TUTORIAL: Unreal Tournament Audio & Visuals Tweaking Guide

Get some cool tips about how to tweak your UT graphic, gameplay, and much more!
User avatar
papercoffee
Godlike
Posts: 10507
Joined: Wed Jul 15, 2009 11:36 am
Personal rank: coffee addicted !!!
Location: Cologne, the city with the big cathedral.

Re: TUTORIAL: Unreal Tournament Audio & Visuals Tweaking Gui

Post by papercoffee »

@AndryxaXP
Which map is this and are you looking always up in the sky?
User avatar
sektor2111
Godlike
Posts: 6433
Joined: Sun May 09, 2010 6:15 pm
Location: On the roof.

Re: TUTORIAL: Unreal Tournament Audio & Visuals Tweaking Gui

Post by sektor2111 »

I'm not sure if a bad map is part of a visual tweaking guide. If map was a guess work, good luck with tweaking...
AndryxaXP
Novice
Posts: 18
Joined: Mon Aug 12, 2013 3:53 pm

Re: TUTORIAL: Unreal Tournament Audio & Visuals Tweaking Gui

Post by AndryxaXP »

papercoffee wrote:@AndryxaXP
Which map is this and are you looking always up in the sky?
AS-WhatAreYouDoingHere][

-- edit by DoublepostFixerGecko --
sektor2111 wrote:I'm not sure if a bad map is part of a visual tweaking guide. If map was a guess work, good luck with tweaking...
I have it on several maps, it seems the matter is not in the map itself, but the graphics settings :noidea
User avatar
UnrealGGecko
Godlike
Posts: 2961
Joined: Wed Feb 01, 2012 11:26 am
Personal rank: GEx the Gecko
Location: Kaunas, Lithuania

Re: TUTORIAL: Unreal Tournament Audio & Visuals Tweaking Gui

Post by UnrealGGecko »

I had the same problem in DM-Phobos, and yes it was one of the graphic settings...
I just can't remember which one. :noidea

also @AndryxaXP please avoid using double posting... use @ or quote in the same post if you want to reply to multiple people.
User avatar
papercoffee
Godlike
Posts: 10507
Joined: Wed Jul 15, 2009 11:36 am
Personal rank: coffee addicted !!!
Location: Cologne, the city with the big cathedral.

Re: TUTORIAL: Unreal Tournament Audio & Visuals Tweaking Gui

Post by papercoffee »

UnrealGecko wrote:I had the same problem in DM-Phobos, and yes it was one of the graphic settings...
I just can't remember which one. :noidea
A graphic setting which screw up the skybox that bad? :wtf:
Never heard of it. That's interesting.
AndryxaXP
Novice
Posts: 18
Joined: Mon Aug 12, 2013 3:53 pm

Re: TUTORIAL: Unreal Tournament Audio & Visuals Tweaking Gui

Post by AndryxaXP »

Here are some more screenshots of this skybox, only on another map (DOM-GOREJungleSE). With each rotation of the camera, the moon and the planet changes it's location.
You do not have the required permissions to view the files attached to this post.
User avatar
papercoffee
Godlike
Posts: 10507
Joined: Wed Jul 15, 2009 11:36 am
Personal rank: coffee addicted !!!
Location: Cologne, the city with the big cathedral.

Re: TUTORIAL: Unreal Tournament Audio & Visuals Tweaking Gui

Post by papercoffee »

Wow ...this problem deserves an own thread.
As I said before, I've never seen something like this. :shock:
User avatar
Carbon
Inhuman
Posts: 855
Joined: Thu Jan 17, 2013 1:52 pm
Personal rank: Hoarder.

Re: TUTORIAL: Unreal Tournament Audio & Visuals Tweaking Gui

Post by Carbon »

Well, a bump it seems.

I thought I would post about running UT (and all games) using Nvidia's DSR, or Dynamic Super Resolution. This enables one to run the game at a very high resolution, which is then scaled down to fit the native resolution of your monitor. I run at 2560x1440 native with a GTX1070 and am able to run UT at 5120x2880 with DSR maintaining 60+ FPS, even with many newer games. So, if you have an Nvidia card (Maxwell or newer) and want to give this a try, it is seriously worth it. The Unreal series all look incredible at this resolution.

Image

Nvidia control panel settings:

Enable DSR resolutions, starting with "Manage 3D Settings". I set mine from 2.0 to 4.0, meaning that 2x, 3x and 4x can be used. Some games might not run well at 4x, so 3 or 2 is a good compromise. It can also do 1.25, 1.5 and 1.75 for even more fine tuning.

Image

Then, under "Adjust Desktop Size and Resolution" set the scaling setting to "No Scaling". This is very important to avoid the new resolution being 'zoomed in' and not fitting the desktop.

Image

That's it. I changed the resolution manually in my .ini file (for all Unreal series titles) but it could probably be done in-game as well. The results are pretty spectacular. If you can do this, I strongly recommend it, not only for UT but all games.

Image

Image

Image
Last edited by Carbon on Mon May 28, 2018 4:13 am, edited 2 times in total.
User avatar
UT Sniper (SJA94)
Inhuman
Posts: 755
Joined: Thu Jun 24, 2010 10:35 pm
Personal rank: Retard
Location: England

Re: TUTORIAL: Unreal Tournament Audio & Visuals Tweaking Gui

Post by UT Sniper (SJA94) »

Thansk for posting this, I can't beleve I didn't notice the new settings, I am 100% remaking the player sprites again for Spawn Killer 4 :D


Here's the old ones, 4K ones will look so much better :D

Image
User avatar
papercoffee
Godlike
Posts: 10507
Joined: Wed Jul 15, 2009 11:36 am
Personal rank: coffee addicted !!!
Location: Cologne, the city with the big cathedral.

Re: TUTORIAL: Unreal Tournament Audio & Visuals Tweaking Gui

Post by papercoffee »

We have to update the links to the patch and bonus packs. :|
Robsoie
Novice
Posts: 5
Joined: Tue Aug 21, 2018 5:25 pm

Re: TUTORIAL: Unreal Tournament Audio & Visuals Tweaking Gui

Post by Robsoie »

It's what i used when i recently reinstalled UT and get up to date, so links are working if someone needs those files :
Patch 436 NoDelta (so no need to have the CD in the drive while patching)
https://www.moddb.com/games/unreal-tour ... s-no-delta

UT Registry Tool Fix in case umods files aren't working :
http://www.ego-creations.de/scripts/dow ... ?DownID=18

Bonus Packs 1/2/3/4 :
UTBonusPack.zip
UTBonusPack2.zip
UTInoxxPack.zip
UTBonusPack4.zip
https://drive.google.com/drive/folders/ ... mpES3BPQXc

(not required but good to have) Bonus Packs Nali War Cow and Nali new skins fix :
http://www.ut-files.com/index.php?dir=P ... bp1fix.rar
(not required but good to have) Bonus Pack 4 skinnability fix :
https://www.pseudorandom.co.uk/2001/paradox/bonuspack4/

(not required but good to have) Advanced Model Support 110 :
https://www.pseudorandom.co.uk/2001/paradox/ams/

(not required but good to have) Modern system/multicore fix :
http://www.ut-files.com/index.php?dir=P ... oreFix.zip

OldUnreal media patches for UT :
https://www.oldunreal.com/utpatches.html

Chris Donhal enhanced OpenGL UTglr3.7 (and Direct3D9) , the best UT render IMO.
http://www.cwdohnal.com/utglr/

Directx10 / Directx11 :
http://kentie.net/article/d3d10drv/index.htm
http://kentie.net/article/d3d11drv/index.htm
User avatar
Virgile
Average
Posts: 74
Joined: Sun Jul 29, 2018 8:32 am
Location: Divodurum Mediomatricorum

Re: TUTORIAL: Unreal Tournament Audio & Visuals Tweaking Gui

Post by Virgile »

What are the maps on the screenshots posted by Carbon?
User avatar
OjitroC
Godlike
Posts: 3745
Joined: Sat Sep 12, 2015 8:46 pm

Re: TUTORIAL: Unreal Tournament Audio & Visuals Tweaking Gui

Post by OjitroC »

Virgile wrote:What are the maps on the screenshots posted by Carbon?
Yes, I'm particularly interested in the first one. I think I've played the second one but can't remember the name. The final one is makemeunreal's entry in the last mapping contest here DM-CMC-Letitia.
User avatar
Virgile
Average
Posts: 74
Joined: Sun Jul 29, 2018 8:32 am
Location: Divodurum Mediomatricorum

Re: TUTORIAL: Unreal Tournament Audio & Visuals Tweaking Gui

Post by Virgile »

OjitroC wrote:
Virgile wrote:What are the maps on the screenshots posted by Carbon?
Yes, I'm particularly interested in the first one. I think I've played the second one but can't remember the name. The final one is makemeunreal's entry in the last mapping contest here DM-CMC-Letitia.
I think the first one is DM-2019, a map based on Blade Runner movie.
Thanks, I was looking for the third map and I have my answer now.
User avatar
Dr.Flay
Godlike
Posts: 3348
Joined: Thu Aug 04, 2011 9:26 pm
Personal rank: Chaos Evangelist
Location: Kernow, UK

Re: TUTORIAL: Unreal Tournament Audio & Visuals Tweaking Gui

Post by Dr.Flay »

DM-2019 is an Angelheart map for UT2003. There is a bigger version for 2004 (the older version will play in 2004)
http://www.mapraider.com/profiles/Angelheart/maps

Old maps using low resolution textures will still look like old maps with low resolution textures.
To really benefit, you should use the replacement textures, and/or modern maps with big textures.
Try Creavions last maps for a visual treat.

EDIT
Updated the bonus pack links in the first post.