XVehicles is mostly like new weapons. it is not related to game types. Mostly.
So it already support all possible game types.
If you have concrete issues with some game types - feel free report about that.
XVehicles is mostly like new weapons. it is not related to game types. Mostly.
AFAIK it is only NW3 problem. All of 3 issues. Since replacement of weapons postponed only here. All other weapons mods must work fine.Gustavo6046 wrote: ↑Mon Apr 18, 2022 8:42 am Weapon lockers don't work very well with weapon mods like Nali Weapons 3.
Automatically merged
StuffSwapper doesn't replace the weapons in the XWeaponsLocker - at least with the configuration I'm using (CS_v16_2, TNTWeapon and a Stinger I've modified). It does replace any 'standalone' default UT weapons that may be in the map as well as default UT pickups (armor, thigh pads, etc).
Automatically merged
Actually, they at least give you the NW3 weapons, only quirk being how they handle giving ammo (sometimes they give more if you run in again). This doesn't hold true for RocketsUT.Buggie wrote: ↑Wed May 25, 2022 12:58 pmAFAIK it is only NW3 problem. All of 3 issues. Since replacement of weapons postponed only here. All other weapons mods must work fine.Gustavo6046 wrote: ↑Mon Apr 18, 2022 8:42 am Weapon lockers don't work very well with weapon mods like Nali Weapons 3.
Automatically merged
Not really get what you mean about RocketsUT. Also I fail run RocketsUT, so not able test my self. RocketsUT loaded but no any replacement in any place. Everywhere usual weapons. Maybe v469c issue, idk.Gustavo6046 wrote: ↑Wed May 25, 2022 4:42 pm Actually, they at least give you the NW3 weapons, only quirk being how they handle giving ammo (sometimes they give more if you run in again). This doesn't hold true for RocketsUT.
Smilies · https://ut99.org/viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
Automatically merged
...I took a tour through my CTF4 & CTFM maps yesterday to see which ones might be good for XV.
Smilies · https://ut99.org/viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
The mod is gametype-agnostic, in fact there's already a CTFM conversion in the Unreal Archive:
I'm seeing "EvilGrins XV" on a lot of those, but when I click that it doesn't bring up all my XV edits, only that specific map for the one I clicked.
Smilies · https://ut99.org/viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
Smilies · https://ut99.org/viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins