papercoffee wrote:I didn't notice those bugs other mentioned there on moddb ...really strange.
Well, most bugs reported (from many other places) are not from the mod itself, many times it's a mistake from the player or misinterpretation or something. But there are indeed a few that slipped and are most likely truly bugs, others I can simply anticipate that there are other mods that will do some sort of voodoo and break chains or loop them up.
So far I am mostly surprised no one complained about the pack full size
Anyway, I should have known better (it's impossible for a team to release simpler projects in a stable condition, let alone one person relative a complex project like this one), so I will just iron it up so it gets better both client and server-side too, and I hope the 2nd public release fixes all the remaining bugs.
Btw, in the beta you guys did a really good job, so don't sweat it, it's only normal that bugs will appear on a release for hundreds of machines rather than in a small group of about a dozen.
I just hoped to not have to re-release it because of the filesize.