From my experience map ended by timer. So even if all die in shuttle, then map ended when shuttle fly to end.
It is not true?
MH-2001][
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Re: MH-2001][
I respawned and terminated the match. Second time I waited longer and match ended automatically, correct. But why the player must die?
"If Origin not in center it be not in center." --Buggie
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Re: MH-2001][
They not must. But mover deadly and look like kill players. I will look into it when be time.
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Re: MH-2001][
Between PathPoint11 and PathPoint27 the ObjectPath is too precipitous and so players fall off the shuttle and die when reach the ground:
(Modified map "MH-2001][v12(SB).unr.7z" send per PM.)You do not have the required permissions to view the files attached to this post.
"If Origin not in center it be not in center." --Buggie
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Re: MH-2001][
Shuttle was full of players and all except one fell out… Maybe add some safety belts?
"If Origin not in center it be not in center." --Buggie
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Re: MH-2001][
In 2001 movie survive only one...
What about hold walk during fly?
I always use it, even before it work great.
v14
- Add few tricks for prevent fall out from moving shuttle at end.
Updated at first post: viewtopic.php?f=5&t=14690
I can make closing. It is stupid solution OFC, but possible.HAL voice wrote:I am afraid, I can't allow that,DavidBarbie...
What about hold walk during fly?
I always use it, even before it work great.
Automatically merged
- Add few tricks for prevent fall out from moving shuttle at end.
Updated at first post: viewtopic.php?f=5&t=14690
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Re: MH-2001][
Hi All!
I was telling my kids about how I used to make maps for Unreal Tournament and was amazed to find this thread!! I am humbled that people are still playing my map. I'm not sure what game mode Monster Hunt is, but I'm going to try and fire up UT and see if I can get this working again. Ironically, I might need your help since I haven't even looked at UT in probably 20 years.
I am so happy people are still getting enjoyment out of my work.
Thanks.
Slartybartfast
I was telling my kids about how I used to make maps for Unreal Tournament and was amazed to find this thread!! I am humbled that people are still playing my map. I'm not sure what game mode Monster Hunt is, but I'm going to try and fire up UT and see if I can get this working again. Ironically, I might need your help since I haven't even looked at UT in probably 20 years.
I am so happy people are still getting enjoyment out of my work.
Thanks.
Slartybartfast
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Re: MH-2001][
MonsterHunt is mode where your goal kill all monsters.
For use it, you need game mode itself.
https://unrealarchive.org/gametypes/unr ... index.html
Initiall map intended to work with version 503, but with latest version 613 all must be fine too.
You need unpack game mode, unpack map and start it from menu - start practice session.
For use it, you need game mode itself.
https://unrealarchive.org/gametypes/unr ... index.html
Initiall map intended to work with version 503, but with latest version 613 all must be fine too.
You need unpack game mode, unpack map and start it from menu - start practice session.