I tried to optimize my mod "InstaSniper" for a network game, but nothing comes out. A certain number of shields should be random spawn on the map. However, if I play on the client, I can not pickup up shields.I tested on the dedicated server on my Computer.I understand that the client can not get the exact location of the shields.But I can not write the network code myself
It is very difficult.
If I can not find the code I need, my mod will be without a network game.
I am asking for help...
the problem in multiplayer(help!)
- PrinceOfFunky
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- Joined: Mon Aug 31, 2015 10:31 pm
Re: the problem in multiplayer(help!)
It's probably fault of HandlePickupQuery() rather than MoveBelt().Gadavre wrote:I tried to optimize my mod "InstaSniper" for a network game, but nothing comes out. A certain number of shields should be random spawn on the map. However, if I play on the client, I can not pickup up shields.I tested on the dedicated server on my Computer.I understand that the client can not get the exact location of the shields.But I can not write the network code myself
It is very difficult.
If I can not find the code I need, my mod will be without a network game.
I am asking for help...
Some of the stuff I created:
Mods: VisualStreamPlayer, TeamColorOverlay, FunkyMoves, CommandSystem, FunkyPointer, AdvancedMutator, CommandEvent, ParticleSystem, LifeSucks
Gametypes: UTRoyale, UnrealRace
Hacks : Create/Write files with UScript, Read files with UScript, Running files with UScript
Maps: CTF-(POF)-Escher_Fix, CTF-(NotYet)HyperBlast, DM-(NotYet)Condemned, CTF-StalwartXS, UR-Hyperblast, DM-3072-ItalyKinda, DOM-NRMC-Cathode, CTF-TAMC-UnderPressure
Concepts: RabbitHole, Builder gun, HeatMap, Playable arcade cabinet, Stalwartception, Non Conventional Weapons, MainFrame
Memes: Meme#1, Meme#2
Mods: VisualStreamPlayer, TeamColorOverlay, FunkyMoves, CommandSystem, FunkyPointer, AdvancedMutator, CommandEvent, ParticleSystem, LifeSucks
Gametypes: UTRoyale, UnrealRace
Hacks : Create/Write files with UScript, Read files with UScript, Running files with UScript
Maps: CTF-(POF)-Escher_Fix, CTF-(NotYet)HyperBlast, DM-(NotYet)Condemned, CTF-StalwartXS, UR-Hyperblast, DM-3072-ItalyKinda, DOM-NRMC-Cathode, CTF-TAMC-UnderPressure
Concepts: RabbitHole, Builder gun, HeatMap, Playable arcade cabinet, Stalwartception, Non Conventional Weapons, MainFrame
Memes: Meme#1, Meme#2