allowed.
-MapVote, "t" and write "!vote" to test maps.
-More 300 Maps...
-UZ compression, faster downloads.
-UTStats 2 page.