I was discussing a map assessment on another forum, and my general frustration that Titans can go uphill but they're not great at coming back down.
Moreso if they climb up on a rock or something.
The other guy said Titans are not good at jumping, which seemed silly when I pictured it... but it got me thinking.
Can titans jump?
If not, is it possible to make them jump?
Jumping Titans
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Jumping Titans
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Smilies · https://ut99.org/viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
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Re: Jumping Titans
I don't see their jumping code... I don't get how it's supposed to be executed something that doesn't exists - only EPIC had such a logic.
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Re: Jumping Titans
They CAN jump (with Kickers).
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Re: Jumping Titans
KICK THE TITAN!!
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Re: Jumping Titans
Short answer: No.
Long answer: Titans have JumpZ set to -1 which disables a lot of code related to jumping in scripted pawn, further more, no jumping animations exist for the titan so even if we change it so it can jump it will still look borked.
Long answer: Titans have JumpZ set to -1 which disables a lot of code related to jumping in scripted pawn, further more, no jumping animations exist for the titan so even if we change it so it can jump it will still look borked.
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Re: Jumping Titans
Didn't exactly jump so much as slide sideways really fast.
Yes they do, but only when nobody is looking.
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Smilies · https://ut99.org/viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
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Re: Jumping Titans
If you want, I'll do a research toward their physics, not on purpose to see them jumping but... moving over a ledge because... engine has something native against "accidental" falling, either way Scout making paths is excepted from this restriction and that's why some paths are mystical for run-time activity concerning Bot and its supposed jumps through some hole but landing in the same ground unable to target destination through the hole.
The problem let's say that it can be done inside map... but if this is requiring something placed around, map will have to be filled in every single spot with such helpers - does it worth ? Does it worth looking at them taking flags and all that misery from their script ?
The problem let's say that it can be done inside map... but if this is requiring something placed around, map will have to be filled in every single spot with such helpers - does it worth ? Does it worth looking at them taking flags and all that misery from their script ?