CTF-UTDMT-MosEisleySpaceport

Tutorials and discussions about Mapping - Introduce your own ones!
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EvilGrins
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CTF-UTDMT-MosEisleySpaceport

Post by EvilGrins »

This is a large map set in a Star Wars themed city (wretched hive of scum & villainy) with a hangar in the middle that has a detailed Millennium Falcon you can go inside of.
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It's a symmetrical map and while there are multiple ways to get to the flag (it's a city) primarily there's 2 most common ways... and I placed a UTDMT right in the middle of 1 of those ways.
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Still, there are ways to get around that if you really want... but it won't be easy.

No lightsabers this time around but I did replace shock rifles with blasters.

Usual Suspects:
.u - /system
.umx - /music
.unr - /maps
.utx - /textures
png - Pwetty!

Enjoy!
https://www.mediafire.com/file/u700b0wg ... ceport.zip
http://unreal-games.livejournal.com/
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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
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jmartin
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Re: CTF-UTDMT-MosEisleySpaceport

Post by jmartin »

Very cool map.

Reminds me of the Star Wars Battle Front II map, also made with the UnrealEd.

I also checked out the "night" version by Pat. Surprised to see how much detail went into making the Millennium Falcon. Wow! :tu:
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EvilGrins
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Re: CTF-UTDMT-MosEisleySpaceport

Post by EvilGrins »

jmartin wrote: Wed Jan 31, 2024 11:45 pmSurprised to see how much detail went into making the Millennium Falcon.
He is a wonder.

Also made a Naboo map (inside the royal palace) and at least one Starfleet type map.

https://unrealarchive.org/maps/unreal-t ... 221e3.html
http://unreal-games.livejournal.com/
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medor wrote:Replace Skaarj with EvilGrins :mrgreen:
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