SmartSB is a Scoreboard is the replacement for SmartDM for the following GameTypes;
TeamDeathMatch (& 4way)
Domination (& 4way)
CaptureTheFlag (& 4way)
Add The following Packages as ServerPackages
Code: Select all
ServerPackages=SmartSB101<version> ServerPackages=SmartDmAssets <<-- Optional. ServerPackages=CountryFlags32b
Note: replace <Version> with the letter of the latest beta ie; i
Start your Server , now SmartSB101.ini will spawn.
there are an abundance of settings in SmartSB101.ini however it should work right out of the box.
no need for SmartDmAssets.utx if you are not interested in setting up custom icons.
or team headers.
more info on settings: http://www.proasm.com/ut/smartsb101.html#Configs
For CountryFlags to Show make sure that you have IPToCountry installed and have downloaded and installed CountryFlags32b.utx
also be sure to add as ServerPackage.
if you know what you are doing and wish to keep your current settings then rename all instances of
[SmartSB101<version>.<classname>] to the latest [SmartSB101<version>.<classname>]. inside the SmartSB101.ini.
for example: [SmartSB101h.SmartSB] >> [SmartSB101i.SmartSB]
also update the following in SmartSB101.ini ;
if unsure or any problems just delete SmartSB101.ini and restart server.
more information: http://www.proasm.com/ut/smartsb101.html
Changes to 101q
Renamed 101p to 101q for 436/451 mismatch versions.
Changes to 101p
Rescaled Personal Scoreboard.
Fixed unnecessary double kill stats.
Fixed Assists players and sound.
Added Assists timer for sound delay when 'Taken the Lead'.
Fixed all Personal Scoreboard stats not displaying.
Fixed player Scoreboard LocalTimes.
Added FlagReturns to Personal SB CTF stats.
Switched Powerups hide/show.
Changes to 101o
Added !SSB check to SmartSB chat minitoring.
Capped armor amount to 150 max.
Added detailed Personal scoreboard.
Added options in menu for various scoreboards.
Adjusted Assists to coincide with sound.
Removed Assists from bonus.
Added 800x600 to ServerInfo.
Changes to 101n
Re-aligned Powerups for all resolutions.
Set powerups default to Hide.
Fixed F2 ServerInfo startaup.
Added clear F2 ServerInfo in HUD menu.
Made small HUD timer seperate bShowHudTimer in ScoreBoard.
Changed all Powerup display to text.
Forced HUD transparency where necessary.
Added Dropped Flag Timeout.
Added drop flag timeout and flagname in HUD menu.
Flag playername and time in all 4 team games.
Added larger fonts to HUD scores if 469.
Standardized MultiCTF flags and scores.
Made Domination X's flexible to HUD movement.
Made Armor powerup standard 150 - 0.
Improved CTF flag names.
Fixed Amp counter when dead and pausing.
Scaled SSB Logo for better fit.
Rescaled top Timer.
Changes to 101m
Limited Hud score/rank/spread to 1024 max.
Removed background for score/rank etc.
Fixed spectator list repeating 'Player'.
Added new F2 Serverinfo Display.
Combined bCTFGameSounds with bOtherGameSounds.
Added all powerups to Hud + Menu.
Added top right TimeLeft option + menu.
Removed powerup display to spectators.
Added experimental DoubleJump option also in admin menu.
Changes to 101L
Experimental and reserved for maybe later use.
Changes to 101k
The sound "Nice Catch" will now also be played if you pickup the enemy flag after its been dropped within 15 meters of the enemy base.
The sound "Assist" will now also be played if you pickup the enemy flag after its been dropped within 15 meters of the your base.
Enabled UTPure to handle ServerInfo
Added show player scores when spectator
Made gold color more goldish
Fixed Survivability over run.
Fixed DM HUDColor by adding new DM Hud
Test for Nexgen and NewNetUnrealv0_9_15
Replaced Ü with U in Uber Long Range Kill.
Changes to 101j
Fixed Keybind not working in Info window.
Added Survival (Surv) to all mini scoreboard's.
Added a separate WRI for Menu to open without scoreboard.
Added extra Lighter shade for scoreboard in Menu.
Added Time remaining to hud with Menu option.
Added all stats on Full and Alt Scoreboards in CTF game at game end.
Added extra devide line for full and alt scoreboard's.
Added control of all right side flags and icons.
Added right side CTF flags back.
Added scaled 4 Team Huds side flags and icons for most resolutions.
Added playername to right side flags in CTF games.
Added increased Ping font size.
Fixed LMS Kills registering incorrectly.
Created NexgenSSB plugin for Nexgen112N so F2 will function in SSB.
Changes to 101i
Fixed CTF and Team game side flags and scores.
Add additional small Font option.
Fixed red tint behind face and flag.
Adjusted various stats alignment.
Started work on F2 ServerInfo.
Changes to 101g
Better font scaling methods in !sdm menu
Added Score Dividers <optional>
Changes to 101f
Fixed end game last place sounds
HeadHunter only if not died
Made Provision for MonsterHunt with mini scoreboard
Added a cancel all scoreboards for MonsterMatch
Cater for nexgen top text box
Added Headers to Scoreboard position movement
Added scoreboard FooterFont to scaling
Removed indicator shade
Added new SmartSB logo
Added Mini SB header removal option
Added Mini SB header option in menu
Improved Playername size testing
Made all mini scoreboard text larger
Fixed many access nones
Added a DM mini scoreboard for 640x480
Changes and Fixes in SmartSB101 Beta
Added 4 Team TDM and CTF Scoreboards
This is a big step and is added for all 4 team games.
SmartSB auto recognizes CTF4 and MultiCTF games and auto switches to 4 team scoreboards.
To play with 4 team TDM games (not CTF) a setting in the UnrealTournament.ini file needs to be set.
Changed logon Logo
Due to the name change, we felt a new logo was also needed.
The logo now senses different resolutions and sets itself accordingly.
Mini scoreboards have now been added to all games, DM, TDM, CTF and all 4 team games.
The CTF Mini scoreboards having up to 10 different stats which now switch 5 by 5 so no resolution looses any information.
Rank badges are now applied to all scoreboards, Full, Alt and Mini.
This has also been updated in the upper right of the screen to show which scoreboard is currently in use.
A dark shading has also been added for better clarity.
Attention to 1024x768 and 800x600
Special attention has been paid to these 2 old resolutions for the many players still using these modes.
1024x768 now have all the stats in their Mini scoreboards that are normally only seen in 1920x1080.
This is done via a switching operation that switch 5 stats every 6 seconds or so.
Updated for Patch 469
The complete mod has been completely re-scaled to suite the new patch 469.
The scoreboards do look much nicer in 469 than previous so do update asap.
Several new sounds have been added to most games, namely:
1. Double Kill.
2. Triple Kill.
3. Multi Kill.
4. Mega Kill.
5. Altra Kill.
6. Monster Kill.
7. Ludicious Kill.
8. Holy Shit.
9. Wicked Sick.
11. Head Hunter.
12. Flawless Victory.
13. Last Place. (4 to 6 players)
14. Humiliating Defeat. (7+ players)
15. Ownage. (AirKills)
Menu Sound Options
There are now 2 Sound options in the menu.
1. MultiKill Sounds
2. CTFGame Sounds
These sounds always used to be serverside and handled by the admin.
These have now been transfered to clientside for each player to select.
When a player kills another player while in the air.
This happens at approx the peak of a double jump.
It is available as a stat in all mini scoreboards.
This has been added for each player which can be found in the Settings menu in the form of a Slider.
This will move the scoreboard up or down to where the player wants it.
This was added for the various amounts of text available at the top right.
The Help menu has been well updated to reflect all the abbreviations used in SmartSB.
SmartSB will detect if the player is using patch 469 and add a extra Font button.
This is to change the font size if the new GUIScale option has been changed in the UT Menu.
The F3 key now toggles the scoreboards, Full / Alt / Mini / Standard.
Which ever is last used is where it will be saved as default.
NB: The 4 Team scoreboards only toggle between Mini4 and Standard.
Twice repeated kill broadcasts.
As many Access Nones as possible.
Fixed badges in DM mini SB.
Adjusted DM end game sounds if tie.
Removed old Overtime option settings.
Renamed to SmartScoreBoard
fixed few issues with default scoreboard not staying set.
Changes made in SmartDM
1. Universal TalkTexture alignment ( SC]~[WARTZ )
2. Fixed 2/4 Team game detection
1. Blocked Kills / Score in Hud if Spectator (EvilGrins)
2. Specs in DM scoreboard all grey now, not green (noOne)
3. Replaced startup heading ---> with //
4. Re-aligned all resolutions 800x600 to 1920x1080
5. 1600 x 900 and above now have bigger fonts
6. Pings now always clearly displayed in left column. (Rev)
7. CTF, DOM scoreboard re-positioned to clear game markers (Rev)
8. Monitoring for 128x128 skin texture. (EvilGrins)
9. New Deathmatch Mini Scoreboard. (noOne)
10. New 4 way Team Game for TDM only at this point.
How to operate new mini scoreboard in DeathMatch
In Menu or INI file:
F3 will now toggle between Normal SB / Alt SB / Mini SB
NB: Mini scoreboard drops some stats in 1152x864, 1024x768 and more drops in 800x600
Also there are some noticeable glitches visible when toggling between mini and normal SB.
This seems to be Rendering problem and is a little better in OpenGL.
Just toggle slower
Howdy, I have solved all the problems, so sit back test and relax
Here is 108g of which I need feedback as since 108e I've had no feedback on any of the changes.
1. CTF Scoreboard.
Here we have the dead icon on top of the country flag in both normal and alt scoreboards with the Ping permanently displayed below the Country Flag in both the normal and alt scoreboards.
2. TDM Scoreboard.
This is still the original with the ping displayed as part of the Country name line.
3. DM Scoreboard.
Here we have several changes with the Ping alternating between the Country Name line and the side ping below the country flag.
Basically which of the 3 types is best ?
4. Other Items.
The positioning of the Country name and stuff.
The colors of the Country names and the stuff next to it.
The lowering of all scoreboards to allow messages.
Mutate SmartDM Anonymous toggles the player colors to standard for screenshot purposes.
Mutate SmartDM MiniSB Toggle a new small experimental Scoreboard.
The player recovery system.
New in 108g
DeathMatch only, bSpecsWithPlayers= in ini file and also if admin in the Menu Bind window.
This includes spectators and players in the scoreboard.
When switch to player or to spectator or leaving as player and coming back as spectator the stats will always be reloaded.
NB: Spectators do not have the off board option as it is not possible, players only.
If in the Menu, the admin switches bSpecsWithPlayers=False, all spectators will immediately have their stats reset to zero.
I've also come up with a cunning way of displaying different percentage colors for the stats.
Basically never will a player have 100% Headshors etc but he will get close.
I need a somewhat detailed report on the above otherwise its not worth continuing as I do not know where to go from here.