I've been making CTF conversions of Stock DM maps for a while now as a way to learn how to use the editor.
There may be a few more to come in the future.
Bot Pathing still needs a little bit of love (rooftop, side areas), but with how well this one has come together so quickly, I decided to share it with you all.
You will also notice that I put my own spin on the Pickup skins. These "BrightSkins" are MyLevel-ed and simply added over the pickups via MultiSkins.
This is still a work in progress, and I may make a higher definition version in the future.
Enjoy! Please feel free to provide feedback if there are any errors or missing packages.
Code: Select all
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MAP:
Malevolence CTF - CTF-db99-Malevolence - Version 2
This is a Mirrored CTF conversion of the original Map DM-Malevolence by Rich 'Akuma' Eastwood for Unreal Tournament GOTY Edition.
Additional rooftop area and Custom Textures added by DarkBarrage99
Custom Inventory and Weapon Base skins edited by DarkBarrage99 from stock UT content.
Bots work, but pathing is still a work in progress.
Additional pathing added since previous version.
Additional lighting, geometry and decorations added since previous version.
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INSTALLATION:
Simply place the .unr file into the maps folder and it should be good to go.
Bonus Pack 1 or GOTY Edition content may be required.
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BRIGHTSKINS:
I was inspired by the Quake 4 Promod Q4MAX to create similar color coded skins for the UT inventory with higher visability.
These skins are included with the map, as well as color coded weapon bases.
Skins are based off of stock UT content.
Color coding based on assigned stock properties found in (weapon actor) > Properties > Weapon > Name Color
This content is still a work in progress.
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Disclaimer:
User may not use this level in commercial exploitation
for any type of profit.
User may distribute this level to anyone he/she wishes,
as long as user does not charge any type of fee for the
distribution of this level, and also said user MUST attach this
txt file with level.
DOWNLOAD:
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