Convert from UT2004 for CTF with X-Vehicles this map:
https://unrealarchive.org/maps/unreal-t ... b4241.html
This map need XVehicles at least v59 for load:
https://ut99.org/viewtopic.php?f=34&t=14936
CTF-XV-Veniis-Rezq
-
- Godlike
- Posts: 3117
- Joined: Sat Mar 21, 2020 5:32 am
CTF-XV-Veniis-Rezq
You do not have the required permissions to view the files attached to this post.
Last edited by Buggie on Mon Oct 07, 2024 11:05 pm, edited 6 times in total.
-
- Godlike
- Posts: 3117
- Joined: Sat Mar 21, 2020 5:32 am
Re: CTF-XV-Veniis-Rezq-Fix-1
v1
- reduce size
- fix HOMs
- fix deadly zone
Update at first post: viewtopic.php?f=5&t=15090
Gameplay on map:
- reduce size
- fix HOMs
- fix deadly zone
Update at first post: viewtopic.php?f=5&t=15090
Automatically merged
-
- Godlike
- Posts: 10159
- Joined: Thu Jun 30, 2011 8:12 pm
- Personal rank: God of Fudge
- Location: Palo Alto, CA
Re: CTF-XV-Veniis-Rezq-Fix-1
Do you mind if I edit your conversion?
· http://unreal-games.livejournal.com/
· https://unrealarchive.org/authors/evilgrins.html
· https://www.facebook.com/groups/UTcorps
· https://unrealarchive.org/authors/evilgrins.html
· https://www.facebook.com/groups/UTcorps
Smilies · https://ut99.org/viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
-
- Godlike
- Posts: 3117
- Joined: Sat Mar 21, 2020 5:32 am
-
- Godlike
- Posts: 10159
- Joined: Thu Jun 30, 2011 8:12 pm
- Personal rank: God of Fudge
- Location: Palo Alto, CA
Re: CTF-XV-Veniis-Rezq-Fix-1
Mostly looking into it, at surface level, like this... with a few other things.
You do not have the required permissions to view the files attached to this post.
· http://unreal-games.livejournal.com/
· https://unrealarchive.org/authors/evilgrins.html
· https://www.facebook.com/groups/UTcorps
· https://unrealarchive.org/authors/evilgrins.html
· https://www.facebook.com/groups/UTcorps
Smilies · https://ut99.org/viewtopic.php?f=8&t=13758medor wrote:Replace Skaarj with EvilGrins
-
- Godlike
- Posts: 3117
- Joined: Sat Mar 21, 2020 5:32 am
Re: CTF-XV-Veniis-Rezq-Fix-1
v2
- improved bot paths.
Now map need XVehicles at least v56 for load!
viewtopic.php?f=34&t=14936
Updated in first post: viewtopic.php?t=15090
- improved bot paths.
Now map need XVehicles at least v56 for load!
viewtopic.php?f=34&t=14936
Updated in first post: viewtopic.php?t=15090
-
- Godlike
- Posts: 3117
- Joined: Sat Mar 21, 2020 5:32 am
Re: CTF-XV-Veniis-Rezq
v3
- Improve paths.
- Improve how defenders handle vehicles:
- Fix unfair placed tree.
Now need XVehicles at least v59 for load.
Update in first post: viewtopic.php?t=15090
- Improve paths.
- Improve how defenders handle vehicles:
- Fix unfair placed tree.
Now need XVehicles at least v59 for load.
Update in first post: viewtopic.php?t=15090
-
- Godlike
- Posts: 3117
- Joined: Sat Mar 21, 2020 5:32 am
Re: CTF-XV-Veniis-Rezq
v4
- Improve paths.
- improve BSP.
- improve FPS.
- Better trees.
Update in first post: https://ut99.org/viewtopic.php?t=15090
- Improve paths.
- improve BSP.
- improve FPS.
- Better trees.
Update in first post: https://ut99.org/viewtopic.php?t=15090
-
- Godlike
- Posts: 3117
- Joined: Sat Mar 21, 2020 5:32 am