DM-[NES]Osiris
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Re: DM-[NES]Osiris
As always great design, layout and atmosphere - a fun sniper map - love the theme and the textures used - it really is an awesome map (causing feelings of great admiration and respect) 

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Re: DM-[NES]Osiris
Truly magnificently made. Respect!
There is something about the music though.. It is good and fits the map, but it seems to stop regularly and then start again, after which it is the same small piece that is played over and over. That's a bit of a shame.
There is something about the music though.. It is good and fits the map, but it seems to stop regularly and then start again, after which it is the same small piece that is played over and over. That's a bit of a shame.
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Re: DM-[NES]Osiris
I didnt really cared about that since the last 5 sec missing from the song. Its Path of Exile - Riverways ost
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Re: DM-[NES]Osiris
As all the work you do its awsome, but unfortunately no pathnodes, with your premission I can put them in so it works for other gametypes we have 

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Re: DM-[NES]Osiris
Lunic, do you know about Buggie's Pathsmaker tool? You will still need to place lift points and jump spots etc, but it really makes pathing effortless for larger maps.
check it out here: viewtopic.php?t=15041
excellent work on the map btw, the detail makes the map look like it's made out of meshes instead of bsp cuts.
check it out here: viewtopic.php?t=15041
excellent work on the map btw, the detail makes the map look like it's made out of meshes instead of bsp cuts.
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Re: DM-[NES]Osiris
Yes that is what I use, works very good.darkbarrage99 wrote: ↑Wed Apr 26, 2023 4:14 pm Lunic, do you know about Buggie's Pathsmaker tool? You will still need to place lift points and jump spots etc, but it really makes pathing effortless for larger maps.
check it out here: viewtopic.php?t=15041
excellent work on the map btw, the detail makes the map look like it's made out of meshes instead of bsp cuts.