Ok I know you need a teleporter and it won't lead to another level, what do I type just to make the map end ?
This is a SP oldskool gametype.
Unlike a monsterhunt end actor that works right away.
Ending a map ?
Re: Ending a map ?
You can end a game by calling function GameInfo.EndGame(). Was that the point you wanted to know?
"If Origin not in center it be not in center." --Buggie
Re: Ending a map ?
You mean type that in the telporter ?
I just need to know how to end a map SP map, I can make it goto another map, but it just needs an exit.
All the stuff I look at all have other maps, but this is just a one level map.
I also have a MH version of this map I am doing.
I just need to know how to end a map SP map, I can make it goto another map, but it just needs an exit.
All the stuff I look at all have other maps, but this is just a one level map.
I also have a MH version of this map I am doing.
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Re: Ending a map ?
Maybe a teleporter's URL to "unreal://Intro?Entry".Red_Fist wrote:You mean type that in the telporter ?
I just need to know how to end a map SP map, I can make it goto another map, but it just needs an exit.
All the stuff I look at all have other maps, but this is just a one level map.
I also have a MH version of this map I am doing.
Some of the stuff I created:
Mods: VisualStreamPlayer, TeamColorOverlay, FunkyMoves, CommandSystem, FunkyPointer, AdvancedMutator, CommandEvent, ParticleSystem, LifeSucks
Gametypes: UTRoyale, UnrealRace
Hacks : Create/Write files with UScript, Read files with UScript, Running files with UScript
Maps: CTF-(POF)-Escher_Fix, CTF-(NotYet)HyperBlast, DM-(NotYet)Condemned, CTF-StalwartXS, UR-Hyperblast, DM-3072-ItalyKinda, DOM-NRMC-Cathode, CTF-TAMC-UnderPressure
Concepts: RabbitHole, Builder gun, HeatMap, Playable arcade cabinet, Stalwartception, Non Conventional Weapons, MainFrame
Memes: Meme#1, Meme#2
Mods: VisualStreamPlayer, TeamColorOverlay, FunkyMoves, CommandSystem, FunkyPointer, AdvancedMutator, CommandEvent, ParticleSystem, LifeSucks
Gametypes: UTRoyale, UnrealRace
Hacks : Create/Write files with UScript, Read files with UScript, Running files with UScript
Maps: CTF-(POF)-Escher_Fix, CTF-(NotYet)HyperBlast, DM-(NotYet)Condemned, CTF-StalwartXS, UR-Hyperblast, DM-3072-ItalyKinda, DOM-NRMC-Cathode, CTF-TAMC-UnderPressure
Concepts: RabbitHole, Builder gun, HeatMap, Playable arcade cabinet, Stalwartception, Non Conventional Weapons, MainFrame
Memes: Meme#1, Meme#2