Just a test mutator, I fixed the "resize()" function I created when I made CommandSystem, so now there are no any side effects anymore, I'm not sure if this can bring to new perspectives for new mapping and play styles:
(At the beginning, I meant to type "You may be wondering")
QuF3lFZ2mz0
RabbitHole
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RabbitHole
Some of the stuff I created:
Mods: VisualStreamPlayer, TeamColorOverlay, FunkyMoves, CommandSystem, FunkyPointer, AdvancedMutator, CommandEvent, ParticleSystem, LifeSucks
Gametypes: UTRoyale, UnrealRace
Hacks : Create/Write files with UScript, Read files with UScript, Running files with UScript
Maps: CTF-(POF)-Escher_Fix, CTF-(NotYet)HyperBlast, DM-(NotYet)Condemned, CTF-StalwartXS, UR-Hyperblast, DM-3072-ItalyKinda, DOM-NRMC-Cathode, CTF-TAMC-UnderPressure
Concepts: RabbitHole, Builder gun, HeatMap, Playable arcade cabinet, Stalwartception, Non Conventional Weapons, MainFrame
Memes: Meme#1, Meme#2
Mods: VisualStreamPlayer, TeamColorOverlay, FunkyMoves, CommandSystem, FunkyPointer, AdvancedMutator, CommandEvent, ParticleSystem, LifeSucks
Gametypes: UTRoyale, UnrealRace
Hacks : Create/Write files with UScript, Read files with UScript, Running files with UScript
Maps: CTF-(POF)-Escher_Fix, CTF-(NotYet)HyperBlast, DM-(NotYet)Condemned, CTF-StalwartXS, UR-Hyperblast, DM-3072-ItalyKinda, DOM-NRMC-Cathode, CTF-TAMC-UnderPressure
Concepts: RabbitHole, Builder gun, HeatMap, Playable arcade cabinet, Stalwartception, Non Conventional Weapons, MainFrame
Memes: Meme#1, Meme#2
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Re: RabbitHole
That's pretty neat, you could end up with some "pocket" CTF maps, or interesting BT obstacles.
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Re: RabbitHole
Can say I've seen 3 different kinds: one on a BT map but it uses a different script file, one from MH on a map and one from siege (minisuit but you get little instantly) but not like the one that let you go in and out with the size change like that. Don't forget to let the weapon get the size change too or it'll get too crowded to see!
Oh man, looks like the nali had fun hiding from you
Oh man, looks like the nali had fun hiding from you
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Re: RabbitHole
This looks really fun.PrinceOfFunky wrote:Just a test mutator, I fixed the "resize()" function I created when I made CommandSystem, so now there are no any side effects anymore, I'm not sure if this can bring to new perspectives for new mapping and play styles:
(At the beginning, I meant to type "You may be wondering")
QuF3lFZ2mz0
Can you share the source code please?
Join the BunnyTrack.net Discord chat server: https://www.bunnytrack.net/discord
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Re: RabbitHole
Does it cause the game to lag like hell or is that just an aside due to your computer ?
You must construct additional pylons.