★ Player Join/Leave Announcer ★

Search, find and discuss about Mutators!
User avatar
Que
Adept
Posts: 404
Joined: Mon Dec 09, 2019 5:49 am
Personal rank: ...

★ Player Join/Leave Announcer ★

Post by Que » Tue Dec 15, 2020 9:15 am

This mod plays a sound effect if/when players join/leave your server.

Default:

Code: Select all

PlayerJoin=BossVoice.bIncoming
PlayerLeave=BossVoice.bmandown
if running with SmartScoreboard then disable the inbuilt Join/Leave Sounds inside SmartSB101.ini
if you are wanting to play sound effects from within a custom .uax file then remember to add it to your ServerPackages=<myUAXFile>

Enjoy.

NB: it is reported that you may not need to send PlayerAnnouncer as a ServerPackage.
You do not have the required permissions to view the files attached to this post.
Last edited by Que on Wed Dec 16, 2020 5:33 am, edited 1 time in total.
Jump in and have a few games on our Servers >>>
Show
Image
Image
Image
*Join our Discord Here.*

User avatar
UTPe
Masterful
Posts: 503
Joined: Sun Jul 12, 2009 7:10 pm
Personal rank: Dude
Location: Trieste, Italy

Re: ★ Player Join/Leave Announcer ★

Post by UTPe » Tue Dec 15, 2020 11:33 am

Thank you very much mate. I'll try it asap ! :highfive:
Personal UT99 website: http://utdatabase.gamezoo.org | Personal forum: http://fragfinity.freeforums.org/index.php
Personal file database: http://ut99files.gamezoo.org | Personal map database: http://ut99maps.gamezoo.org

"These are the days that we will return to one day in the future only in memories." (The Midnight)

User avatar
esnesi
Inhuman
Posts: 844
Joined: Mon Aug 31, 2015 12:58 pm
Personal rank: Dialed in.

Re: ★ Player Join/Leave Announcer ★

Post by esnesi » Tue Dec 15, 2020 1:52 pm

Thanks alot, much appreciated :gj:

Iam going for botpack.click or botpack.newbeep! 8)
Can it also be set as ServerActor?

Iam interested in why the serverpackage PlayerAnnoucner is needed for default sounds.

Edit, works as serveractor! :tu:

User avatar
Que
Adept
Posts: 404
Joined: Mon Dec 09, 2019 5:49 am
Personal rank: ...

Re: ★ Player Join/Leave Announcer ★

Post by Que » Wed Dec 16, 2020 12:14 am

@eanesi Afaik anything player pawn related needs to be set as Server Package.

@Utpe no worries mate ,enjoy! :)
Last edited by Que on Wed Dec 16, 2020 1:13 am, edited 1 time in total.
Jump in and have a few games on our Servers >>>
Show
Image
Image
Image
*Join our Discord Here.*

User avatar
esnesi
Inhuman
Posts: 844
Joined: Mon Aug 31, 2015 12:58 pm
Personal rank: Dialed in.

Re: ★ Player Join/Leave Announcer ★

Post by esnesi » Wed Dec 16, 2020 1:03 am

Just tested without serverpackage playerannouncer with botpack.click, that works.
With a custom sound ofcourse that package needs to be listed, but i don't think a listing is needed for PlayerAnnouncer.

I assume the mutator/actor already does it's job when it's listed.

User avatar
Chamberly
Godlike
Posts: 1963
Joined: Sat Sep 17, 2011 4:32 pm
Personal rank: Dame. Vandora
Location: TN, USA

Re: ★ Player Join/Leave Announcer ★

Post by Chamberly » Wed Dec 16, 2020 5:30 am

Afaik, if you are using default files then you don't have to set it as server packages as long they are coded within these files. Unless you are using different version of the botpack file and so on then it'll be a mess.
Image
Image
Image Edit: Why does my sig not work anymore?

giresun27
Average
Posts: 31
Joined: Thu Mar 26, 2020 4:27 pm
Personal rank: 34

Re: ★ Player Join/Leave Announcer ★

Post by giresun27 » Thu Dec 17, 2020 5:58 pm

It works fine when its 2 teams team deathmatch
but with 4 teams on team deathmatch I dont hear the incoming voice when someone joins the server I only hear mandown when they leave the server

User avatar
esnesi
Inhuman
Posts: 844
Joined: Mon Aug 31, 2015 12:58 pm
Personal rank: Dialed in.

Re: ★ Player Join/Leave Announcer ★

Post by esnesi » Mon Dec 21, 2020 7:16 pm

Had an issue last Friday.

We were playing JailBreak, and players joined and left.
Suddenly the sound i selected for joining players (botpack.click), got jammed.
So we all we were hearing was the click sound on repeat lol.

Sadly i haven't been able to reproduce this issue yet.
I do know that JailBreak depends on even teams, and will autofill with Bots if teams are not even.
Assuming it has to do something with that.

Code: Select all

bEnableSounds=True
bUseInternalSounds=False
bEnableGameEndSounds=False
PlayerJoinSound=Botpack.Click
PlayerLeaveSound=

User avatar
Chronox
Novice
Posts: 16
Joined: Sat Sep 07, 2013 5:25 am
Personal rank: Rookie Admin
Location: Colombia

Re: ★ Player Join/Leave Announcer ★

Post by Chronox » Sun Apr 25, 2021 4:48 am

Hi,

Just wanted to mention that you have a typo on the "readme" file, it displays:

PlayerAnnouncer requires a Serverpackage.
ServerPackage=PlayerAnnouncer <----- Missing an "s" in ServerPackages.
Image